Player Matchup

Mulan
Mulan
DaftCologne
Mulan
Level 42
God Stats
3W - 0L
1,766 SR
Queue Stats
40W - 9L
1,822 Elo+
Party 1
Izanami
Izanami
Prince-Malice
Izanami
Level 135
God Stats
45W - 26L
1,606 SR
Queue Stats
261W - 268L
1,509 Elo+
Solo
Osiris
Osiris
XboxUser69
Osiris
Level 64
God Stats
4W - 5L
1,547 SR
Queue Stats
138W - 76L
1,751 Elo+
Party 1
Fafnir
Fafnir
mrTart
Fafnir
Level 143
God Stats
3W - 0L
1,684 SR
Queue Stats
89W - 42L
1,812 Elo+
Party 1
Khepri
Khepri
xDKMx Elvio Lao
Khepri
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,438 Elo+
Solo
Team Averages
Level 84
1,621 SR
1,666 Elo+

VS

Team Averages
Level 81
1,526 SR
1,505 Elo+
Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Saalty Schlagel
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 198L
1,540 Elo+
Party 2
Yemoja
Yemoja
SaaltySalazar
Yemoja
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 220L
1,547 Elo+
Party 2
Artemis
Artemis
TheMacDuff
Artemis
Level 47
God Stats
1W - 1L
1,909 SR
Queue Stats
42W - 50L
1,475 Elo+
Solo
Discordia
Discordia
swaiilo
Discordia
Level 38
God Stats
1W - 1L
1,222 SR
Queue Stats
104W - 121L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,541
596
10,376
12,335
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
15
6 / 2 / 5
9,781
611
6,146
7,994
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
XboxUser69
Osiris
16
12 / 1 / 4
9,895
618
17,927
16,587
9,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
mrTart
Fafnir
13
2 / 0 / 11
8,846
553
2,999
8,165
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 0 / 2
8,665
542
5,284
6,037
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 5 / 0
7,152
447
3,509
14,031
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
12
2 / 9 / 0
7,984
499
3,543
12,996
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
1 / 0 / 0
8,552
535
6,369
9,327
4,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
TheMacDuff
Artemis
11
0 / 10 / 1
6,917
432
7,172
11,946
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
swaiilo
Discordia
12
0 / 4 / 1
7,257
454
4,712
7,703
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
28
Kills
3
3
Deaths
28
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
0
0
W
8
0
5
10.5
W
Izanami
6
2
5
4.25
L
Hun Batz
2
9
0
0.22
L
1
0
0
1
L
Artemis
TheMacDuff
Artemis
0
10
1
0.05
W
Osiris
XboxUser69
Osiris
12
1
4
14
W
Fafnir
mrTart
Fafnir
2
0
11
7.5
L
Discordia
swaiilo
Discordia
0
4
1
0.13
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,732
Damage
25,305
51,118
Taken
56,003
33,299
Mitigated
26,592
21,477
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,509
1,266
0
2,709
14,031
13,004
0
1,303
12,688
25,171
0
W
10,376
1,613
0
6,188
12,335
7,093
0
2,324
10,011
0
67,071
W
Izanami
6,146
2,935
0
3,221
7,994
3,213
2,352
2,401
5,503
0
69,476
L
Hun Batz
3,543
713
0
250
12,996
3,715
0
716
12,233
0
44,947
L
6,369
1,565
141
4,586
9,327
4,806
80
4,475
4,451
53,581
0
L
Artemis
TheMacDuff
Artemis
7,172
4,170
0
1,584
11,946
3,102
690
923
11,023
0
40,232
W
Osiris
XboxUser69
Osiris
17,927
9,757
0
8,904
16,587
9,358
0
3,767
12,724
0
83,625
W
Fafnir
mrTart
Fafnir
2,999
734
0
3,128
8,165
8,521
0
1,941
6,194
20,165
0
L
Discordia
swaiilo
Discordia
4,712
119
0
1,225
7,703
1,965
0
338
7,325
40,076
0
W
5,284
922
0
36
6,037
5,114
358
4,094
1,943
46,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
37,862
511
Minions Killed
394
0
Camps Cleared
0
1,574,114
Distance Traveled
1,400,768
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,152
447
34
2
0
295,484
1
W
Mulan
9,541
596
125
8
0
321,909
1
W
Izanami
9,781
611
146
9
0
296,222
7
L
Hun Batz
7,984
499
81
5
0
296,572
3
L
Yemoja
8,552
535
113
7
0
265,588
0
L
Artemis
6,917
432
73
5
0
264,770
1
W
Osiris
9,895
618
116
7
0
334,506
2
W
Fafnir
8,846
553
24
2
0
303,700
1
L
Discordia
7,257
454
93
6
0
278,354
5
W
Khepri
8,665
542
100
6
0
317,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role