Player Matchup

Cerberus
Cerberus
SotaBoyTuan
Cerberus
Level 25
God Stats
3W - 8L
1,227 SR
Queue Stats
155W - 189L
1,235 Elo+
Party 1
Ra
Ra
tonyb1024
Ra
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 36L
1,056 Elo+
Solo
Ah Puch
Ah Puch
xXLand SharkXxz
Ah Puch
Level 8
God Stats
4W - 10L
1,169 SR
Queue Stats
73W - 88L
1,067 Elo+
Party 1
Team Averages
Level 47
1,299 SR
1,119 Elo+

VS

Team Averages
Level 24
1,305 SR
1,068 Elo+
Hera
Hera
DSG ADVANCED 21
Hera
Level 36
God Stats
28W - 15L
1,107 SR
Queue Stats
92W - 99L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
FlipALAN 7
Sun Wukong
Level 7
God Stats
1W - 6L
1,358 SR
Queue Stats
12W - 22L
674 Elo+
Solo
Vamana
Vamana
NoticedCookie40
Vamana
Level 29
God Stats
38W - 32L
1,450 SR
Queue Stats
189W - 219L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SotaBoyTuan
Cerberus
14
1 / 7 / 1
9,856
548
10,314
23,500
21,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 6 / 1
9,065
504
7,511
9,457
2,450
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 1
9,560
531
10,046
15,523
14,678
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 7
12,887
716
17,970
11,955
3,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FlipALAN 7
Sun Wukong
13
1 / 1 / 12
11,038
613
8,428
13,740
5,745
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 8
13,124
729
14,056
15,188
9,037
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
20
20
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Sun Wukong
FlipALAN 7
Sun Wukong
1
1
12
7
W
9
1
8
13
L
Cerberus
SotaBoyTuan
Cerberus
1
7
1
0.21
L
0
6
1
0.08
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
40,454
48,480
Taken
40,883
38,675
Mitigated
18,755
5,342
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,970
5,838
0
3,713
11,955
3,973
357
8,318
3,637
58,756
0
W
Sun Wukong
FlipALAN 7
Sun Wukong
8,428
2,489
0
327
13,740
5,745
30
11,285
2,455
0
29,244
W
14,056
7,402
224
2,815
15,188
9,037
2,583
8,268
6,920
0
50,827
L
Cerberus
SotaBoyTuan
Cerberus
10,314
798
0
2,598
23,500
21,547
0
8,475
15,025
36,583
0
L
7,511
397
460
782
9,457
2,450
0
3,362
6,095
37,153
0
L
10,046
1,322
0
1,502
15,523
14,678
0
6,133
9,390
39,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
37,049
164
Minions Killed
194
0
Camps Cleared
0
680,870
Distance Traveled
989,277
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,887
716
78
4
0
320,794
0
W
Sun Wukong
11,038
613
40
2
0
321,647
0
W
Vamana
13,124
729
76
4
0
346,836
0
L
Cerberus
9,856
548
73
4
0
302,105
0
L
Ra
9,065
504
43
2
0
171,606
0
L
Ah Puch
9,560
531
48
3
0
207,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role