Player Matchup

Artemis
Artemis
Chapoca08
Artemis
Level 11
God Stats
2W - 3L
1,405 SR
Queue Stats
5W - 16L
1,249 Elo+
Solo
Hades
Hades
Constantine6411
Hades
Level 29
God Stats
15W - 22L
1,466 SR
Queue Stats
97W - 147L
1,330 Elo+
Solo
Fenrir
Fenrir
Grosellho
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
MANIPULADOR321
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Void Iwatami
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,338 Elo+
Party 2
Team Averages
Level 21
1,474 SR
1,356 Elo+

VS

Team Averages
Level 38
1,413 SR
1,215 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CronosDK
Morgan Le Fay
Level 31
God Stats
4W - 5L
1,465 SR
Queue Stats
9W - 12L
1,251 Elo+
Solo
Yemoja
Yemoja
Vallkyriel
Yemoja
Level 15
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 5L
1,130 Elo+
Party 1
Da Ji
Da Ji
XPeruarX
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,097 Elo+
Party 1
Xbalanque
Xbalanque
kleiton13
Xbalanque
Level 7
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 9L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chapoca08
Artemis
10
0 / 2 / 1
6,206
414
2,488
6,605
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 0
6,948
463
977
10,809
4,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Grosellho
Fenrir
10
1 / 2 / 0
6,543
436
1,426
8,262
2,874
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
5,850
390
681
6,910
5,589
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Void Iwatami
Baron Samedi
12
3 / 7 / 0
7,030
469
6,052
11,527
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
8 / 0 / 1
9,472
631
11,380
5,448
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
CronosDK
Morgan Le Fay
15
6 / 1 / 3
9,232
615
11,926
5,699
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Vallkyriel
Yemoja
11
1 / 0 / 4
6,881
459
2,693
4,090
2,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
XPeruarX
Da Ji
13
2 / 1 / 2
7,956
530
949
8,628
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
kleiton13
Xbalanque
11
1 / 2 / 3
6,887
459
1,731
4,815
1,626
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
0
1
8.5
L
Artemis
Chapoca08
Artemis
0
2
1
0.25
L
0
5
0
0
W
Morgan Le Fay
CronosDK
Morgan Le Fay
6
1
3
7.5
L
Fenrir
Grosellho
Fenrir
1
2
0
0.5
L
0
2
2
0.5
W
Yemoja
Vallkyriel
Yemoja
1
0
4
3
L
Baron Samedi
Void Iwatami
Baron Samedi
3
7
0
0.43
W
Da Ji
XPeruarX
Da Ji
2
1
2
3
W
Xbalanque
kleiton13
Xbalanque
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,624
Damage
28,679
44,113
Taken
28,680
20,118
Mitigated
11,560
9,668
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,380
1,907
0
422
5,448
1,985
1,954
1,858
3,590
67,419
0
L
Artemis
Chapoca08
Artemis
2,488
261
0
250
6,605
2,266
923
4,588
1,941
0
30,818
L
977
187
26
3,439
10,809
4,636
0
6,202
4,520
29,504
0
W
Morgan Le Fay
CronosDK
Morgan Le Fay
11,926
734
115
1,381
5,699
2,280
917
1,212
4,487
58,059
0
L
Fenrir
Grosellho
Fenrir
1,426
491
0
2,336
8,262
2,874
0
3,644
4,604
0
26,648
L
681
0
0
1,288
6,910
5,589
261
4,894
1,938
12,777
0
W
Yemoja
Vallkyriel
Yemoja
2,693
533
1,727
60
4,090
2,927
664
1,315
2,775
11,230
0
L
Baron Samedi
Void Iwatami
Baron Samedi
6,052
179
196
2,133
11,527
4,753
346
6,394
4,874
40,321
0
W
Da Ji
XPeruarX
Da Ji
949
203
0
3,842
8,628
2,742
403
1,655
6,973
0
43,815
W
Xbalanque
kleiton13
Xbalanque
1,731
882
0
523
4,815
1,626
1,173
1,670
3,145
0
21,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
40,428
263
Minions Killed
366
0
Camps Cleared
0
1,256,107
Distance Traveled
1,364,286
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,472
631
115
8
0
315,853
1
L
Artemis
6,206
414
59
4
0
223,936
1
L
Hades
6,948
463
53
4
0
246,959
0
W
Morgan Le Fay
9,232
615
101
7
0
280,101
3
L
Fenrir
6,543
436
52
3
0
266,540
3
L
Ymir
5,850
390
26
2
0
263,982
1
W
Yemoja
6,881
459
15
1
0
259,539
1
L
Baron Samedi
7,030
469
73
5
0
254,690
2
W
Da Ji
7,956
530
91
6
0
265,235
0
W
Xbalanque
6,887
459
44
3
0
243,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role