Player Matchup

Anubis
Anubis
Cheff Royal
Anubis
Level 15
God Stats
1W - 0L
1,524 SR
Queue Stats
19W - 21L
1,394 Elo+
Solo
Jormungandr
Jormungandr
LadyBlondie20
Jormungandr
Level 28
God Stats
29W - 32L
1,515 SR
Queue Stats
70W - 91L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Rylinoob
Cthulhu
Level 12
God Stats
3W - 1L
1,462 SR
Queue Stats
28W - 30L
1,232 Elo+
Solo
Thanatos
Thanatos
Trippie_Purple25
Thanatos
Level 22
God Stats
3W - 2L
1,539 SR
Queue Stats
46W - 41L
1,322 Elo+
Solo
Fenrir
Fenrir
cocodrilo_flojo5
Fenrir
Level 6
God Stats
2W - 5L
1,207 SR
Queue Stats
13W - 15L
1,228 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,308 Elo+

VS

Team Averages
Level 9
1,354 SR
1,240 Elo+
Pele
Pele
Edisto2018
Pele
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,087 Elo+
Solo
Nox
Nox
ManEatingShadow
Nox
Level 22
God Stats
1W - 4L
1,242 SR
Queue Stats
79W - 86L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thesanman86
Tsukuyomi
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Zeus
Zeus
This_Guy38095
Zeus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 156L
1,169 Elo+
Solo
Ratatoskr
Ratatoskr
XxLeGeNdXx5814
Ratatoskr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
0 / 10 / 9
12,682
845
3,157
15,086
7,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
LadyBlondie20
Jormungandr
20
3 / 3 / 20
15,004
1,000
11,063
15,289
20,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Rylinoob
Cthulhu
20
2 / 0 / 21
14,664
978
16,130
14,584
16,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 2 / 10
16,872
1,125
28,637
17,184
7,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 8 / 11
17,041
1,136
19,734
18,868
10,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 0
10,740
716
328
897
87
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 7 / 9
14,802
987
20,899
17,418
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Thesanman86
Tsukuyomi
20
0 / 7 / 13
14,042
936
10,056
25,248
33,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 12 / 8
14,936
996
22,528
22,771
7,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
XxLeGeNdXx5814
Ratatoskr
20
4 / 10 / 8
14,026
935
14,306
20,793
10,752
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
36
Kills
21
23
Deaths
37
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
10
9
0.45
L
0
1
0
0
W
Jormungandr
LadyBlondie20
Jormungandr
3
3
20
4.33
L
8
7
9
1.79
W
Cthulhu
Rylinoob
Cthulhu
2
0
21
12.5
L
Tsukuyomi
Thesanman86
Tsukuyomi
0
7
13
0.93
L
9
12
8
1.08
W
17
2
10
11
L
Ratatoskr
XxLeGeNdXx5814
Ratatoskr
4
10
8
0.8
W
14
8
11
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,721
Damage
68,117
81,011
Taken
87,127
62,261
Mitigated
58,772
12,978
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,157
539
0
703
15,086
7,164
0
7,860
7,226
17,562
0
L
328
328
0
46
897
87
0
39
858
0
328
W
Jormungandr
LadyBlondie20
Jormungandr
11,063
2,075
0
810
15,289
20,414
0
7,738
7,551
31,391
0
L
20,899
1,141
0
59
17,418
6,656
0
2,742
14,676
39,595
0
W
Cthulhu
Rylinoob
Cthulhu
16,130
2,239
199
0
14,584
16,495
0
8,495
6,089
43,752
0
L
Tsukuyomi
Thesanman86
Tsukuyomi
10,056
3,089
0
1,297
25,248
33,877
0
9,981
15,267
0
30,992
L
22,528
6,080
0
906
22,771
7,400
0
11,252
11,519
46,270
0
W
28,637
14,903
204
9,841
17,184
7,568
0
8,222
8,962
0
52,908
L
Ratatoskr
XxLeGeNdXx5814
Ratatoskr
14,306
3,199
0
0
20,793
10,752
0
6,336
14,457
0
44,554
W
19,734
5,796
0
1,221
18,868
10,620
0
11,112
7,513
0
34,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,263
Gold Earned
68,546
222
Minions Killed
186
9
Camps Cleared
4
1,288,618
Distance Traveled
1,054,280
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,682
845
27
2
1
146,488
0
L
Pele
10,740
716
0
0
0
20,357
0
W
Jormungandr
15,004
1,000
33
2
1
250,287
0
L
Nox
14,802
987
55
4
1
249,895
1
W
Cthulhu
14,664
978
67
4
1
307,182
1
L
Tsukuyomi
14,042
936
37
2
2
265,120
1
L
Zeus
14,936
996
49
3
1
234,895
0
W
Thanatos
16,872
1,125
69
5
1
311,231
0
L
Ratatoskr
14,026
935
45
3
0
284,013
0
W
Fenrir
17,041
1,136
26
2
5
273,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role