Player Matchup

Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Pro100mark
Izanami
Gold III
Level 114
God Stats
2W - 1L
1,523 SR
Queue Stats
358W - 360L
1,521 MMR
Solo
Fafnir
Fafnir
Gold III
Reliqum
Fafnir
Gold III
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 40L
1,560 MMR
Party 1
Camazotz
Camazotz
Gold I
SrSoapyHD
Camazotz
Gold I
Level 130
God Stats
12W - 11L
1,635 SR
Queue Stats
44W - 42L
1,541 MMR
Party 1
Janus
Janus
Gold IV
TheMinuz
Janus
Gold IV
Level 106
God Stats
22W - 22L
1,554 SR
Queue Stats
448W - 437L
1,479 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,542 SR
1,520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,526 SR
1,514 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
DeanShady
Chiron
Silver III
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,478 MMR
Solo
Fenrir
Fenrir
Gold IV
Kirouza
Fenrir
Gold IV
Level 147
God Stats
6W - 8L
1,485 SR
Queue Stats
343W - 344L
1,533 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Nussofr
Cthulhu
Bronze III
Level 53
God Stats
1W - 3L
1,459 SR
Queue Stats
3W - 4L
1,531 MMR
Solo
Tyr
Tyr
Gold IV
Shábby
Tyr
Gold IV
Level 152
God Stats
11W - 7L
1,685 SR
Queue Stats
667W - 665L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 0 / 0
3,075
615
997
1,052
206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Pro100mark
Izanami
7
1 / 0 / 0
4,018
804
563
2,088
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Reliqum
Fafnir
4
0 / 0 / 2
3,428
686
502
1,141
567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
SrSoapyHD
Camazotz
6
2 / 0 / 0
3,669
734
1,445
2,527
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TheMinuz
Janus
6
0 / 0 / 0
3,352
670
775
962
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAthenaTiamatTsukuyomiSet

VS

Bans
ArtemisApolloDanzaburouRamaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,594
719
615
1,057
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
DeanShady
Chiron
2
0 / 0 / 0
2,559
512
186
425
59
Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Kirouza
Fenrir
6
0 / 0 / 0
3,453
691
793
2,662
692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Nussofr
Cthulhu
5
0 / 2 / 0
3,079
616
482
2,539
669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
5
0 / 1 / 0
3,246
649
1,065
2,926
765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
0
0
L
Scylla
 
Scylla
0
0
0
0
L
Chiron
DeanShady
Chiron
0
0
0
0
L
Fenrir
Kirouza
Fenrir
0
0
0
0
L
Cthulhu
Nussofr
Cthulhu
0
2
0
0
W
Izanami
Pro100mark
Izanami
1
0
0
1
W
Fafnir
Reliqum
Fafnir
0
0
2
1
L
Tyr
0
1
0
0
W
Camazotz
SrSoapyHD
Camazotz
2
0
0
2
W
Janus
TheMinuz
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,282
Damage
3,141
7,770
Taken
9,609
1,945
Mitigated
2,413
3,891
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
997
872
0
240
1,052
206
0
0
1,052
7,882
0
L
Scylla
 
Scylla
615
84
0
575
1,057
228
0
379
612
15,973
0
L
Chiron
DeanShady
Chiron
186
186
35
109
425
59
0
78
347
0
2,076
L
Fenrir
Kirouza
Fenrir
793
115
0
412
2,662
692
0
129
2,533
0
15,401
L
Cthulhu
Nussofr
Cthulhu
482
124
0
130
2,539
669
0
315
2,115
6,773
0
W
Izanami
Pro100mark
Izanami
563
457
0
1,321
2,088
427
0
271
1,817
0
20,726
W
Fafnir
Reliqum
Fafnir
502
250
0
428
1,141
567
0
235
896
2,482
0
L
Tyr
1,065
238
0
837
2,926
765
0
1,176
1,728
0
9,410
W
Camazotz
SrSoapyHD
Camazotz
1,445
960
0
1,514
2,527
526
0
75
2,452
0
14,589
W
Janus
TheMinuz
Janus
775
118
0
388
962
219
0
432
456
14,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,542
Gold Earned
15,931
131
Minions Killed
116
0
Camps Cleared
0
453,653
Distance Traveled
397,045
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,075
615
11
2
0
89,297
1
L
Scylla
3,594
719
37
7
0
90,411
1
L
Chiron
2,559
512
5
1
0
20,980
0
L
Fenrir
3,453
691
43
9
0
97,662
0
L
Cthulhu
3,079
616
12
2
0
91,533
0
W
Izanami
4,018
804
49
10
0
96,086
2
W
Fafnir
3,428
686
5
1
0
76,121
0
L
Tyr
3,246
649
19
4
0
96,459
1
W
Camazotz
3,669
734
36
7
0
90,992
1
W
Janus
3,352
670
30
6
0
101,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role