Player Matchup

Fafnir
Fafnir
GSneakyAF
Fafnir
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 58L
1,538 Elo+
Solo
Chang'e
Chang'e
Ladidoo
Chang'e
Level 13
God Stats
2W - 1L
1,577 SR
Queue Stats
14W - 15L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Naviwonka
Tsukuyomi
Level 29
God Stats
8W - 6L
1,633 SR
Queue Stats
172W - 212L
1,431 Elo+
Solo
King Arthur
King Arthur
TFT21
King Arthur
Level 17
God Stats
8W - 2L
1,721 SR
Queue Stats
41W - 31L
1,529 Elo+
Solo
Artemis
Artemis
WatermelonAdam
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,730 Elo+
Party 1
Team Averages
Level 15
1,586 SR
1,548 Elo+

VS

Team Averages
Level 19
1,516 SR
1,545 Elo+
Ymir
Ymir
Bluesjoker5
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Chiron
Chiron
CosmoRules09
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 189L
1,598 Elo+
Solo
Kukulkan
Kukulkan
Logösh
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
OoOBEANOoO
Bakasura
Level 29
God Stats
12W - 13L
1,582 SR
Queue Stats
124W - 117L
1,588 Elo+
Solo
Bellona
Bellona
Циалис
Bellona
Level 16
God Stats
3W - 5L
1,499 SR
Queue Stats
13W - 13L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GSneakyAF
Fafnir
11
4 / 0 / 5
7,145
550
2,848
8,791
7,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Ladidoo
Chang'e
12
2 / 0 / 4
7,150
550
4,361
4,307
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Naviwonka
Tsukuyomi
13
9 / 0 / 2
7,945
611
8,086
8,219
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
TFT21
King Arthur
12
1 / 3 / 6
7,226
556
5,847
8,706
6,367
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 4
7,702
592
9,498
6,313
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,280
406
2,610
12,274
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
9
0 / 7 / 0
5,425
417
5,228
8,644
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Logösh
Kukulkan
7
0 / 4 / 1
5,098
392
1,852
5,660
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
OoOBEANOoO
Bakasura
10
2 / 3 / 1
6,369
490
2,913
8,230
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Циалис
Bellona
10
1 / 3 / 2
5,780
445
3,664
7,610
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
3
3
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Chiron
0
7
0
0
W
Fafnir
GSneakyAF
Fafnir
4
0
5
6.5
W
Chang'e
Ladidoo
Chang'e
2
0
4
4
L
Kukulkan
Logösh
Kukulkan
0
4
1
0.13
W
Tsukuyomi
Naviwonka
Tsukuyomi
9
0
2
10
L
Bakasura
OoOBEANOoO
Bakasura
2
3
1
0.83
W
King Arthur
TFT21
King Arthur
1
3
6
1.33
W
5
0
4
7
L
Bellona
Циалис
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
16,267
36,336
Taken
42,418
21,833
Mitigated
18,025
13,339
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,610
285
203
3,266
12,274
6,404
0
2,519
9,755
14,678
0
L
Chiron
5,228
2,610
485
1,871
8,644
1,973
0
1,169
7,404
0
28,350
W
Fafnir
GSneakyAF
Fafnir
2,848
820
0
2,098
8,791
7,842
174
1,345
7,401
13,512
0
W
Chang'e
Ladidoo
Chang'e
4,361
597
672
1,581
4,307
1,402
2,417
702
3,560
36,635
0
L
Kukulkan
Logösh
Kukulkan
1,852
237
0
1,261
5,660
1,602
226
1,527
4,133
19,084
0
W
Tsukuyomi
Naviwonka
Tsukuyomi
8,086
2,321
0
3,731
8,219
3,912
0
981
7,130
0
48,801
L
Bakasura
OoOBEANOoO
Bakasura
2,913
2,137
0
1,403
8,230
2,808
0
690
7,540
0
32,311
W
King Arthur
TFT21
King Arthur
5,847
0
0
1,210
8,706
6,367
161
311
7,312
0
37,711
W
9,498
5,403
0
4,047
6,313
2,310
2,169
1,369
4,944
0
47,015
L
Bellona
Циалис
Bellona
3,664
725
0
1,480
7,610
5,238
0
1,233
6,377
0
22,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
27,952
350
Minions Killed
245
0
Camps Cleared
0
1,231,338
Distance Traveled
1,087,583
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,280
406
25
2
0
211,234
2
L
Chiron
5,425
417
59
5
0
232,202
2
W
Fafnir
7,145
550
20
2
0
231,401
5
W
Chang'e
7,150
550
73
6
0
240,670
0
L
Kukulkan
5,098
392
32
2
0
162,988
1
W
Tsukuyomi
7,945
611
82
6
0
285,420
4
L
Bakasura
6,369
490
86
7
0
265,177
3
W
King Arthur
7,226
556
86
7
0
245,364
1
W
Artemis
7,702
592
89
7
0
228,483
2
L
Bellona
5,780
445
43
3
0
215,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role