Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Rockeymore89
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
WinchestrBell
Baron Samedi
Level 27
God Stats
39W - 45L
1,519 SR
Queue Stats
499W - 552L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
vindoobs
Cthulhu
Level 29
God Stats
29W - 30L
1,546 SR
Queue Stats
237W - 271L
1,449 Elo+
Party 1
Thanatos
Thanatos
xTakodachix
Thanatos
Level 27
God Stats
6W - 1L
2,033 SR
Queue Stats
70W - 41L
1,697 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,557 Elo+

VS

Team Averages
Level 14
1,415 SR
1,507 Elo+
Artemis
Artemis
AImightyJeebus
Artemis
Level 27
God Stats
4W - 4L
1,548 SR
Queue Stats
167W - 171L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MACHETUSA
Morgan Le Fay
Level 7
God Stats
10W - 13L
1,592 SR
Queue Stats
58W - 66L
1,550 Elo+
Solo
Hercules
Hercules
ScourgedLands
Hercules
Level 16
God Stats
2W - 2L
1,306 SR
Queue Stats
18W - 22L
1,444 Elo+
Solo
Awilix
Awilix
TheGoldenExo
Awilix
Level 15
God Stats
1W - 3L
1,213 SR
Queue Stats
30W - 26L
1,645 Elo+
Solo
Jormungandr
Jormungandr
donkeymaaaaan
Jormungandr
Level 5
God Stats
4W - 5L
1,413 SR
Queue Stats
4W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 1 / 2
5,673
567
3,786
5,325
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Rockeymore89
Guan Yu
3
0 / 7 / 0
3,676
368
943
5,738
1,959
Baron Samedi
WinchestrBell
Baron Samedi
10
0 / 2 / 0
5,469
547
275
4,154
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vindoobs
Cthulhu
8
0 / 2 / 2
4,942
494
2,896
5,233
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
xTakodachix
Thanatos
11
4 / 1 / 0
6,309
631
3,753
8,139
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
5,692
569
4,658
5,383
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MACHETUSA
Morgan Le Fay
10
0 / 0 / 1
5,772
577
755
2,217
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ScourgedLands
Hercules
10
1 / 2 / 0
5,778
578
3,558
7,100
3,012
Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
12
5 / 0 / 0
6,779
678
4,714
4,602
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
donkeymaaaaan
Jormungandr
9
3 / 1 / 1
5,829
583
1,726
4,553
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
12
13
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
2
3
W
3
3
3
1.5
W
Morgan Le Fay
MACHETUSA
Morgan Le Fay
0
0
1
0.5
L
Guan Yu
Rockeymore89
Guan Yu
0
7
0
0
W
Hercules
ScourgedLands
Hercules
1
2
0
0.5
W
Awilix
5
0
0
5
L
Baron Samedi
WinchestrBell
Baron Samedi
0
2
0
0
W
Jormungandr
donkeymaaaaan
Jormungandr
3
1
1
3.5
L
Cthulhu
vindoobs
Cthulhu
0
2
2
0.5
L
Thanatos
xTakodachix
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
15,411
28,589
Taken
23,855
10,435
Mitigated
9,818
12,412
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,786
2,054
0
1,847
5,325
1,655
0
366
4,959
0
30,860
W
4,658
2,013
0
1,609
5,383
1,423
0
453
4,930
0
24,248
W
Morgan Le Fay
MACHETUSA
Morgan Le Fay
755
103
0
702
2,217
581
0
231
1,942
31,715
0
L
Guan Yu
Rockeymore89
Guan Yu
943
412
0
70
5,738
1,959
0
816
4,922
0
5,549
W
Hercules
ScourgedLands
Hercules
3,558
1,704
0
2,376
7,100
3,012
396
1,410
5,690
0
30,058
W
Awilix
4,714
2,326
0
1,416
4,602
1,753
0
511
4,091
0
47,112
L
Baron Samedi
WinchestrBell
Baron Samedi
275
0
0
1,421
4,154
1,315
50
782
3,372
30,173
0
W
Jormungandr
donkeymaaaaan
Jormungandr
1,726
789
0
1,022
4,553
3,049
10
522
4,031
18,318
0
L
Cthulhu
vindoobs
Cthulhu
2,896
311
89
840
5,233
2,951
0
517
4,716
17,429
0
L
Thanatos
xTakodachix
Thanatos
3,753
1,663
0
8,145
8,139
2,555
0
0
8,139
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
29,850
225
Minions Killed
295
0
Camps Cleared
0
935,377
Distance Traveled
1,047,904
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,673
567
60
6
0
181,736
1
W
Artemis
5,692
569
52
5
0
206,347
2
W
Morgan Le Fay
5,772
577
69
7
0
201,209
3
L
Guan Yu
3,676
368
6
1
0
179,707
0
W
Hercules
5,778
578
73
7
0
197,038
0
W
Awilix
6,779
678
84
8
0
227,622
0
L
Baron Samedi
5,469
547
54
5
0
160,485
2
W
Jormungandr
5,829
583
17
2
0
215,688
0
L
Cthulhu
4,942
494
25
3
0
199,354
3
L
Thanatos
6,309
631
80
8
0
214,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role