Player Matchup

Neith
Neith
Ghaymos
Neith
Level 65
God Stats
5W - 3L
1,662 SR
Queue Stats
146W - 118L
1,656 Elo+
Party 1
Sol
Sol
Popeyc
Sol
Level 148
God Stats
4W - 0L
1,733 SR
Queue Stats
438W - 426L
1,473 Elo+
Solo
Ganesha
Ganesha
Viandemoisi
Ganesha
Level 106
God Stats
11W - 7L
1,623 SR
Queue Stats
67W - 61L
1,617 Elo+
Party 1
Hercules
Hercules
Vinmoisi
Hercules
Level 103
God Stats
58W - 31L
1,673 SR
Queue Stats
262W - 176L
1,620 Elo+
Party 1
Persephone
Persephone
fastsv310
Persephone
Level 65
God Stats
47W - 28L
1,642 SR
Queue Stats
815W - 862L
1,473 Elo+
Solo
Team Averages
Level 97
1,667 SR
1,568 Elo+

VS

Team Averages
Level 95
1,361 SR
1,464 Elo+
Hel
Hel
BillyAtlas
Hel
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
639W - 620L
1,538 Elo+
Solo
Tyr
Tyr
FucBoi123
Tyr
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 119L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Jimmehdefish
Danzaburou
Level 109
God Stats
2W - 6L
1,133 SR
Queue Stats
14W - 31L
1,522 Elo+
Solo
Sol
Sol
Osianeri
Sol
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
Nox
Nox
SorenElwind
Nox
Level 73
God Stats
0W - 6L
1,170 SR
Queue Stats
200W - 214L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ghaymos
Neith
18
11 / 2 / 9
12,773
1,161
27,489
10,571
4,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Popeyc
Sol
18
5 / 6 / 10
11,363
1,033
10,540
10,736
3,941
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Viandemoisi
Ganesha
19
0 / 6 / 21
11,056
1,005
15,310
24,234
25,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Vinmoisi
Hercules
19
10 / 3 / 13
12,339
1,122
15,801
22,783
21,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
fastsv310
Persephone
18
0 / 4 / 19
11,228
1,021
15,901
6,732
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

159

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 11
10,361
942
8,764
21,655
13,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 9
12,022
1,093
15,984
22,769
25,735
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Jimmehdefish
Danzaburou
19
11 / 4 / 9
14,190
1,290
24,951
17,138
7,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 4 / 13
11,009
1,001
14,858
16,145
6,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 12
11,035
1,003
5,326
10,920
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
75
26
Kills
21
21
Deaths
26
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
12
11
0.54
L
6
3
9
3.5
W
Neith
Ghaymos
Neith
11
2
9
7.75
L
Danzaburou
Jimmehdefish
Danzaburou
11
4
9
3.88
L
0
4
13
1.63
W
Sol
Popeyc
Sol
5
6
10
1.67
L
3
3
12
3
W
Ganesha
Viandemoisi
Ganesha
0
6
21
1.75
W
Hercules
Vinmoisi
Hercules
10
3
13
5.5
W
Persephone
fastsv310
Persephone
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,041
Damage
69,883
75,056
Taken
88,627
57,526
Mitigated
57,041
11,121
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,764
770
3,931
4,264
21,655
13,158
0
12,141
9,514
23,163
0
L
15,984
2,705
0
2,933
22,769
25,735
0
11,431
11,338
0
25,895
W
Neith
Ghaymos
Neith
27,489
15,171
0
1,970
10,571
4,060
0
5,554
5,017
0
50,413
L
Danzaburou
Jimmehdefish
Danzaburou
24,951
18,945
0
5,098
17,138
7,668
0
6,447
10,691
0
61,675
L
14,858
6,944
0
4,262
16,145
6,289
0
7,943
8,202
42,625
0
W
Sol
Popeyc
Sol
10,540
5,647
190
1,581
10,736
3,941
0
2,342
8,394
31,217
0
L
5,326
573
0
440
10,920
4,191
0
5,942
4,978
16,939
0
W
Ganesha
Viandemoisi
Ganesha
15,310
361
569
1,917
24,234
25,371
0
7,984
16,250
44,630
0
W
Hercules
Vinmoisi
Hercules
15,801
3,793
0
4,692
22,783
21,524
0
8,471
14,312
4,570
17,109
W
Persephone
fastsv310
Persephone
15,901
460
0
202
6,732
2,630
0
4,595
2,133
31,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,759
Gold Earned
58,617
225
Minions Killed
224
6
Camps Cleared
8
1,112,556
Distance Traveled
1,006,404
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,361
942
35
3
1
197,071
0
L
Tyr
12,022
1,093
19
2
1
256,193
0
W
Neith
12,773
1,161
64
6
0
198,030
2
L
Danzaburou
14,190
1,290
71
6
1
188,926
1
L
Sol
11,009
1,001
75
7
4
207,875
0
W
Sol
11,363
1,033
68
6
5
172,295
0
L
Nox
11,035
1,003
24
2
1
156,339
1
W
Ganesha
11,056
1,005
7
1
0
228,604
1
W
Hercules
12,339
1,122
21
2
1
259,538
1
W
Persephone
11,228
1,021
65
6
0
254,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role