Player Matchup

Hades
Hades
Dark_Knight3701
Hades
Level 8
God Stats
15W - 14L
1,631 SR
Queue Stats
16W - 17L
1,528 Elo+
Party 2
Neith
Neith
Kierbizzle
Neith
Level 3
God Stats
11W - 9L
1,236 SR
Queue Stats
16W - 19L
1,096 Elo+
Party 1
Scylla
Scylla
L3thalZombieZ
Scylla
Level 124
God Stats
2W - 1L
1,722 SR
Queue Stats
43W - 46L
1,465 Elo+
Party 1
Susano
Susano
NotPunisherrr
Susano
Level 26
God Stats
8W - 7L
1,545 SR
Queue Stats
75W - 64L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
NotSantaClawz
Cabrakan
Level 120
God Stats
15W - 7L
1,729 SR
Queue Stats
65W - 55L
1,525 Elo+
Party 2
Team Averages
Level 56
1,573 SR
1,428 Elo+

VS

Team Averages
Level 20
1,399 SR
1,432 Elo+
Artio
Artio
Covmex
Artio
Level 23
God Stats
13W - 19L
1,223 SR
Queue Stats
798W - 880L
1,358 Elo+
Solo
Nemesis
Nemesis
Mr-_-bacon-_-
Nemesis
Level 17
God Stats
4W - 3L
1,619 SR
Queue Stats
46W - 56L
1,442 Elo+
Solo
Pele
Pele
nightmare_swift7
Pele
Level 25
God Stats
4W - 3L
1,499 SR
Queue Stats
107W - 124L
1,379 Elo+
Solo
King Arthur
King Arthur
offline_Clown
King Arthur
Level 8
God Stats
2W - 6L
1,533 SR
Queue Stats
86W - 77L
1,519 Elo+
Solo
Loki
Loki
xxthebat88xx
Loki
Level 25
God Stats
0W - 4L
1,122 SR
Queue Stats
78W - 91L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 18
10,536
1,054
11,197
9,951
7,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
17
3 / 5 / 15
9,407
941
6,315
9,007
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 0 / 18
12,174
1,217
19,571
3,175
1,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 17
10,814
1,081
11,493
5,123
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
NotSantaClawz
Cabrakan
17
8 / 0 / 14
11,328
1,133
15,139
10,938
7,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Covmex
Artio
16
0 / 10 / 6
8,918
892
3,224
18,014
19,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
15
1 / 5 / 6
8,994
899
8,176
13,342
5,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 5
9,147
915
8,139
11,313
3,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
offline_Clown
King Arthur
16
4 / 3 / 2
9,992
999
6,270
14,480
8,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 8 / 5
10,373
1,037
9,898
15,367
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
32
Kills
10
10
Deaths
32
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
Covmex
Artio
0
10
6
0.3
W
4
3
18
4.33
W
Neith
3
5
15
2.1
W
10
0
18
19
L
Nemesis
1
5
6
0.8
W
7
2
17
7.75
W
Cabrakan
NotSantaClawz
Cabrakan
8
0
14
15
L
1
6
5
0.58
L
King Arthur
offline_Clown
King Arthur
4
3
2
1.67
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,715
Damage
35,707
38,194
Taken
72,516
22,193
Mitigated
41,904
6,747
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Covmex
Artio
3,224
540
1,531
1,174
18,014
19,360
0
12,402
5,291
8,404
0
W
11,197
1,697
71
2,916
9,951
7,525
0
592
9,359
31,301
0
W
Neith
6,315
2,974
0
801
9,007
3,760
0
187
8,820
0
16,255
W
19,571
2,182
0
0
3,175
1,155
0
79
3,096
54,767
0
L
Nemesis
8,176
3,574
0
514
13,342
5,069
0
9,032
4,310
0
20,515
W
11,493
1,242
0
54
5,123
2,185
0
597
4,526
0
16,708
W
Cabrakan
NotSantaClawz
Cabrakan
15,139
1,427
0
2,905
10,938
7,568
0
1,769
9,169
28,264
0
L
8,139
1,320
0
612
11,313
3,899
0
7,147
4,166
0
25,406
L
King Arthur
offline_Clown
King Arthur
6,270
600
0
0
14,480
8,198
0
8,778
5,702
0
25,274
L
9,898
4,221
0
274
15,367
5,378
0
8,548
6,819
0
33,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
47,424
198
Minions Killed
181
5
Camps Cleared
6
873,472
Distance Traveled
901,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,918
892
12
1
1
143,439
0
W
Hades
10,536
1,054
49
5
0
134,370
0
W
Neith
9,407
941
8
1
0
152,726
0
W
Scylla
12,174
1,217
97
10
2
171,653
0
L
Nemesis
8,994
899
32
3
0
185,088
0
W
Susano
10,814
1,081
13
1
2
213,214
0
W
Cabrakan
11,328
1,133
31
3
1
201,509
0
L
Pele
9,147
915
33
3
3
194,908
1
L
King Arthur
9,992
999
54
5
1
193,145
1
L
Loki
10,373
1,037
50
5
1
184,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role