Player Matchup

Rama
Rama
Aspyron
Rama
Level 149
God Stats
1W - 0L
1,559 SR
Queue Stats
42W - 42L
1,523 Elo+
Party 1
Hercules
Hercules
GasmannStyle99
Hercules
Level 113
God Stats
2W - 1L
1,600 SR
Queue Stats
26W - 32L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
Pro JJBurrito73
Ah Puch
Level 111
God Stats
1W - 2L
1,331 SR
Queue Stats
48W - 45L
1,547 Elo+
Party 1
Team Averages
Level 124
1,497 SR
1,501 Elo+

VS

Team Averages
Level 98
1,403 SR
1,494 Elo+
Janus
Janus
Boojemaa91
Janus
Level 108
God Stats
67W - 83L
1,381 SR
Queue Stats
212W - 252L
1,359 Elo+
Solo
Cernunnos
Cernunnos
Pierre_Sama33
Cernunnos
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
147W - 184L
1,640 Elo+
Solo
Jormungandr
Jormungandr
ivansecret
Jormungandr
Level 145
God Stats
1W - 10L
1,328 SR
Queue Stats
391W - 428L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aspyron
Rama
17
11 / 5 / 7
13,030
766
16,867
14,932
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
3 / 3 / 13
11,945
703
9,764
18,515
24,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 3 / 9
12,412
730
16,023
12,062
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 7 / 3
11,064
651
13,396
13,923
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Pierre_Sama33
Cernunnos
13
4 / 10 / 3
11,042
650
9,401
17,469
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ivansecret
Jormungandr
16
2 / 3 / 6
11,165
657
9,178
17,854
17,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
10
11
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
Aspyron
Rama
11
5
7
2.9
L
Janus
4
7
3
0.79
W
Hercules
3
3
13
3.17
L
Cernunnos
Pierre_Sama33
Cernunnos
4
10
3
0.55
W
6
3
9
3.5
L
Jormungandr
ivansecret
Jormungandr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
31,975
45,509
Taken
49,246
36,652
Mitigated
27,050
12,827
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aspyron
Rama
16,867
12,531
0
3,373
14,932
6,536
61
7,580
6,960
0
43,081
L
Janus
13,396
736
189
3,449
13,923
3,957
0
2,845
10,850
38,544
0
W
Hercules
9,764
2,529
164
7,124
18,515
24,703
734
6,632
11,557
0
24,109
L
Cernunnos
Pierre_Sama33
Cernunnos
9,401
4,038
0
2,982
17,469
6,084
593
6,731
10,320
0
22,510
W
16,023
597
0
2,166
12,062
5,413
1,800
7,424
4,418
66,775
0
L
Jormungandr
ivansecret
Jormungandr
9,178
1,257
0
2,412
17,854
17,009
0
5,455
12,053
45,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
33,271
205
Minions Killed
167
0
Camps Cleared
0
868,987
Distance Traveled
840,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,030
766
47
3
0
294,397
3
L
Janus
11,064
651
62
4
0
299,529
3
W
Hercules
11,945
703
41
2
0
283,872
0
L
Cernunnos
11,042
650
37
2
0
226,273
1
W
Ah Puch
12,412
730
117
7
0
290,718
2
L
Jormungandr
11,165
657
68
4
0
314,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role