Player Matchup

Jormungandr
Jormungandr
JOHN2LORD
Jormungandr
Level 143
God Stats
17W - 21L
1,479 SR
Queue Stats
527W - 485L
1,451 Elo+
Solo
Chiron
Chiron
LFB-MaURo
Chiron
Level 66
God Stats
5W - 10L
1,301 SR
Queue Stats
118W - 140L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LegendarySeeD
Morgan Le Fay
Level 123
God Stats
10W - 21L
1,370 SR
Queue Stats
306W - 353L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
PAIN-PANIC_805_
Gilgamesh
Level 87
God Stats
11W - 7L
1,704 SR
Queue Stats
342W - 344L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Raf_is_MAD
Hun Batz
Level 100
God Stats
30W - 24L
1,582 SR
Queue Stats
548W - 581L
1,410 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,461 Elo+

VS

Team Averages
Level 109
1,443 SR
1,447 Elo+
Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ablon_ht
Da Ji
Level 160
God Stats
24W - 16L
1,634 SR
Queue Stats
389W - 393L
1,429 Elo+
Solo
Bacchus
Bacchus
Got-Lost
Bacchus
Level 125
God Stats
13W - 5L
1,499 SR
Queue Stats
327W - 369L
1,406 Elo+
Solo
Chiron
Chiron
MakkyMaks
Chiron
Level 89
God Stats
3W - 3L
1,082 SR
Queue Stats
296W - 358L
1,459 Elo+
Solo
Hades
Hades
loonatyc24
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JOHN2LORD
Jormungandr
12
0 / 3 / 5
7,324
488
7,587
11,150
7,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
LFB-MaURo
Chiron
12
2 / 5 / 1
7,003
467
6,075
10,408
3,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
LegendarySeeD
Morgan Le Fay
11
2 / 4 / 3
7,279
485
5,531
8,022
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
PAIN-PANIC_805_
Gilgamesh
13
4 / 5 / 2
7,856
524
6,674
12,433
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Raf_is_MAD
Hun Batz
7
0 / 3 / 0
5,571
371
1,870
6,917
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 2 / 3
8,225
548
1,767
6,200
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ablon_ht
Da Ji
15
10 / 2 / 3
9,523
635
9,237
9,790
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Got-Lost
Bacchus
12
0 / 2 / 9
7,588
506
4,091
11,588
10,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
MakkyMaks
Chiron
13
1 / 2 / 5
7,936
529
5,093
9,672
3,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
17
8 / 0 / 3
10,493
700
11,060
10,220
6,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
19
20
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
3
0.75
W
Da Ji
Ablon_ht
Da Ji
10
2
3
5.75
W
Bacchus
Got-Lost
Bacchus
0
2
9
2.25
L
Jormungandr
JOHN2LORD
Jormungandr
0
3
5
0.83
L
Chiron
LFB-MaURo
Chiron
2
5
1
0.5
L
Morgan Le Fay
LegendarySeeD
Morgan Le Fay
2
4
3
0.88
W
Chiron
MakkyMaks
Chiron
1
2
5
1.75
L
Gilgamesh
PAIN-PANIC_805_
Gilgamesh
4
5
2
1
L
Hun Batz
Raf_is_MAD
Hun Batz
0
3
0
0
W
Hades
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
31,248
48,930
Taken
47,470
21,682
Mitigated
27,391
10,416
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,767
213
172
1,727
6,200
3,166
965
1,576
4,624
46,509
0
W
Da Ji
Ablon_ht
Da Ji
9,237
2,587
0
1,196
9,790
4,612
1,072
2,133
7,657
0
53,677
W
Bacchus
Got-Lost
Bacchus
4,091
432
0
1,349
11,588
10,048
351
4,343
7,245
20,285
0
L
Jormungandr
JOHN2LORD
Jormungandr
7,587
1,941
320
986
11,150
7,834
91
2,529
8,621
32,383
0
L
Chiron
LFB-MaURo
Chiron
6,075
2,134
258
2,254
10,408
3,665
728
3,306
7,059
0
38,311
L
Morgan Le Fay
LegendarySeeD
Morgan Le Fay
5,531
287
0
1,586
8,022
2,526
0
3,034
4,988
38,255
0
W
Chiron
MakkyMaks
Chiron
5,093
2,822
936
4,978
9,672
3,260
784
3,821
5,837
0
52,481
L
Gilgamesh
PAIN-PANIC_805_
Gilgamesh
6,674
2,142
0
2,976
12,433
5,565
396
4,501
7,932
0
47,840
L
Hun Batz
Raf_is_MAD
Hun Batz
1,870
555
0
2,036
6,917
2,092
0
3,560
3,357
0
17,457
W
Hades
11,060
2,209
0
8,294
10,220
6,305
3,068
1,245
8,975
69,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
43,765
289
Minions Killed
465
0
Camps Cleared
0
1,211,256
Distance Traveled
1,438,767
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,225
548
97
6
0
309,436
4
W
Da Ji
9,523
635
80
5
0
290,403
1
W
Bacchus
7,588
506
33
2
0
298,966
5
L
Jormungandr
7,324
488
55
4
0
265,598
4
L
Chiron
7,003
467
58
4
0
283,797
5
L
Morgan Le Fay
7,279
485
65
4
0
220,358
1
W
Chiron
7,936
529
91
6
0
248,241
6
L
Gilgamesh
7,856
524
74
5
0
314,685
3
L
Hun Batz
5,571
371
37
2
0
126,818
1
W
Hades
10,493
700
164
11
0
291,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role