Player Matchup

Medusa
Medusa
DNerds
Medusa
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 26L
1,548 Elo+
Party 2
Cerberus
Cerberus
InfernoNaTerra
Cerberus
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
101W - 79L
1,500 Elo+
Party 2
Ra
Ra
Xhcoi
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,537 Elo+
Solo
Guan Yu
Guan Yu
padilmari
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Ao Kuang
Ao Kuang
rapapitazin20zin
Ao Kuang
Level 6
God Stats
8W - 7L
1,449 SR
Queue Stats
27W - 38L
1,437 Elo+
Solo
Team Averages
Level 9
1,490 SR
1,543 Elo+

VS

Team Averages
Level 23
1,416 SR
1,479 Elo+
Amaterasu
Amaterasu
KaliqueChan
Amaterasu
Level 8
God Stats
1W - 3L
1,169 SR
Queue Stats
10W - 8L
1,451 Elo+
Party 1
Ares
Ares
Liust
Ares
Level 23
God Stats
7W - 18L
1,185 SR
Queue Stats
317W - 301L
1,510 Elo+
Party 1
Cupid
Cupid
Mfernny
Cupid
Level 29
God Stats
6W - 8L
1,374 SR
Queue Stats
272W - 294L
1,494 Elo+
Solo
Nu Wa
Nu Wa
TinkerBellll
Nu Wa
Level 27
God Stats
22W - 16L
1,598 SR
Queue Stats
59W - 61L
1,478 Elo+
Party 3
Arachne
Arachne
iHTDx
Arachne
Level 28
God Stats
5W - 11L
1,753 SR
Queue Stats
74W - 71L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DNerds
Medusa
10
0 / 0 / 4
5,657
566
4,835
2,790
726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
1 / 0 / 4
5,333
533
3,229
6,751
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
11
5 / 2 / 2
6,831
683
4,838
5,826
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
padilmari
Guan Yu
11
3 / 0 / 2
6,430
643
3,854
6,659
4,249
11
10 / 2 / 2
6,774
677
7,036
7,670
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KaliqueChan
Amaterasu
7
0 / 4 / 1
4,422
442
2,613
7,026
3,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Liust
Ares
7
0 / 3 / 0
4,519
452
2,202
7,796
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Mfernny
Cupid
9
0 / 1 / 1
4,906
491
3,625
4,667
1,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
3 / 4 / 0
5,662
566
6,984
6,062
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
iHTDx
Arachne
8
1 / 7 / 3
5,544
554
3,583
8,092
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
4
4
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
DNerds
Medusa
0
0
4
2
W
Cerberus
1
0
4
3
L
Amaterasu
KaliqueChan
Amaterasu
0
4
1
0.13
L
Ares
Liust
Ares
0
3
0
0
L
Cupid
Mfernny
Cupid
0
1
1
0.5
L
3
4
0
0.75
W
Ra
5
2
2
3
L
Arachne
iHTDx
Arachne
1
7
3
0.36
W
Guan Yu
padilmari
Guan Yu
3
0
2
4
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,792
Damage
19,007
29,696
Taken
33,643
12,014
Mitigated
11,215
10,462
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DNerds
Medusa
4,835
1,658
0
1,317
2,790
726
0
812
1,908
0
36,323
W
Cerberus
3,229
104
0
1,324
6,751
2,679
0
2,732
3,883
13,872
0
L
Amaterasu
KaliqueChan
Amaterasu
2,613
763
0
1,081
7,026
3,106
0
2,068
4,958
3,547
8,568
L
Ares
Liust
Ares
2,202
61
0
1,328
7,796
2,963
0
3,652
4,144
11,899
0
L
Cupid
Mfernny
Cupid
3,625
1,737
115
1,853
4,667
1,017
0
1,051
3,612
0
25,676
L
6,984
1,242
0
603
6,062
1,485
57
4,440
1,430
23,270
0
W
Ra
4,838
314
631
1,964
5,826
1,979
444
2,803
2,765
39,525
0
L
Arachne
iHTDx
Arachne
3,583
2,481
0
1,227
8,092
2,644
0
3,605
4,396
0
23,125
W
Guan Yu
padilmari
Guan Yu
3,854
829
27
3,073
6,659
4,249
564
952
5,641
0
30,503
W
7,036
3,800
0
2,126
7,670
2,381
0
2,458
5,042
27,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
25,053
316
Minions Killed
196
0
Camps Cleared
0
928,018
Distance Traveled
890,444
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,657
566
63
6
0
170,990
2
W
Cerberus
5,333
533
30
3
0
182,232
5
L
Amaterasu
4,422
442
29
3
0
167,273
2
L
Ares
4,519
452
17
2
0
192,941
7
L
Cupid
4,906
491
51
5
0
179,616
1
L
Nu Wa
5,662
566
49
5
0
174,313
0
W
Ra
6,831
683
95
10
0
200,134
4
L
Arachne
5,544
554
50
5
0
176,301
0
W
Guan Yu
6,430
643
80
8
0
181,206
0
W
Ao Kuang
6,774
677
48
5
0
193,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role