Player Matchup

Jormungandr
Jormungandr
Desq
Jormungandr
Level 101
God Stats
1W - 2L
1,657 SR
Queue Stats
257W - 229L
1,512 Elo+
Party 4
Mulan
Mulan
FozySi
Mulan
Level 125
God Stats
7W - 7L
1,479 SR
Queue Stats
84W - 64L
1,587 Elo+
Party 2
Thor
Thor
J2804j
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,590 Elo+
Party 2
Olorun
Olorun
TheSecondAki
Olorun
Level 29
God Stats
3W - 4L
1,577 SR
Queue Stats
98W - 84L
1,493 Elo+
Party 4
Vulcan
Vulcan
baffyO
Vulcan
Level 129
God Stats
0W - 1L
1,298 SR
Queue Stats
49W - 51L
1,624 Elo+
Party 2
Team Averages
Level 81
1,502 SR
1,561 Elo+

VS

Team Averages
Level 67
1,733 SR
1,772 Elo+
Cabrakan
Cabrakan
BECKZonTour
Cabrakan
Level 96
God Stats
87W - 96L
1,665 SR
Queue Stats
765W - 868L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
Capukhi
Cernunnos
Level 158
God Stats
9W - 2L
1,873 SR
Queue Stats
233W - 68L
1,924 Elo+
Party 3
Sun Wukong
Sun Wukong
Frank4Curling
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 14L
1,967 Elo+
Party 3
Ymir
Ymir
Ropartzh
Ymir
Level 29
God Stats
7W - 0L
1,970 SR
Queue Stats
77W - 7L
2,017 Elo+
Party 3
Sol
Sol
whymkk
Sol
Level 29
God Stats
12W - 6L
1,657 SR
Queue Stats
109W - 128L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Desq
Jormungandr
16
1 / 2 / 2
9,852
493
10,822
17,877
17,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
FozySi
Mulan
12
1 / 6 / 6
8,473
424
9,788
19,764
19,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
J2804j
Thor
13
0 / 6 / 2
8,218
411
3,770
14,266
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
16
3 / 7 / 3
10,017
501
9,148
15,452
7,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
baffyO
Vulcan
17
5 / 4 / 1
10,750
538
21,114
13,666
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BECKZonTour
Cabrakan
14
0 / 4 / 4
8,548
427
1,683
14,600
11,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Capukhi
Cernunnos
19
15 / 2 / 5
12,772
639
23,961
17,839
7,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Frank4Curling
Sun Wukong
19
8 / 1 / 7
11,832
592
17,206
18,235
10,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
14
2 / 2 / 12
10,228
511
8,451
20,026
19,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
whymkk
Sol
20
0 / 1 / 1
12,153
608
9,547
10,830
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
10
Kills
25
25
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BECKZonTour
Cabrakan
0
4
4
0.5
W
Cernunnos
Capukhi
Cernunnos
15
2
5
8.75
L
Jormungandr
Desq
Jormungandr
1
2
2
1
L
Mulan
FozySi
Mulan
1
6
6
0.67
W
Sun Wukong
Frank4Curling
Sun Wukong
8
1
7
11.5
L
Thor
J2804j
Thor
0
6
2
0.17
W
Ymir
2
2
12
4
L
Olorun
3
7
3
0.64
L
Vulcan
baffyO
Vulcan
5
4
1
1.38
W
Sol
whymkk
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,642
Damage
60,848
81,025
Taken
81,530
58,799
Mitigated
51,917
17,959
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BECKZonTour
Cabrakan
1,683
410
0
4,145
14,600
11,306
0
8,197
6,311
22,557
0
W
Cernunnos
Capukhi
Cernunnos
23,961
15,868
0
8,198
17,839
7,064
2,806
8,032
9,606
0
112,617
L
Jormungandr
Desq
Jormungandr
10,822
3,112
0
4,647
17,877
17,845
411
7,210
10,582
61,402
0
L
Mulan
FozySi
Mulan
9,788
931
0
1,330
19,764
19,523
0
4,759
14,922
656
26,143
W
Sun Wukong
Frank4Curling
Sun Wukong
17,206
3,514
0
7,293
18,235
10,478
40
10,274
7,739
0
94,083
L
Thor
J2804j
Thor
3,770
529
0
3,410
14,266
6,461
17
1,853
12,367
0
55,853
W
Ymir
8,451
1,278
0
948
20,026
19,283
0
8,765
11,013
28,546
0
L
Olorun
9,148
4,809
738
4,968
15,452
7,969
0
2,420
12,949
65,407
0
L
Vulcan
baffyO
Vulcan
21,114
4,879
0
2,866
13,666
7,001
452
2,976
10,524
92,536
0
W
Sol
whymkk
Sol
9,547
3,608
0
6,314
10,830
3,786
4,496
4,724
5,378
94,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
55,533
529
Minions Killed
547
0
Camps Cleared
0
1,834,208
Distance Traveled
1,957,834
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,548
427
48
2
0
366,802
0
W
Cernunnos
12,772
639
145
7
0
362,494
6
L
Jormungandr
9,852
493
119
6
0
370,255
2
L
Mulan
8,473
424
31
2
0
372,188
8
W
Sun Wukong
11,832
592
153
8
0
435,829
7
L
Thor
8,218
411
95
5
0
352,566
3
W
Ymir
10,228
511
36
2
0
413,865
8
L
Olorun
10,017
501
122
6
0
348,788
3
L
Vulcan
10,750
538
162
8
0
390,411
7
W
Sol
12,153
608
165
8
0
378,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role