Player Matchup

Da Ji
Da Ji
Valrass34
Da Ji
Level 69
God Stats
3W - 1L
1,497 SR
Queue Stats
69W - 58L
1,415 Elo+
Party 1
Ymir
Ymir
Vinss_34
Ymir
Level 89
God Stats
11W - 6L
1,470 SR
Queue Stats
86W - 86L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
fifou-seb
Kukulkan
Level 25
God Stats
68W - 59L
1,477 SR
Queue Stats
77W - 85L
1,385 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,398 Elo+

VS

Team Averages
Level 30
1,471 SR
1,352 Elo+
Ra
Ra
ElCrakiito
Ra
Level 5
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Neith
Neith
Fugizx
Neith
Level 6
God Stats
1W - 4L
1,481 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chaac
Chaac
jamiem04
Chaac
Level 80
God Stats
6W - 6L
1,500 SR
Queue Stats
147W - 193L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Valrass34
Da Ji
19
8 / 5 / 7
14,097
705
13,471
19,950
10,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
5 / 3 / 12
14,128
706
14,657
19,285
23,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
fifou-seb
Kukulkan
18
5 / 1 / 9
13,450
673
19,191
9,927
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 1
14,213
711
14,282
18,551
7,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Fugizx
Neith
14
0 / 8 / 5
11,101
555
8,651
13,692
4,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
jamiem04
Chaac
16
1 / 2 / 5
11,542
577
13,369
23,486
26,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
9
9
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
8
1
1.06
L
Neith
Fugizx
Neith
0
8
5
0.31
W
Da Ji
Valrass34
Da Ji
8
5
7
2.3
W
Ymir
5
3
12
3.67
W
Kukulkan
fifou-seb
Kukulkan
5
1
9
9.5
L
Chaac
jamiem04
Chaac
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,319
Damage
36,302
49,162
Taken
55,729
37,827
Mitigated
38,755
16,708
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,282
525
2,938
6,115
18,551
7,531
0
11,120
7,431
60,479
0
L
Neith
Fugizx
Neith
8,651
3,205
0
1,114
13,692
4,687
176
8,247
5,445
0
29,220
W
Da Ji
Valrass34
Da Ji
13,471
4,288
430
7,501
19,950
10,115
1,463
5,555
14,395
0
64,857
W
Ymir
14,657
982
0
3,112
19,285
23,070
593
5,630
13,655
35,768
0
W
Kukulkan
fifou-seb
Kukulkan
19,191
946
1,172
4,493
9,927
4,642
542
3,097
6,830
87,656
0
L
Chaac
jamiem04
Chaac
13,369
3,417
0
7,308
23,486
26,537
783
14,481
9,005
0
44,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
36,856
250
Minions Killed
189
0
Camps Cleared
0
1,031,389
Distance Traveled
1,034,642
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,213
711
90
5
0
326,868
1
L
Neith
11,101
555
36
2
0
316,872
0
W
Da Ji
14,097
705
68
3
0
362,413
0
W
Ymir
14,128
706
43
2
0
321,918
3
W
Kukulkan
13,450
673
139
7
0
347,058
4
L
Chaac
11,542
577
63
3
0
390,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role