Player Matchup

Ah Puch
Ah Puch
Ceifa79
Ah Puch
Level 124
God Stats
23W - 23L
1,522 SR
Queue Stats
99W - 99L
1,455 Elo+
Solo
Bacchus
Bacchus
Cimmerier
Bacchus
Level 115
God Stats
21W - 15L
1,478 SR
Queue Stats
266W - 309L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Hamplest
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,125 Elo+
Solo
Sun Wukong
Sun Wukong
Not_Salad
Sun Wukong
Level 103
God Stats
14W - 23L
1,406 SR
Queue Stats
111W - 147L
1,375 Elo+
Solo
King Arthur
King Arthur
im_adnan_kas_07
King Arthur
Level 60
God Stats
8W - 17L
1,330 SR
Queue Stats
302W - 365L
1,317 Elo+
Solo
Team Averages
Level 93
1,447 SR
1,322 Elo+

VS

Team Averages
Level 69
1,373 SR
1,339 Elo+
Chang'e
Chang'e
GNS_Tui-Tui
Chang'e
Level 103
God Stats
1W - 2L
1,257 SR
Queue Stats
390W - 413L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Mr_Currywurst_02
Danzaburou
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 269L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
cHk0P_
Erlang Shen
Level 44
God Stats
14W - 25L
1,402 SR
Queue Stats
127W - 149L
1,363 Elo+
Solo
Achilles
Achilles
klassik_mor
Achilles
Level 51
God Stats
45W - 45L
1,221 SR
Queue Stats
737W - 714L
1,291 Elo+
Solo
Cernunnos
Cernunnos
zaynmalik786
Cernunnos
Level 101
God Stats
2W - 1L
1,484 SR
Queue Stats
119W - 167L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ceifa79
Ah Puch
18
1 / 11 / 3
12,533
432
14,132
17,823
11,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Cimmerier
Bacchus
10
2 / 4 / 2
9,587
331
9,553
16,468
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Hamplest
Danzaburou
19
2 / 9 / 2
13,003
448
11,406
21,421
9,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Not_Salad
Sun Wukong
20
3 / 1 / 2
14,062
485
13,532
28,303
17,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
im_adnan_kas_07
King Arthur
20
2 / 6 / 2
14,246
491
17,747
29,908
22,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GNS_Tui-Tui
Chang'e
18
2 / 3 / 11
12,684
437
13,384
29,066
17,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Mr_Currywurst_02
Danzaburou
18
2 / 4 / 4
12,521
432
6,479
16,504
7,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
cHk0P_
Erlang Shen
19
7 / 1 / 6
13,574
468
12,754
18,036
16,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
klassik_mor
Achilles
20
6 / 0 / 3
16,947
584
20,321
24,801
35,004
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
zaynmalik786
Cernunnos
20
14 / 2 / 6
15,527
535
33,637
28,065
13,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
31
31
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ceifa79
Ah Puch
1
11
3
0.23
L
Bacchus
Cimmerier
Bacchus
2
4
2
0.75
W
Chang'e
GNS_Tui-Tui
Chang'e
2
3
11
2.5
L
Danzaburou
Hamplest
Danzaburou
2
9
2
0.33
W
Danzaburou
Mr_Currywurst_02
Danzaburou
2
4
4
1
L
Sun Wukong
Not_Salad
Sun Wukong
3
1
2
4
W
Erlang Shen
cHk0P_
Erlang Shen
7
1
6
10
L
King Arthur
im_adnan_kas_07
King Arthur
2
6
2
0.5
W
Achilles
klassik_mor
Achilles
6
0
3
7.5
W
Cernunnos
zaynmalik786
Cernunnos
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,370
Damage
86,575
113,923
Taken
116,472
80,975
Mitigated
89,750
24,031
Healing
60,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ceifa79
Ah Puch
14,132
334
425
1,196
17,823
11,645
396
1,021
16,772
59,228
0
L
Bacchus
Cimmerier
Bacchus
9,553
1,119
389
4,110
16,468
19,741
58
2,436
14,032
20,129
0
W
Chang'e
GNS_Tui-Tui
Chang'e
13,384
683
2,671
14,202
29,066
17,442
1,810
7,119
21,947
82,077
0
L
Danzaburou
Hamplest
Danzaburou
11,406
5,090
129
4,132
21,421
9,580
5,483
5,261
15,645
0
92,534
W
Danzaburou
Mr_Currywurst_02
Danzaburou
6,479
2,533
0
6,181
16,504
7,003
0
3,131
13,373
0
73,282
L
Sun Wukong
Not_Salad
Sun Wukong
13,532
4,942
0
6,928
28,303
17,609
1,925
3,496
24,671
0
116,058
W
Erlang Shen
cHk0P_
Erlang Shen
12,754
5,574
0
6,774
18,036
16,514
2,615
3,356
14,680
0
90,562
L
King Arthur
im_adnan_kas_07
King Arthur
17,747
1,393
0
6,722
29,908
22,400
392
1,532
26,664
0
98,055
W
Achilles
klassik_mor
Achilles
20,321
6,009
0
12,504
24,801
35,004
1,240
716
24,085
441
132,657
W
Cernunnos
zaynmalik786
Cernunnos
33,637
18,503
464
18,054
28,065
13,787
926
9,363
18,702
0
145,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
71,253
630
Minions Killed
711
0
Camps Cleared
0
2,318,666
Distance Traveled
2,613,264
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,533
432
105
4
0
462,055
1
L
Bacchus
9,587
331
14
0
0
405,607
6
W
Chang'e
12,684
437
121
4
0
505,495
2
L
Danzaburou
13,003
448
144
5
0
378,657
0
W
Danzaburou
12,521
432
94
3
0
517,896
1
L
Sun Wukong
14,062
485
197
7
0
567,820
4
W
Erlang Shen
13,574
468
118
4
0
573,888
3
L
King Arthur
14,246
491
170
6
0
504,527
3
W
Achilles
16,947
584
220
8
0
521,467
3
W
Cernunnos
15,527
535
158
5
0
494,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role