Player Matchup

Set
Set
Darkkest-_-
Set
Level 68
God Stats
2W - 1L
1,557 SR
Queue Stats
57W - 57L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HaloHunter666
Tsukuyomi
Level 113
God Stats
8W - 4L
1,633 SR
Queue Stats
461W - 471L
1,514 Elo+
Party 1
Neith
Neith
JijahKun
Neith
Level 83
God Stats
2W - 1L
1,277 SR
Queue Stats
298W - 334L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sacboy27554
Morgan Le Fay
Level 76
God Stats
8W - 4L
1,766 SR
Queue Stats
130W - 141L
1,466 Elo+
Party 1
Achilles
Achilles
uwubinxs
Achilles
Level 41
God Stats
22W - 13L
1,632 SR
Queue Stats
94W - 109L
1,409 Elo+
Party 1
Team Averages
Level 76
1,573 SR
1,479 Elo+

VS

Team Averages
Level 93
1,569 SR
1,494 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Its The Tj
Eset
Level 65
God Stats
2W - 2L
1,582 SR
Queue Stats
230W - 220L
1,500 Elo+
Party 2
Cerberus
Cerberus
NicoRobin2853
Cerberus
Level 28
God Stats
28W - 26L
1,575 SR
Queue Stats
38W - 34L
1,540 Elo+
Party 2
Athena
Athena
thunderbutt008
Athena
Level 136
God Stats
11W - 7L
1,690 SR
Queue Stats
121W - 127L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
8,194
630
8,609
9,845
7,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
HaloHunter666
Tsukuyomi
13
6 / 2 / 3
7,983
614
6,695
8,280
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
JijahKun
Neith
10
1 / 4 / 8
6,688
514
6,497
8,480
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Sacboy27554
Morgan Le Fay
14
4 / 0 / 1
8,190
630
9,886
6,418
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
uwubinxs
Achilles
11
5 / 3 / 6
7,449
573
6,164
7,763
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 1
6,681
514
5,017
9,332
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
10
5 / 6 / 1
6,674
513
6,881
9,334
2,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 6 / 4
6,308
485
5,546
7,712
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NicoRobin2853
Cerberus
10
0 / 4 / 0
5,413
416
2,620
11,285
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
5,721
440
4,125
12,307
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
23
Kills
10
10
Deaths
23
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
1
1.17
L
Danzaburou
 
Danzaburou
5
6
1
0.92
W
7
1
1
7.5
W
Tsukuyomi
HaloHunter666
Tsukuyomi
6
2
3
3.75
L
1
6
4
0.5
W
Neith
JijahKun
Neith
1
4
8
1.25
L
Cerberus
NicoRobin2853
Cerberus
0
4
0
0
W
Morgan Le Fay
Sacboy27554
Morgan Le Fay
4
0
1
4.5
L
1
4
3
0.63
W
Achilles
uwubinxs
Achilles
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
24,189
40,786
Taken
49,970
20,330
Mitigated
19,860
12,231
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,017
1,608
0
2,981
9,332
4,477
0
827
8,505
0
37,350
L
Danzaburou
 
Danzaburou
6,881
3,315
0
2,219
9,334
2,623
501
64
9,270
0
34,440
W
8,609
5,234
0
1,798
9,845
7,838
0
5,233
4,208
0
45,298
W
Tsukuyomi
HaloHunter666
Tsukuyomi
6,695
1,853
0
2,654
8,280
3,610
252
783
7,467
0
49,041
L
5,546
683
486
894
7,712
2,352
0
110
7,602
25,107
0
W
Neith
JijahKun
Neith
6,497
2,323
0
4,042
8,480
2,068
1,091
1,502
6,938
0
27,128
L
Cerberus
NicoRobin2853
Cerberus
2,620
0
0
3,722
11,285
5,383
0
8,970
2,315
27,013
0
W
Morgan Le Fay
Sacboy27554
Morgan Le Fay
9,886
885
0
2,556
6,418
2,706
2,195
2,475
3,560
53,071
0
L
4,125
974
0
1,349
12,307
5,025
97
27
12,280
14,825
0
W
Achilles
uwubinxs
Achilles
6,164
1,707
0
1,181
7,763
4,108
1,042
1,401
6,322
122
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
30,797
375
Minions Killed
265
0
Camps Cleared
0
1,246,929
Distance Traveled
1,158,780
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,681
514
75
6
0
248,357
0
L
Danzaburou
6,674
513
61
5
0
221,365
1
W
Set
8,194
630
95
7
0
253,543
0
W
Tsukuyomi
7,983
614
89
7
0
267,080
1
L
Eset
6,308
485
48
4
0
228,343
4
W
Neith
6,688
514
53
4
0
243,587
0
L
Cerberus
5,413
416
56
4
0
212,834
0
W
Morgan Le Fay
8,190
630
102
8
0
232,040
0
L
Athena
5,721
440
25
2
0
247,881
6
W
Achilles
7,449
573
36
3
0
250,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role