Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
 
Terra
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Aureliae
Chang'e
Silver II
Level 108
God Stats
3W - 2L
1,544 SR
Queue Stats
116W - 120L
963 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,509 SR
1,393 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,614 SR
1,086 MMR
Set
Set
Silver III
 
Set
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
CBBbackwards
Kali
Silver II
Level 68
God Stats
10W - 11L
1,717 SR
Queue Stats
101W - 110L
1,007 MMR
Solo
Aphrodite
Aphrodite
Silver III
Manatee941
Aphrodite
Silver III
Level 111
God Stats
1W - 3L
1,455 SR
Queue Stats
287W - 297L
925 MMR
Solo
Artemis
Artemis
Silver III
PitLion
Artemis
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 193L
913 MMR
Solo
Chronos
Chronos
Silver II
Zosovath
Chronos
Silver II
Level 98
God Stats
4W - 2L
1,900 SR
Queue Stats
48W - 63L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 0 / 2
7,413
674
4,711
6,061
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
7,198
654
5,148
7,900
4,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
10
2 / 0 / 4
6,103
555
4,728
5,418
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
9
0 / 0 / 6
5,696
518
1,257
5,769
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Aureliae
Chang'e
13
1 / 2 / 2
7,319
665
5,357
6,613
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ApolloSolCu ChulainnTsukuyomiAthena

VS

Bans
TiamatGilgameshAnubisMorgan Le FayThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 2 / 0
5,816
529
4,650
7,896
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,709
519
2,563
6,118
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Manatee941
Aphrodite
8
0 / 3 / 0
4,727
430
1,872
7,683
1,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
PitLion
Artemis
9
0 / 3 / 0
5,131
466
4,897
5,985
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Zosovath
Chronos
11
1 / 1 / 1
6,201
564
2,838
7,280
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
2
7
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Terra
 
Terra
0
0
6
3
L
Set
 
Set
0
2
0
0
W
Chang'e
Aureliae
Chang'e
1
2
2
1
L
1
2
0
0.5
L
Aphrodite
Manatee941
Aphrodite
0
3
0
0
L
Artemis
PitLion
Artemis
0
3
0
0
L
Chronos
Zosovath
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
16,820
31,761
Taken
34,962
12,998
Mitigated
13,907
20,075
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,711
1,298
0
7,608
6,061
2,540
0
533
5,528
0
46,474
W
Sun Wukong
 
Sun Wukong
5,148
1,437
0
5,114
7,900
4,098
972
0
7,900
0
42,053
W
Danzaburou
 
Danzaburou
4,728
1,345
0
1,104
5,418
1,496
0
542
4,876
0
36,987
W
Terra
 
Terra
1,257
176
454
2,133
5,769
2,677
0
1,085
4,684
7,077
0
L
Set
 
Set
4,650
2,119
0
3,272
7,896
6,718
0
0
7,896
0
35,388
W
Chang'e
Aureliae
Chang'e
5,357
266
287
3,375
6,613
2,187
0
2,550
4,063
49,592
0
L
2,563
918
0
2,132
6,118
2,183
0
1,465
4,504
0
33,900
L
Aphrodite
Manatee941
Aphrodite
1,872
386
865
3,270
7,683
1,637
0
385
7,243
14,706
0
L
Artemis
PitLion
Artemis
4,897
2,333
0
1,548
5,985
1,425
0
823
5,156
0
36,177
L
Chronos
Zosovath
Chronos
2,838
1,663
0
2,527
7,280
1,944
0
3,657
3,335
32,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
27,584
372
Minions Killed
312
0
Camps Cleared
0
1,192,120
Distance Traveled
1,071,366
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,413
674
83
8
0
263,869
3
W
Sun Wukong
7,198
654
94
9
0
225,240
4
W
Danzaburou
6,103
555
69
6
0
227,599
4
W
Terra
5,696
518
11
1
0
238,984
6
L
Set
5,816
529
67
6
0
215,278
7
W
Chang'e
7,319
665
115
10
0
236,428
4
L
Kali
5,709
519
67
6
0
253,507
0
L
Aphrodite
4,727
430
27
2
0
200,590
1
L
Artemis
5,131
466
66
6
0
188,575
2
L
Chronos
6,201
564
85
8
0
213,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role