Player Matchup

Guan Yu
Guan Yu
NRGPANAGIOTIS
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,261 Elo+
Party 1
Sobek
Sobek
NtolmasXorisRizi
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,091 Elo+
Party 1
Arachne
Arachne
OG_SeiKoN1
Arachne
Level 14
God Stats
5W - 7L
1,500 SR
Queue Stats
24W - 36L
1,325 Elo+
Party 1
Apollo
Apollo
ZeRoWw_sashaa
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Hel
Hel
imLespay
Hel
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,393 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,277 Elo+

VS

Team Averages
Level 29
1,512 SR
1,412 Elo+
Danzaburou
Danzaburou
AntonioDazn
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
BriqueDeLait_YT
Thanatos
Level 29
God Stats
21W - 21L
1,318 SR
Queue Stats
116W - 113L
1,323 Elo+
Party 2
Hades
Hades
Elixia_LeO
Hades
Level 15
God Stats
23W - 14L
1,567 SR
Queue Stats
60W - 56L
1,338 Elo+
Party 2
Vamana
Vamana
Sh0katana
Vamana
Level 13
God Stats
14W - 11L
1,507 SR
Queue Stats
34W - 32L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Sweeneychop
Cthulhu
Level 87
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 4 / 3
6,181
386
3,514
8,882
5,363
Breastplate

Breastplate

+20
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 8 / 1
6,234
390
2,243
11,269
9,296
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
OG_SeiKoN1
Arachne
13
6 / 2 / 1
8,312
520
8,675
11,312
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 2
5,475
342
1,860
10,702
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 9 / 0
5,871
367
4,113
13,055
4,464
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntonioDazn
Danzaburou
16
11 / 1 / 3
10,724
670
15,529
10,096
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
3 / 2 / 2
9,298
581
4,946
10,606
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
15
6 / 1 / 4
9,829
614
12,260
10,141
5,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Sh0katana
Vamana
16
4 / 3 / 1
10,234
640
8,226
13,023
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Sweeneychop
Cthulhu
13
3 / 2 / 5
8,641
540
4,207
13,320
8,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
27
27
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntonioDazn
Danzaburou
11
1
3
12.5
W
Thanatos
3
2
2
2
W
Hades
6
1
4
8
L
Guan Yu
0
4
3
0.38
L
2
8
1
0.31
L
Arachne
OG_SeiKoN1
Arachne
6
2
1
3.25
W
Vamana
Sh0katana
Vamana
4
3
1
1.5
W
Cthulhu
Sweeneychop
Cthulhu
3
2
5
2.75
L
0
4
2
0.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,405
Damage
45,168
55,220
Taken
57,186
26,074
Mitigated
27,924
8,273
Healing
28,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntonioDazn
Danzaburou
15,529
8,155
676
5,879
10,096
4,810
3,470
1,472
8,624
0
81,626
W
Thanatos
4,946
1,984
0
8,787
10,606
3,721
0
539
10,067
0
67,127
W
Hades
12,260
1,339
96
5,957
10,141
5,278
2,291
3,692
6,449
48,539
0
L
Guan Yu
3,514
709
0
308
8,882
5,363
0
0
8,882
0
16,690
L
2,243
348
0
725
11,269
9,296
0
2,965
8,304
10,408
0
L
Arachne
OG_SeiKoN1
Arachne
8,675
5,608
0
3,753
11,312
4,216
0
3,598
7,714
0
29,065
W
Vamana
Sh0katana
Vamana
8,226
2,946
0
5,318
13,023
5,180
1,510
0
13,023
0
65,626
W
Cthulhu
Sweeneychop
Cthulhu
4,207
94
137
1,298
13,320
8,935
327
712
12,608
33,332
0
L
1,860
1,160
0
1,114
10,702
2,735
0
2,844
7,858
0
11,662
L
4,113
532
550
1,823
13,055
4,464
117
7,060
5,995
23,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
48,726
150
Minions Killed
534
0
Camps Cleared
0
1,351,650
Distance Traveled
1,411,511
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,724
670
121
8
0
261,744
2
W
Thanatos
9,298
581
120
8
0
334,580
0
W
Hades
9,829
614
100
6
0
241,564
3
L
Guan Yu
6,181
386
30
2
0
286,991
0
L
Sobek
6,234
390
11
1
0
234,838
0
L
Arachne
8,312
520
46
3
0
297,424
1
W
Vamana
10,234
640
136
9
0
283,354
1
W
Cthulhu
8,641
540
57
4
0
290,269
0
L
Apollo
5,475
342
23
1
0
290,389
3
L
Hel
5,871
367
40
3
0
242,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role