Player Matchup

Artemis
Artemis
Ayyymon
Artemis
Level 105
God Stats
8W - 2L
1,719 SR
Queue Stats
117W - 57L
1,781 Elo+
Party 1
Ra
Ra
Koehlari
Ra
Level 27
God Stats
31W - 11L
1,739 SR
Queue Stats
53W - 28L
1,682 Elo+
Party 1
King Arthur
King Arthur
SGTSERGIO77
King Arthur
Level 142
God Stats
3W - 4L
1,277 SR
Queue Stats
148W - 93L
1,680 Elo+
Party 1
Serqet
Serqet
dammmnitdaniel
Serqet
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 94L
1,649 Elo+
Party 1
Ares
Ares
getwrrrecked
Ares
Level 147
God Stats
2W - 0L
1,757 SR
Queue Stats
93W - 45L
1,707 Elo+
Party 1
Team Averages
Level 114
1,598 SR
1,700 Elo+

VS

Team Averages
Level 39
1,538 SR
1,421 Elo+
Ra
Ra
ALandShark FTW
Ra
Level 44
God Stats
1W - 2L
1,487 SR
Queue Stats
6W - 8L
1,382 Elo+
Party 2
Cupid
Cupid
Cup Cake EmRi
Cupid
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 56L
1,447 Elo+
Solo
Bacchus
Bacchus
Dullfire FTW
Bacchus
Level 36
God Stats
5W - 9L
1,491 SR
Queue Stats
11W - 11L
1,415 Elo+
Party 2
Pele
Pele
InvaderDoom6700
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,407 Elo+
Party 2
Chaac
Chaac
King__Oso_
Chaac
Level 49
God Stats
3W - 3L
1,714 SR
Queue Stats
42W - 60L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayyymon
Artemis
17
6 / 1 / 29
9,907
1,238
26,430
6,814
3,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
21 / 0 / 17
11,616
1,452
17,943
7,113
3,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SGTSERGIO77
King Arthur
17
8 / 1 / 28
10,146
1,268
12,780
11,203
12,005
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 27
9,610
1,201
9,012
6,542
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 0 / 29
10,286
1,286
14,281
10,578
13,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,589
949
7,644
14,245
5,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 1
8,172
1,022
5,139
16,454
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Dullfire FTW
Bacchus
13
0 / 9 / 2
7,386
923
6,911
16,977
17,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 14 / 0
7,256
907
5,570
19,244
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
13
1 / 10 / 1
7,738
967
7,925
17,428
9,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
8
46
Kills
2
2
Deaths
46
130
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Artemis
Ayyymon
Artemis
6
1
29
20.5
L
1
7
1
0.21
L
Bacchus
Dullfire FTW
Bacchus
0
9
2
0.11
L
0
14
0
0
L
Chaac
1
10
1
0.15
W
21
0
17
29.5
W
King Arthur
SGTSERGIO77
King Arthur
8
1
28
22
W
3
0
27
16.5
W
8
0
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,446
Damage
33,189
42,250
Taken
84,348
39,580
Mitigated
45,008
7,511
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,644
37
1,632
646
14,245
5,002
0
4,392
9,489
24,791
0
W
Artemis
Ayyymon
Artemis
26,430
14,236
0
1,158
6,814
3,116
0
2,201
4,613
0
42,719
L
5,139
1,707
211
131
16,454
6,274
0
6,806
9,626
0
16,522
L
Bacchus
Dullfire FTW
Bacchus
6,911
619
0
0
16,977
17,753
0
7,905
8,808
8,429
0
L
5,570
1,259
0
294
19,244
6,732
0
7,987
11,110
0
16,680
L
Chaac
7,925
2,470
0
1,298
17,428
9,247
0
8,250
8,313
319
20,714
W
17,943
1,564
2,865
3,488
7,113
3,930
0
3,504
3,609
40,517
0
W
King Arthur
SGTSERGIO77
King Arthur
12,780
1,503
0
0
11,203
12,005
0
2,970
6,359
2,785
17,653
W
9,012
1,066
0
0
6,542
7,418
0
1,614
4,928
6,059
13,233
W
14,281
1,248
0
0
10,578
13,111
0
4,574
6,004
27,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,565
Gold Earned
38,141
168
Minions Killed
115
10
Camps Cleared
3
884,946
Distance Traveled
675,400
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,589
949
28
4
0
152,937
0
W
Artemis
9,907
1,238
32
4
2
159,447
0
L
Cupid
8,172
1,022
25
3
2
130,863
1
L
Bacchus
7,386
923
0
0
0
129,098
0
L
Pele
7,256
907
28
4
1
140,705
0
L
Chaac
7,738
967
34
4
0
121,797
0
W
Ra
11,616
1,452
79
10
1
174,196
0
W
King Arthur
10,146
1,268
12
2
1
173,754
0
W
Serqet
9,610
1,201
15
2
6
212,316
1
W
Ares
10,286
1,286
30
4
0
165,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role