Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BeastModeWolf98
Xing Tian
Level 88
God Stats
5W - 2L
1,642 SR
Queue Stats
272W - 280L
1,494 Elo+
Party 1
Vamana
Vamana
TearingCoyote59
Vamana
Level 145
God Stats
3W - 7L
1,132 SR
Queue Stats
518W - 487L
1,470 Elo+
Solo
Neith
Neith
UnlockingTree9
Neith
Level 88
God Stats
5W - 3L
1,715 SR
Queue Stats
185W - 187L
1,461 Elo+
Party 1
Team Averages
Level 110
1,498 SR
1,485 Elo+

VS

Team Averages
Level 106
1,438 SR
1,537 Elo+
Chronos
Chronos
Fired Up Orange
Chronos
Level 145
God Stats
1W - 2L
1,302 SR
Queue Stats
105W - 73L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
ILikeBigButs225
Zhong Kui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,525 Elo+
Party 2
King Arthur
King Arthur
S1LV3RN1NJA1230
King Arthur
Level 67
God Stats
1W - 1L
1,604 SR
Queue Stats
71W - 64L
1,509 Elo+
Party 2
Skadi
Skadi
Xyros9122
Skadi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,555 Elo+
Party 2
Yemoja
Yemoja
kcabyats15
Yemoja
Level 136
God Stats
2W - 4L
1,285 SR
Queue Stats
331W - 335L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 0 / 9
10,420
744
13,144
6,578
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
 
Ra
17
0 / 1 / 13
9,955
711
10,174
11,393
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
BeastModeWolf98
Xing Tian
15
1 / 2 / 11
9,871
705
7,322
18,842
23,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 8
9,753
697
16,331
24,734
26,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 8
10,875
777
10,353
7,175
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
8,695
621
12,188
11,425
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
ILikeBigButs225
Zhong Kui
13
2 / 6 / 1
8,431
602
7,491
12,873
14,405
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
S1LV3RN1NJA1230
King Arthur
15
0 / 3 / 4
8,625
616
8,726
21,754
19,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Xyros9122
Skadi
16
1 / 1 / 3
8,491
607
10,671
8,897
3,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
kcabyats15
Yemoja
15
1 / 2 / 3
8,415
601
10,119
7,124
6,753
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
14
Kills
5
5
Deaths
14
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
9
8.5
W
Ra
 
Ra
0
1
13
6.5
W
Xing Tian
BeastModeWolf98
Xing Tian
1
2
11
3.25
L
1
2
2
1
L
Zhong Kui
ILikeBigButs225
Zhong Kui
2
6
1
0.42
L
King Arthur
S1LV3RN1NJA1230
King Arthur
0
3
4
0.67
W
4
2
8
4
W
5
0
8
9
L
Skadi
Xyros9122
Skadi
1
1
3
2.5
L
Yemoja
kcabyats15
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
49,195
68,722
Taken
62,073
63,821
Mitigated
49,633
44,987
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,144
4,202
2,094
1,416
6,578
3,530
2,978
3,584
2,994
0
29,182
W
Ra
 
Ra
10,174
843
16,317
7,469
11,393
7,165
121
6,146
5,247
32,129
0
W
Xing Tian
BeastModeWolf98
Xing Tian
7,322
492
1,217
2,234
18,842
23,040
117
6,755
12,087
11,744
0
L
12,188
3,335
861
2,245
11,425
5,291
0
2,589
8,836
30,232
0
L
Zhong Kui
ILikeBigButs225
Zhong Kui
7,491
597
702
1,340
12,873
14,405
0
3,506
9,367
13,380
0
L
King Arthur
S1LV3RN1NJA1230
King Arthur
8,726
1,418
1,074
8,388
21,754
19,275
0
6,455
15,299
0
16,182
W
16,331
7,638
630
10,192
24,734
26,411
750
8,550
16,184
182
26,718
W
10,353
3,212
608
2,810
7,175
3,675
2,077
4,763
2,412
0
27,356
L
Skadi
Xyros9122
Skadi
10,671
5,188
174
1,819
8,897
3,909
0
2,539
6,358
0
27,572
L
Yemoja
kcabyats15
Yemoja
10,119
614
5,004
811
7,124
6,753
0
2,589
4,535
23,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
42,657
162
Minions Killed
131
0
Camps Cleared
0
1,540,645
Distance Traveled
1,195,408
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,420
744
40
3
0
339,605
2
W
Ra
9,955
711
52
4
0
312,360
1
W
Xing Tian
9,871
705
7
1
0
313,377
1
L
Chronos
8,695
621
41
3
0
234,249
0
L
Zhong Kui
8,431
602
7
1
0
227,902
0
L
King Arthur
8,625
616
14
1
0
254,793
1
W
Vamana
9,753
697
19
1
0
290,549
0
W
Neith
10,875
777
44
3
0
284,754
1
L
Skadi
8,491
607
34
2
0
258,338
0
L
Yemoja
8,415
601
35
3
0
220,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role