Player Matchup

Fenrir
Fenrir
DaxterBlue
Fenrir
Level 19
God Stats
11W - 11L
1,453 SR
Queue Stats
161W - 160L
1,424 Elo+
Solo
Yemoja
Yemoja
MissKaiser
Yemoja
Level 8
God Stats
3W - 2L
1,309 SR
Queue Stats
7W - 3L
1,314 Elo+
Party 1
Nu Wa
Nu Wa
MultiGDN
Nu Wa
Level 27
God Stats
3W - 0L
1,720 SR
Queue Stats
28W - 23L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
VOLATES
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 1
The Morrigan
The Morrigan
iBonnieH
The Morrigan
Level 68
God Stats
2W - 0L
1,833 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Team Averages
Level 27
1,563 SR
1,435 Elo+

VS

Team Averages
Level 12
1,571 SR
1,470 Elo+
Neith
Neith
SabriLY
Neith
Level 18
God Stats
4W - 3L
1,710 SR
Queue Stats
60W - 52L
1,512 Elo+
Solo
Zeus
Zeus
YuhBoiCuh
Zeus
Level 8
God Stats
1W - 2L
1,440 SR
Queue Stats
8W - 4L
1,497 Elo+
Solo
Merlin
Merlin
qq0610
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
亮翼也想睡一下
Aphrodite
Level 12
God Stats
19W - 20L
1,500 SR
Queue Stats
304W - 304L
1,465 Elo+
Party 2
Bellona
Bellona
你地最強果個
Bellona
Level 13
God Stats
15W - 5L
1,708 SR
Queue Stats
52W - 52L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaxterBlue
Fenrir
20
11 / 9 / 24
14,495
1,208
19,832
21,270
12,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
MissKaiser
Yemoja
20
1 / 1 / 32
12,979
1,082
5,335
10,572
11,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
MultiGDN
Nu Wa
20
22 / 5 / 22
17,148
1,429
49,976
14,522
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
VOLATES
Amaterasu
20
1 / 8 / 22
12,014
1,001
10,154
31,289
23,460
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
iBonnieH
The Morrigan
20
18 / 4 / 22
16,402
1,367
32,971
11,453
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SabriLY
Neith
20
13 / 10 / 11
15,672
1,306
23,796
24,443
6,720
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
20
5 / 20 / 14
12,753
1,063
16,934
26,491
6,747
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
qq0610
Merlin
20
3 / 11 / 17
12,465
1,039
13,828
24,708
6,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 7 / 22
12,405
1,034
9,713
20,792
8,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 5 / 16
13,568
1,131
16,284
27,689
16,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
107
53
Kills
27
27
Deaths
53
122
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaxterBlue
Fenrir
11
9
24
2.56
W
Yemoja
MissKaiser
Yemoja
1
1
32
17
W
Nu Wa
MultiGDN
Nu Wa
22
5
22
6.6
L
Neith
SabriLY
Neith
13
10
11
1.85
W
Amaterasu
VOLATES
Amaterasu
1
8
22
1.5
L
Zeus
5
20
14
0.6
W
The Morrigan
iBonnieH
The Morrigan
18
4
22
7.25
L
Merlin
qq0610
Merlin
3
11
17
1.05
L
0
7
22
1.57
L
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,268
Damage
80,555
89,106
Taken
124,123
57,579
Mitigated
45,759
14,740
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaxterBlue
Fenrir
19,832
6,758
0
1,149
21,270
12,324
0
9,326
11,944
0
33,478
W
Yemoja
MissKaiser
Yemoja
5,335
2,183
8,180
1,396
10,572
11,986
0
3,976
6,596
17,577
0
W
Nu Wa
MultiGDN
Nu Wa
49,976
12,074
0
0
14,522
5,464
0
7,882
6,640
71,621
0
L
Neith
SabriLY
Neith
23,796
16,024
0
3,391
24,443
6,720
0
17,220
7,223
0
55,276
W
Amaterasu
VOLATES
Amaterasu
10,154
4,918
0
3,397
31,289
23,460
0
13,168
18,121
0
23,798
L
Zeus
16,934
2,791
294
183
26,491
6,747
0
19,555
6,936
54,191
0
W
The Morrigan
iBonnieH
The Morrigan
32,971
3,220
0
618
11,453
4,345
0
6,123
5,015
61,015
0
L
Merlin
qq0610
Merlin
13,828
1,127
0
2,082
24,708
6,974
0
18,145
6,563
49,020
0
L
9,713
2,930
5,861
6,186
20,792
8,997
0
12,771
8,021
28,123
0
L
16,284
7,011
0
348
27,689
16,321
0
20,591
7,098
0
38,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,038
Gold Earned
66,863
193
Minions Killed
263
9
Camps Cleared
7
1,122,122
Distance Traveled
1,083,181
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,495
1,208
21
2
6
220,621
1
W
Yemoja
12,979
1,082
22
2
0
240,423
1
W
Nu Wa
17,148
1,429
45
4
1
212,545
0
L
Neith
15,672
1,306
64
5
5
236,423
1
W
Amaterasu
12,014
1,001
21
2
2
236,205
0
L
Zeus
12,753
1,063
71
6
0
169,780
2
W
The Morrigan
16,402
1,367
84
7
0
212,328
1
L
Merlin
12,465
1,039
50
4
0
218,077
0
L
Aphrodite
12,405
1,034
45
4
1
219,260
0
L
Bellona
13,568
1,131
33
3
1
239,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role