Player Matchup

Fenrir
Fenrir
FaZe-DiSc69
Fenrir
Level 14
God Stats
7W - 12L
1,261 SR
Queue Stats
18W - 30L
1,077 Elo+
Party 1
Izanami
Izanami
Pandacraft2468
Izanami
Level 16
God Stats
3W - 3L
1,234 SR
Queue Stats
3W - 5L
1,010 Elo+
Party 1
Ah Puch
Ah Puch
camohill200
Ah Puch
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
11W - 24L
1,097 Elo+
Party 1
Janus
Janus
krisbytheoceann
Janus
Level 8
God Stats
0W - 2L
1,280 SR
Queue Stats
10W - 14L
1,340 Elo+
Solo
Merlin
Merlin
repelu0711rojo
Merlin
Level 12
God Stats
0W - 2L
1,158 SR
Queue Stats
15W - 29L
1,216 Elo+
Solo
Team Averages
Level 13
1,248 SR
1,148 Elo+

VS

Team Averages
Level 17
1,496 SR
1,267 Elo+
Fenrir
Fenrir
HyperMonster846
Fenrir
Level 29
God Stats
56W - 56L
1,466 SR
Queue Stats
188W - 195L
1,486 Elo+
Solo
Kali
Kali
Ronaldsl449
Kali
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 32L
1,344 Elo+
Solo
The Morrigan
The Morrigan
bTw FRESH24
The Morrigan
Level 15
God Stats
2W - 3L
1,753 SR
Queue Stats
49W - 56L
1,303 Elo+
Solo
Artemis
Artemis
mgadjelov
Artemis
Level 21
God Stats
7W - 9L
1,258 SR
Queue Stats
66W - 86L
1,223 Elo+
Solo
Skadi
Skadi
snybispo
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 10 / 9
15,678
1,206
22,910
27,078
12,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 10 / 13
13,930
1,072
11,429
20,931
8,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
camohill200
Ah Puch
20
7 / 13 / 16
14,293
1,099
23,361
26,759
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 11 / 12
12,453
958
14,055
16,452
5,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 10 / 17
13,104
1,008
9,269
17,318
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 3 / 18
18,769
1,444
36,851
24,626
9,821
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 22
16,450
1,265
15,394
18,709
6,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
bTw FRESH24
The Morrigan
20
5 / 7 / 18
14,161
1,089
10,672
12,263
4,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
mgadjelov
Artemis
20
12 / 13 / 20
15,791
1,215
36,717
21,340
7,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
snybispo
Skadi
20
1 / 7 / 16
12,520
963
5,037
16,072
5,049

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
148
33
Kills
54
54
Deaths
33
67
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
14
10
9
1.85
W
25
3
18
11.33
L
7
10
13
1.35
W
11
3
22
7.33
W
The Morrigan
bTw FRESH24
The Morrigan
5
7
18
2
L
Ah Puch
camohill200
Ah Puch
7
13
16
1.15
L
2
11
12
0.73
W
Artemis
mgadjelov
Artemis
12
13
20
1.69
L
3
10
17
1.15
W
Skadi
snybispo
Skadi
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,024
Damage
104,671
108,538
Taken
93,010
43,374
Mitigated
33,712
5,473
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
22,910
6,127
0
922
27,078
12,685
0
1,087
25,991
0
35,736
W
36,851
20,825
0
3,634
24,626
9,821
0
13,102
11,524
0
52,570
L
11,429
7,979
0
561
20,931
8,215
0
1,228
19,703
0
39,872
W
15,394
6,993
0
8,414
18,709
6,981
0
8,238
10,471
0
33,458
W
The Morrigan
bTw FRESH24
The Morrigan
10,672
2,481
0
297
12,263
4,136
0
7,470
4,777
23,458
5,103
L
Ah Puch
camohill200
Ah Puch
23,361
2,046
0
2,808
26,759
10,451
0
2,255
24,504
51,580
0
L
14,055
3,695
0
220
16,452
5,290
0
1,385
15,067
31,494
0
W
Artemis
mgadjelov
Artemis
36,717
21,724
0
0
21,340
7,725
0
10,112
11,228
0
66,437
L
9,269
1,922
354
608
17,318
6,733
0
1,379
15,939
22,575
0
W
Skadi
snybispo
Skadi
5,037
1,975
0
0
16,072
5,049
0
7,747
8,325
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,458
Gold Earned
77,691
200
Minions Killed
186
1
Camps Cleared
10
1,096,707
Distance Traveled
1,104,128
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,678
1,206
25
2
1
274,118
1
W
Fenrir
18,769
1,444
24
2
1
288,496
0
L
Izanami
13,930
1,072
48
4
0
206,439
0
W
Kali
16,450
1,265
31
2
4
259,733
0
W
The Morrigan
14,161
1,089
40
3
5
183,552
2
L
Ah Puch
14,293
1,099
58
4
0
239,822
0
L
Janus
12,453
958
39
3
0
159,532
0
W
Artemis
15,791
1,215
71
5
0
180,949
0
L
Merlin
13,104
1,008
30
2
0
216,796
0
W
Skadi
12,520
963
20
2
0
191,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role