Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
God Joee
Erlang Shen
Level 56
God Stats
2W - 1L
1,533 SR
Queue Stats
103W - 149L
1,350 Elo+
Solo
Hou Yi
Hou Yi
SC0TTY IS H0TTY
Hou Yi
Level 148
God Stats
79W - 77L
1,477 SR
Queue Stats
503W - 582L
1,423 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,424 Elo+

VS

Team Averages
Level 62
1,482 SR
1,451 Elo+
Ra
Ra
Riot_Censureid
Ra
Level 99
God Stats
1W - 2L
1,618 SR
Queue Stats
68W - 52L
1,564 Elo+
Solo
Ares
Ares
aether-996-
Ares
Level 9
God Stats
0W - 1L
1,303 SR
Queue Stats
33W - 32L
1,407 Elo+
Solo
Medusa
Medusa
jackhammer009
Medusa
Level 77
God Stats
72W - 49L
1,524 SR
Queue Stats
253W - 302L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 10
7,866
874
11,406
4,341
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
God Joee
Erlang Shen
11
4 / 2 / 10
7,693
855
4,412
7,381
3,166
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 2 / 6
8,212
912
7,391
6,026
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
6,934
770
3,918
8,940
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 2
6,452
717
1,548
12,884
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,796
644
3,559
6,006
1,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
10
9
W
Erlang Shen
God Joee
Erlang Shen
4
2
10
4.5
L
3
6
0
0.5
W
7
2
6
5
L
0
6
2
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
9,025
17,748
Taken
27,830
7,402
Mitigated
15,890
5,665
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,406
726
500
2,455
4,341
1,986
741
1,993
2,348
39,190
0
W
Erlang Shen
God Joee
Erlang Shen
4,412
1,936
0
2,092
7,381
3,166
611
2,173
5,208
0
10,583
L
3,918
755
1,311
1,860
8,940
3,208
0
3,293
5,647
28,190
0
W
7,391
3,081
0
618
6,026
2,250
768
1,300
4,726
0
24,323
L
1,548
164
0
1,156
12,884
10,711
0
5,286
7,598
8,345
0
L
3,559
1,582
0
320
6,006
1,971
0
2,827
3,179
0
10,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
19,182
110
Minions Killed
74
0
Camps Cleared
0
519,929
Distance Traveled
403,881
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,866
874
56
6
0
171,807
1
W
Erlang Shen
7,693
855
16
2
0
187,509
1
L
Ra
6,934
770
47
5
0
144,019
0
W
Hou Yi
8,212
912
38
4
0
160,613
1
L
Ares
6,452
717
9
1
0
139,095
2
L
Medusa
5,796
644
18
2
0
120,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role