Player Matchup

Chaac
Chaac
Bloodbabee
Chaac
Level 17
God Stats
1W - 2L
1,610 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2
Baron Samedi
Baron Samedi
EnriquQ-7
Baron Samedi
Level 129
God Stats
7W - 7L
1,431 SR
Queue Stats
269W - 270L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
GUERREROSID0S0
Danzaburou
Level 6
God Stats
5W - 10L
1,265 SR
Queue Stats
17W - 33L
1,356 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,387 Elo+

VS

Team Averages
Level 64
1,393 SR
1,435 Elo+
Sun Wukong
Sun Wukong
BRANDONxSVG
Sun Wukong
Level 17
God Stats
1W - 0L
1,182 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
StrwberryCupcake
Mulan
Level 27
God Stats
8W - 6L
1,485 SR
Queue Stats
28W - 25L
1,410 Elo+
Party 1
Osiris
Osiris
xGRUBBx
Osiris
Level 148
God Stats
3W - 3L
1,513 SR
Queue Stats
30W - 30L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 13 / 3
13,279
664
17,454
30,154
29,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
EnriquQ-7
Baron Samedi
14
4 / 15 / 4
12,181
609
14,976
20,010
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GUERREROSID0S0
Danzaburou
16
1 / 9 / 3
11,748
587
12,065
17,423
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRANDONxSVG
Sun Wukong
18
8 / 7 / 21
14,476
724
11,406
17,426
11,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 20
12,536
627
6,363
20,593
19,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
xGRUBBx
Osiris
20
25 / 2 / 11
16,185
809
37,541
29,926
28,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
11
Kills
37
37
Deaths
12
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BRANDONxSVG
Sun Wukong
8
7
21
2.64
L
Chaac
6
13
3
0.58
L
Baron Samedi
EnriquQ-7
Baron Samedi
4
15
4
0.4
L
Danzaburou
GUERREROSID0S0
Danzaburou
1
9
3
0.28
W
4
3
20
4.67
W
Osiris
xGRUBBx
Osiris
25
2
11
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,495
Damage
55,310
67,587
Taken
67,945
41,488
Mitigated
59,766
9,248
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BRANDONxSVG
Sun Wukong
11,406
3,224
0
1,381
17,426
11,978
1,243
4,136
12,891
0
40,606
L
Chaac
17,454
6,339
0
4,465
30,154
29,746
186
0
29,127
0
44,552
L
Baron Samedi
EnriquQ-7
Baron Samedi
14,976
1,690
1,811
2,293
20,010
6,658
290
0
19,371
38,722
0
L
Danzaburou
GUERREROSID0S0
Danzaburou
12,065
8,031
0
679
17,423
5,084
193
0
16,628
0
43,994
W
6,363
988
0
2,901
20,593
19,530
252
5,643
14,950
0
26,234
W
Osiris
xGRUBBx
Osiris
37,541
18,299
0
9,312
29,926
28,258
1,140
5,197
24,729
0
71,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
43,197
149
Minions Killed
154
0
Camps Cleared
0
738,906
Distance Traveled
1,062,399
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,476
724
49
2
0
319,062
1
L
Chaac
13,279
664
32
2
0
261,662
0
L
Baron Samedi
12,181
609
39
2
0
207,409
1
L
Danzaburou
11,748
587
78
4
0
269,835
0
W
Mulan
12,536
627
44
2
0
346,387
0
W
Osiris
16,185
809
61
3
0
396,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role