Player Matchup

Mercury
Mercury
Fiilay
Mercury
Level 28
God Stats
2W - 6L
1,347 SR
Queue Stats
106W - 106L
1,399 Elo+
Party 1
Sol
Sol
ToxiccBlur
Sol
Level 28
God Stats
3W - 6L
1,430 SR
Queue Stats
116W - 112L
1,451 Elo+
Party 1
Odin
Odin
zl El Chapo lz
Odin
Level 114
God Stats
1W - 1L
1,686 SR
Queue Stats
141W - 172L
1,364 Elo+
Solo
Team Averages
Level 57
1,488 SR
1,404 Elo+

VS

Team Averages
Level 53
1,488 SR
1,488 Elo+
Achilles
Achilles
Fouldster
Achilles
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 2
Bakasura
Bakasura
MystiquakE208
Bakasura
Level 49
God Stats
1W - 3L
1,285 SR
Queue Stats
327W - 365L
1,364 Elo+
Solo
Olorun
Olorun
SnoopyDog9086
Olorun
Level 81
God Stats
69W - 37L
1,680 SR
Queue Stats
143W - 99L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fiilay
Mercury
14
5 / 9 / 3
11,027
735
6,909
13,695
4,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 4
10,285
686
17,633
13,078
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 10 / 6
9,374
625
6,073
13,108
9,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fouldster
Achilles
12
2 / 2 / 9
9,971
665
5,333
10,010
8,520
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
MystiquakE208
Bakasura
14
8 / 4 / 6
11,154
744
9,563
14,627
6,165
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
13 / 2 / 8
12,753
850
18,384
15,335
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
23
23
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Fiilay
Mercury
5
9
3
0.72
W
Achilles
Fouldster
Achilles
2
2
9
3.25
W
Bakasura
MystiquakE208
Bakasura
8
4
6
2.75
W
13
2
8
8.5
L
3
4
4
1.25
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,615
Damage
33,280
39,881
Taken
39,972
17,608
Mitigated
20,202
5,788
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Fiilay
Mercury
6,909
3,418
0
0
13,695
4,897
192
6,670
6,535
0
19,651
W
Achilles
Fouldster
Achilles
5,333
2,056
0
89
10,010
8,520
0
4,328
5,237
0
18,470
W
Bakasura
MystiquakE208
Bakasura
9,563
6,831
0
3,485
14,627
6,165
512
5,913
8,363
0
30,530
W
18,384
10,581
1,218
6,131
15,335
5,517
3,086
6,257
8,628
62,354
0
L
17,633
3,131
59
5,479
13,078
3,670
899
4,829
7,636
52,425
0
L
6,073
835
0
250
13,108
9,041
0
6,885
5,553
146
27,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
33,878
146
Minions Killed
171
0
Camps Cleared
0
812,384
Distance Traveled
878,506
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,027
735
32
2
0
280,431
0
W
Achilles
9,971
665
20
1
0
258,551
0
W
Bakasura
11,154
744
49
3
0
343,736
0
W
Olorun
12,753
850
102
7
0
276,219
0
L
Sol
10,285
686
76
5
0
266,673
1
L
Odin
9,374
625
38
3
0
265,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role