Player Matchup

Ymir
Ymir
FrancisCrosby
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Larsay
Aphrodite
Level 26
God Stats
8W - 15L
1,282 SR
Queue Stats
33W - 34L
1,208 Elo+
Solo
Neith
Neith
Ravenmoen
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpiritRetriever
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
imperfect64
Thanatos
Level 13
God Stats
1W - 2L
1,115 SR
Queue Stats
1W - 3L
1,077 Elo+
Solo
Team Averages
Level 10
1,379 SR
1,357 Elo+

VS

Team Averages
Level 7
1,500 SR
1,530 Elo+
Guan Yu
Guan Yu
InsaneQuin
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
IzmarfmeBaby
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
JackothePacko
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,492 Elo+
Solo
Cthulhu
Cthulhu
SkullZ4U
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WASBO
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,581
764
2,691
2,545
1,301
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Larsay
Aphrodite
7
2 / 0 / 0
4,053
676
1,648
2,550
868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Ravenmoen
Neith
5
4 / 2 / 1
4,190
698
3,143
2,849
536
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SpiritRetriever
Morgan Le Fay
4
2 / 4 / 4
3,890
648
2,122
2,845
572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
imperfect64
Thanatos
5
0 / 3 / 2
3,797
633
619
4,762
1,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
InsaneQuin
Guan Yu
3
0 / 6 / 1
2,934
489
294
4,229
1,399
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
8
9 / 0 / 0
5,382
897
5,807
5,147
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JackothePacko
Gilgamesh
5
0 / 0 / 0
3,375
563
507
2,737
1,073
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SkullZ4U
Cthulhu
2
0 / 4 / 0
2,963
494
1,119
3,430
1,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
WASBO
Danzaburou
4
0 / 2 / 0
3,163
527
740
2,026
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
9
9
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Guan Yu
InsaneQuin
Guan Yu
0
6
1
0.08
L
Fenrir
9
0
0
9
L
Gilgamesh
JackothePacko
Gilgamesh
0
0
0
0
W
Aphrodite
Larsay
Aphrodite
2
0
0
2
W
Neith
Ravenmoen
Neith
4
2
1
2.25
L
Cthulhu
SkullZ4U
Cthulhu
0
4
0
0
W
Morgan Le Fay
SpiritRetriever
Morgan Le Fay
2
4
4
1
L
Danzaburou
WASBO
Danzaburou
0
2
0
0
W
Thanatos
imperfect64
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
8,467
15,551
Taken
17,569
4,309
Mitigated
5,916
6,254
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,691
1,354
0
1,044
2,545
1,301
336
543
2,002
19,710
0
L
Guan Yu
InsaneQuin
Guan Yu
294
40
0
112
4,229
1,399
0
1,876
2,353
0
2,583
L
Fenrir
5,807
2,193
0
1,616
5,147
1,497
0
1,137
4,010
0
22,502
L
Gilgamesh
JackothePacko
Gilgamesh
507
63
0
181
2,737
1,073
21
750
1,987
0
6,109
W
Aphrodite
Larsay
Aphrodite
1,648
435
0
2,011
2,550
868
0
0
2,550
13,620
0
W
Neith
Ravenmoen
Neith
3,143
1,780
0
340
2,849
536
125
144
2,705
0
11,162
L
Cthulhu
SkullZ4U
Cthulhu
1,119
531
0
350
3,430
1,396
0
1,800
1,630
2,415
0
W
Morgan Le Fay
SpiritRetriever
Morgan Le Fay
2,122
1,024
48
108
2,845
572
156
432
2,413
4,866
0
L
Danzaburou
WASBO
Danzaburou
740
654
0
257
2,026
551
115
898
1,128
0
8,959
W
Thanatos
imperfect64
Thanatos
619
337
0
2,703
4,762
1,032
0
0
4,762
0
12,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,511
Gold Earned
17,817
127
Minions Killed
71
0
Camps Cleared
0
507,883
Distance Traveled
508,941
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,581
764
47
8
0
112,794
1
L
Guan Yu
2,934
489
1
0
0
78,900
2
L
Fenrir
5,382
897
40
7
0
136,205
1
L
Gilgamesh
3,375
563
16
3
0
135,774
0
W
Aphrodite
4,053
676
24
4
0
99,777
0
W
Neith
4,190
698
14
2
0
98,164
0
L
Cthulhu
2,963
494
3
1
0
77,032
1
W
Morgan Le Fay
3,890
648
6
1
0
92,152
0
L
Danzaburou
3,163
527
11
2
0
81,030
0
W
Thanatos
3,797
633
36
6
0
104,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role