Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BezDraugiem
Ah Muzen Cab
Level 26
God Stats
11W - 5L
1,932 SR
Queue Stats
62W - 40L
1,600 Elo+
Party 1
Terra
Terra
HiImD3T
Terra
Level 89
God Stats
6W - 3L
1,904 SR
Queue Stats
118W - 110L
1,501 Elo+
Party 1
Chang'e
Chang'e
RealBadChange
Chang'e
Level 7
God Stats
10W - 6L
1,591 SR
Queue Stats
10W - 6L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
UlqM
Gilgamesh
Level 28
God Stats
3W - 2L
1,614 SR
Queue Stats
39W - 22L
1,574 Elo+
Party 1
Chaac
Chaac
pepengu
Chaac
Level 7
God Stats
3W - 2L
1,505 SR
Queue Stats
13W - 8L
1,646 Elo+
Party 1
Team Averages
Level 31
1,709 SR
1,596 Elo+

VS

Team Averages
Level 22
1,463 SR
1,607 Elo+
Cthulhu
Cthulhu
Ecnceb
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,621 Elo+
Solo
Bellona
Bellona
Makakokingo
Bellona
Level 21
God Stats
2W - 3L
1,649 SR
Queue Stats
42W - 34L
1,611 Elo+
Solo
Anhur
Anhur
MalaMadreV2
Anhur
Level 29
God Stats
2W - 8L
1,353 SR
Queue Stats
42W - 47L
1,566 Elo+
Solo
Anubis
Anubis
TOMMYGUNOLD
Anubis
Level 28
God Stats
22W - 17L
1,452 SR
Queue Stats
99W - 108L
1,473 Elo+
Solo
Ymir
Ymir
sakncd
Ymir
Level 27
God Stats
1W - 3L
1,363 SR
Queue Stats
45W - 33L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BezDraugiem
Ah Muzen Cab
20
18 / 4 / 12
17,225
663
35,015
28,274
10,657
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
HiImD3T
Terra
17
2 / 14 / 17
12,021
462
12,286
29,046
16,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
7 / 5 / 21
14,489
557
18,291
32,282
34,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
UlqM
Gilgamesh
18
2 / 10 / 9
12,669
487
9,495
25,545
17,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
pepengu
Chaac
18
5 / 10 / 6
12,512
481
9,261
24,318
15,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ecnceb
Cthulhu
11
0 / 8 / 2
9,278
357
3,915
12,775
8,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Makakokingo
Bellona
20
18 / 3 / 8
14,371
553
32,271
26,823
35,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 10 / 10
11,482
442
15,540
17,780
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
7 / 8 / 8
12,254
471
27,937
22,763
12,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
sakncd
Ymir
20
15 / 5 / 6
14,716
566
24,050
27,585
27,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
76
34
Kills
42
43
Deaths
34
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BezDraugiem
Ah Muzen Cab
18
4
12
6
L
Cthulhu
Ecnceb
Cthulhu
0
8
2
0.13
W
Terra
HiImD3T
Terra
2
14
17
0.75
L
Bellona
Makakokingo
Bellona
18
3
8
7.33
L
2
10
10
0.7
W
Chang'e
7
5
21
3.5
L
Anubis
7
8
8
1.38
W
Gilgamesh
UlqM
Gilgamesh
2
10
9
0.65
W
Chaac
pepengu
Chaac
5
10
6
0.8
L
Ymir
sakncd
Ymir
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,348
Damage
103,713
139,465
Taken
107,726
93,798
Mitigated
89,113
52,200
Healing
29,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BezDraugiem
Ah Muzen Cab
35,015
15,502
0
13,473
28,274
10,657
4,707
11,326
16,948
0
166,024
L
Cthulhu
Ecnceb
Cthulhu
3,915
450
0
1,235
12,775
8,355
90
3,638
9,137
21,722
0
W
Terra
HiImD3T
Terra
12,286
1,624
11,648
5,478
29,046
16,406
390
16,238
12,777
43,632
0
L
Bellona
Makakokingo
Bellona
32,271
15,343
0
7,814
26,823
35,202
1,777
5,911
20,912
0
99,024
L
15,540
7,976
0
700
17,780
6,202
44
5,447
12,333
0
70,859
W
Chang'e
18,291
1,921
5,396
11,830
32,282
34,077
525
12,628
19,543
60,394
0
L
Anubis
27,937
719
0
9,966
22,763
12,260
722
10,939
11,824
79,386
0
W
Gilgamesh
UlqM
Gilgamesh
9,495
1,792
0
1,881
25,545
17,354
523
9,349
16,053
0
44,950
W
Chaac
pepengu
Chaac
9,261
2,218
0
2,494
24,318
15,304
633
12,174
11,950
0
62,653
L
Ymir
sakncd
Ymir
24,050
3,714
0
9,542
27,585
27,094
0
4,642
22,943
127,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,916
Gold Earned
62,101
452
Minions Killed
648
0
Camps Cleared
0
2,346,088
Distance Traveled
2,046,046
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,225
663
182
7
0
485,551
2
L
Cthulhu
9,278
357
59
2
0
280,982
0
W
Terra
12,021
462
53
2
0
460,712
3
L
Bellona
14,371
553
169
7
0
509,224
3
L
Anhur
11,482
442
105
4
0
420,936
2
W
Chang'e
14,489
557
52
2
0
504,877
6
L
Anubis
12,254
471
115
4
0
401,906
0
W
Gilgamesh
12,669
487
84
3
0
471,898
3
W
Chaac
12,512
481
81
3
0
423,050
1
L
Ymir
14,716
566
200
8
0
432,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role