Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GeRmAn8Xdf
Bakasura
Level 19
God Stats
11W - 14L
1,362 SR
Queue Stats
48W - 49L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
MoMoHappyxD
Cthulhu
Level 24
God Stats
45W - 38L
1,418 SR
Queue Stats
229W - 237L
1,322 Elo+
Party 2
Janus
Janus
PlayboyMauri
Janus
Level 18
God Stats
1W - 0L
1,327 SR
Queue Stats
63W - 74L
1,335 Elo+
Party 4
Bellona
Bellona
Xeption1312
Bellona
Level 7
God Stats
4W - 2L
1,694 SR
Queue Stats
56W - 51L
1,360 Elo+
Party 4
Team Averages
Level 19
1,460 SR
1,364 Elo+

VS

Team Averages
Level 30
1,526 SR
1,352 Elo+
Ymir
Ymir
Natioro
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,265 Elo+
Party 3
Loki
Loki
alecvv_Youtube
Loki
Level 18
God Stats
1W - 1L
1,810 SR
Queue Stats
22W - 43L
1,206 Elo+
Solo
Awilix
Awilix
jaf1221
Awilix
Level 96
God Stats
0W - 1L
1,290 SR
Queue Stats
72W - 60L
1,497 Elo+
Party 3
Hades
Hades
mourio93
Hades
Level 5
God Stats
5W - 5L
1,648 SR
Queue Stats
101W - 97L
1,488 Elo+
Party 1
Chernobog
Chernobog
rapace_www
Chernobog
Level 26
God Stats
6W - 6L
1,384 SR
Queue Stats
234W - 247L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 0 / 2
10,694
535
6,235
11,384
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
GeRmAn8Xdf
Bakasura
18
8 / 2 / 7
10,991
550
12,861
15,992
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MoMoHappyxD
Cthulhu
18
8 / 1 / 11
11,220
561
15,848
10,217
9,541
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 2 / 5
10,700
535
9,694
9,968
3,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Xeption1312
Bellona
17
8 / 4 / 7
11,039
552
12,851
16,720
12,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Natioro
Ymir
10
0 / 9 / 1
7,334
367
1,302
16,319
7,545
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 0
6,976
349
2,781
11,528
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
jaf1221
Awilix
17
3 / 5 / 1
10,641
532
12,717
17,945
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
mourio93
Hades
15
5 / 9 / 0
9,728
486
13,728
17,108
13,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
rapace_www
Chernobog
15
1 / 7 / 0
9,573
479
7,636
16,236
5,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
36
Kills
9
9
Deaths
37
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
2
7
W
Bakasura
GeRmAn8Xdf
Bakasura
8
2
7
5.75
W
Cthulhu
MoMoHappyxD
Cthulhu
8
1
11
13.5
L
Ymir
Natioro
Ymir
0
9
1
0.06
W
6
2
5
4.25
W
Bellona
Xeption1312
Bellona
8
4
7
2.88
L
0
7
0
0
L
Awilix
jaf1221
Awilix
3
5
1
0.7
L
Hades
mourio93
Hades
5
9
0
0.56
L
Chernobog
rapace_www
Chernobog
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,489
Damage
38,164
64,281
Taken
79,136
36,441
Mitigated
37,847
12,083
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,235
2,879
0
1,485
11,384
4,264
0
1,493
9,891
0
86,100
W
Bakasura
GeRmAn8Xdf
Bakasura
12,861
10,658
632
4,835
15,992
6,621
2,651
3,940
12,052
0
52,276
W
Cthulhu
MoMoHappyxD
Cthulhu
15,848
1,174
285
250
10,217
9,541
128
1,160
9,057
65,514
0
L
Ymir
Natioro
Ymir
1,302
267
0
200
16,319
7,545
0
8,824
7,145
9,280
0
W
9,694
1,357
0
890
9,968
3,215
1,456
739
9,229
62,292
0
W
Bellona
Xeption1312
Bellona
12,851
5,112
0
3,706
16,720
12,800
0
8,064
8,656
0
55,695
L
2,781
336
0
2,076
11,528
3,237
0
2,161
9,086
0
29,138
L
Awilix
jaf1221
Awilix
12,717
5,441
0
4,997
17,945
7,918
0
5,049
12,641
0
77,513
L
Hades
mourio93
Hades
13,728
2,181
0
4,767
17,108
13,391
1,783
1,553
14,856
43,761
0
L
Chernobog
rapace_www
Chernobog
7,636
5,094
0
3,084
16,236
5,756
927
7,955
8,260
0
66,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,644
Gold Earned
44,252
532
Minions Killed
381
0
Camps Cleared
0
1,921,907
Distance Traveled
1,561,806
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,694
535
119
6
0
340,335
0
W
Bakasura
10,991
550
113
6
0
404,972
0
W
Cthulhu
11,220
561
92
5
0
426,788
3
L
Ymir
7,334
367
16
1
0
244,294
2
W
Janus
10,700
535
114
6
0
364,172
0
W
Bellona
11,039
552
94
5
0
385,640
1
L
Loki
6,976
349
49
2
0
318,842
2
L
Awilix
10,641
532
132
7
0
386,567
8
L
Hades
9,728
486
66
3
0
283,209
0
L
Chernobog
9,573
479
118
6
0
328,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role