Player Matchup

Chang'e
Chang'e
CarryyTG
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,540 Elo+
Party 1
Merlin
Merlin
I8 2Na
Merlin
Level 23
God Stats
3W - 4L
1,742 SR
Queue Stats
57W - 51L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
L0ADPR0DUC3R
Gilgamesh
Level 29
God Stats
21W - 7L
1,795 SR
Queue Stats
94W - 59L
1,581 Elo+
Party 1
Artemis
Artemis
Rogue_Warloc
Artemis
Level 29
God Stats
4W - 5L
1,628 SR
Queue Stats
83W - 82L
1,518 Elo+
Party 1
Fenrir
Fenrir
ScarletOwl2223
Fenrir
Level 14
God Stats
2W - 0L
1,759 SR
Queue Stats
20W - 15L
1,580 Elo+
Solo
Team Averages
Level 25
1,685 SR
1,565 Elo+

VS

Team Averages
Level 25
1,570 SR
1,561 Elo+
Danzaburou
Danzaburou
Dulce lifi
Danzaburou
Level 28
God Stats
6W - 4L
1,782 SR
Queue Stats
209W - 186L
1,576 Elo+
Solo
Osiris
Osiris
GreedyOffTheMud
Osiris
Level 25
God Stats
28W - 24L
1,561 SR
Queue Stats
111W - 108L
1,539 Elo+
Solo
Sylvanus
Sylvanus
PHANTOM_monkey_4
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,644 Elo+
Solo
Heimdallr
Heimdallr
Simp4Aphro69
Heimdallr
Level 29
God Stats
20W - 13L
1,682 SR
Queue Stats
87W - 85L
1,577 Elo+
Solo
Tiamat
Tiamat
whoaitsnic
Tiamat
Level 14
God Stats
0W - 1L
1,326 SR
Queue Stats
17W - 24L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CarryyTG
Chang'e
20
0 / 3 / 8
13,890
556
14,586
24,348
26,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
I8 2Na
Merlin
20
7 / 2 / 7
14,238
570
12,518
14,216
6,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
L0ADPR0DUC3R
Gilgamesh
20
9 / 3 / 9
16,281
651
18,608
20,716
18,567
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Rogue_Warloc
Artemis
20
5 / 6 / 6
13,930
557
14,608
23,436
10,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 15
13,649
546
10,454
23,407
28,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dulce lifi
Danzaburou
17
10 / 5 / 4
12,328
493
18,035
17,675
7,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 7 / 2
10,855
434
13,661
29,400
24,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 8 / 6
11,236
449
9,212
22,007
26,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Simp4Aphro69
Heimdallr
6
0 / 1 / 1
7,143
286
1,130
2,165
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
whoaitsnic
Tiamat
18
2 / 5 / 5
11,405
456
16,378
17,927
13,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
26
Kills
17
17
Deaths
26
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CarryyTG
Chang'e
0
3
8
1.33
L
Danzaburou
Dulce lifi
Danzaburou
10
5
4
2.4
L
1
7
2
0.29
W
Merlin
I8 2Na
Merlin
7
2
7
5.25
W
Gilgamesh
L0ADPR0DUC3R
Gilgamesh
9
3
9
4.5
L
4
8
6
0.88
W
Artemis
Rogue_Warloc
Artemis
5
6
6
1.33
W
5
3
15
4.17
L
Heimdallr
Simp4Aphro69
Heimdallr
0
1
1
0.5
L
Tiamat
whoaitsnic
Tiamat
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,774
Damage
58,416
106,123
Taken
89,174
91,198
Mitigated
72,112
37,460
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CarryyTG
Chang'e
14,586
1,336
2,212
10,856
24,348
26,321
1,364
2,471
21,787
89,265
0
L
Danzaburou
Dulce lifi
Danzaburou
18,035
9,018
0
2,416
17,675
7,250
461
1,532
16,045
0
73,563
L
13,661
5,088
0
7,087
29,400
24,565
0
15,249
14,084
0
79,390
W
Merlin
I8 2Na
Merlin
12,518
939
348
6,595
14,216
6,937
3,483
7,049
6,827
96,555
0
W
Gilgamesh
L0ADPR0DUC3R
Gilgamesh
18,608
7,950
0
2,830
20,716
18,567
4,908
5,972
14,434
0
142,015
L
9,212
2,177
1,931
3,911
22,007
26,503
174
4,721
17,286
28,615
0
W
Artemis
Rogue_Warloc
Artemis
14,608
8,533
0
9,993
23,436
10,825
3,561
4,135
19,197
0
104,077
W
10,454
2,451
0
4,626
23,407
28,548
1,214
5,665
17,470
646
53,049
L
Heimdallr
Simp4Aphro69
Heimdallr
1,130
458
0
629
2,165
773
0
103
2,062
0
14,760
L
Tiamat
whoaitsnic
Tiamat
16,378
1,741
122
4,623
17,927
13,021
242
5,841
12,023
73,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,988
Gold Earned
52,967
717
Minions Killed
449
0
Camps Cleared
0
2,325,009
Distance Traveled
1,701,875
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,890
556
167
7
0
444,597
1
L
Danzaburou
12,328
493
103
4
0
354,164
0
L
Osiris
10,855
434
146
6
0
421,171
7
W
Merlin
14,238
570
166
7
0
471,102
6
W
Gilgamesh
16,281
651
198
8
0
531,875
3
L
Sylvanus
11,236
449
33
1
0
381,085
3
W
Artemis
13,930
557
140
6
0
423,571
0
W
Fenrir
13,649
546
46
2
0
453,864
7
L
Heimdallr
7,143
286
43
2
0
109,235
1
L
Tiamat
11,405
456
124
5
0
436,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role