Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DodSenSeiya
Xbalanque
Level 144
God Stats
13W - 9L
1,597 SR
Queue Stats
577W - 519L
1,617 Elo+
Party 1
Nox
Nox
Erisonson
Nox
Level 155
God Stats
2W - 4L
1,313 SR
Queue Stats
204W - 208L
1,600 Elo+
Solo
Cerberus
Cerberus
PabloCesar
Cerberus
Level 160
God Stats
0W - 2L
1,531 SR
Queue Stats
83W - 77L
1,556 Elo+
Solo
Ne Zha
Ne Zha
SuperKirito
Ne Zha
Level 158
God Stats
13W - 11L
1,615 SR
Queue Stats
549W - 475L
1,642 Elo+
Party 1
Team Averages
Level 154
1,511 SR
1,583 Elo+

VS

Team Averages
Level 126
1,638 SR
1,545 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alex711
Neith
Level 160
God Stats
6W - 1L
2,096 SR
Queue Stats
82W - 45L
1,638 Elo+
Solo
Anubis
Anubis
SnowD3T
Anubis
Level 69
God Stats
146W - 118L
1,596 SR
Queue Stats
200W - 182L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 4 / 3
7,719
551
9,990
12,447
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
DodSenSeiya
Xbalanque
12
0 / 5 / 2
7,006
500
5,955
10,614
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 2
8,062
576
10,313
8,132
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PabloCesar
Cerberus
11
2 / 6 / 3
6,799
486
5,602
14,848
8,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
10
0 / 4 / 4
6,214
444
5,484
10,891
4,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 6
8,008
572
7,819
10,568
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
 
Fafnir
12
1 / 1 / 11
7,369
526
2,848
11,156
8,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
12
1 / 5 / 3
7,112
508
6,213
9,726
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Alex711
Neith
14
6 / 2 / 2
8,165
583
9,470
10,824
3,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SnowD3T
Anubis
14
9 / 3 / 2
8,945
639
14,893
10,468
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
21
21
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
3
1.63
W
Thor
 
Thor
4
2
6
3.5
W
Fafnir
 
Fafnir
1
1
11
6.5
W
Baron Samedi
 
Baron Samedi
1
5
3
0.5
W
Neith
Alex711
Neith
6
2
2
3.5
L
Xbalanque
DodSenSeiya
Xbalanque
0
5
2
0.2
L
6
2
2
3.5
L
Cerberus
PabloCesar
Cerberus
2
6
3
0.58
W
Anubis
SnowD3T
Anubis
9
3
2
3.33
L
Ne Zha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
41,243
56,932
Taken
52,742
23,880
Mitigated
24,601
19,390
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,990
5,829
0
6,304
12,447
4,852
0
5,319
7,128
0
46,189
W
Thor
 
Thor
7,819
2,568
0
500
10,568
3,341
0
3,597
6,971
0
51,429
W
Fafnir
 
Fafnir
2,848
567
0
2,557
11,156
8,597
0
3,722
7,434
14,918
0
W
Baron Samedi
 
Baron Samedi
6,213
1,011
176
2,875
9,726
4,070
0
3,059
6,667
47,153
0
W
Neith
Alex711
Neith
9,470
5,721
0
4,867
10,824
3,144
986
0
10,824
0
55,684
L
Xbalanque
DodSenSeiya
Xbalanque
5,955
2,082
0
3,877
10,614
2,728
0
777
9,837
0
51,509
L
10,313
1,086
120
2,698
8,132
2,498
0
3,792
4,340
47,476
0
L
Cerberus
PabloCesar
Cerberus
5,602
273
0
5,183
14,848
8,839
0
8,705
6,143
28,232
0
W
Anubis
SnowD3T
Anubis
14,893
1,639
0
5,987
10,468
5,449
27
5,583
4,885
50,801
0
L
Ne Zha
5,484
761
0
1,208
10,891
4,963
0
5,491
5,400
0
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
39,599
387
Minions Killed
400
0
Camps Cleared
0
1,291,798
Distance Traveled
1,265,619
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,719
551
70
5
0
299,209
5
W
Thor
8,008
572
86
6
0
276,733
0
W
Fafnir
7,369
526
21
2
0
282,242
6
W
Baron Samedi
7,112
508
84
6
0
234,770
4
W
Neith
8,165
583
111
8
0
242,851
2
L
Xbalanque
7,006
500
109
8
0
229,828
4
L
Nox
8,062
576
104
7
0
282,304
5
L
Cerberus
6,799
486
83
6
0
241,858
1
W
Anubis
8,945
639
98
7
0
229,023
6
L
Ne Zha
6,214
444
21
2
0
238,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role