Player Matchup

Hera
Hera
J1m0thy
Hera
Level 115
God Stats
17W - 3L
1,913 SR
Queue Stats
128W - 48L
1,834 Elo+
Party 2
Cthulhu
Cthulhu
Magistar
Cthulhu
Level 159
God Stats
11W - 1L
1,992 SR
Queue Stats
196W - 52L
1,900 Elo+
Party 2
Rama
Rama
Wahluígi
Rama
Level 157
God Stats
2W - 0L
2,062 SR
Queue Stats
210W - 57L
1,902 Elo+
Party 2
Team Averages
Level 144
1,989 SR
1,879 Elo+

VS

Team Averages
Level 128
1,425 SR
1,645 Elo+
Rama
Rama
ApoX79
Rama
Level 158
God Stats
14W - 12L
1,198 SR
Queue Stats
559W - 348L
1,698 Elo+
Party 1
Tyr
Tyr
Chevk2r
Tyr
Level 144
God Stats
7W - 7L
1,643 SR
Queue Stats
360W - 227L
1,698 Elo+
Party 1
Ah Puch
Ah Puch
GermCress
Ah Puch
Level 82
God Stats
1W - 5L
1,433 SR
Queue Stats
97W - 108L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
J1m0thy
Hera
14
2 / 3 / 10
9,539
681
8,948
8,118
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Magistar
Cthulhu
15
6 / 2 / 8
10,592
757
15,304
21,651
21,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
16
8 / 1 / 6
10,789
771
19,332
12,812
4,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ApoX79
Rama
11
2 / 6 / 4
8,614
615
10,927
15,908
5,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
12
0 / 4 / 5
8,228
588
6,387
19,863
18,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
GermCress
Ah Puch
13
4 / 6 / 1
9,885
706
15,402
15,240
7,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
ApoX79
Rama
2
6
4
0.67
L
Tyr
0
4
5
0.63
L
Ah Puch
GermCress
Ah Puch
4
6
1
0.75
W
Hera
J1m0thy
Hera
2
3
10
2.33
W
Cthulhu
Magistar
Cthulhu
6
2
8
5
W
Rama
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
32,716
42,581
Taken
51,011
28,320
Mitigated
31,600
14,228
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ApoX79
Rama
10,927
7,788
0
3,843
15,908
5,984
68
6,900
8,423
0
30,774
L
Tyr
6,387
618
0
3,031
19,863
18,432
12
7,504
11,746
427
20,085
L
Ah Puch
GermCress
Ah Puch
15,402
1,520
0
4,933
15,240
7,184
427
8,004
6,590
57,852
0
W
Hera
J1m0thy
Hera
8,948
2,117
206
1,598
8,118
2,417
760
1,658
6,460
32,578
0
W
Cthulhu
Magistar
Cthulhu
15,304
1,284
1,681
8,430
21,651
21,412
112
10,095
11,556
34,680
0
W
Rama
19,332
11,627
0
2,313
12,812
4,491
2,470
4,004
8,808
0
56,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
26,727
199
Minions Killed
151
0
Camps Cleared
0
798,469
Distance Traveled
740,700
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,614
615
42
3
0
218,368
0
L
Tyr
8,228
588
20
1
0
295,207
6
L
Ah Puch
9,885
706
89
6
0
227,125
1
W
Hera
9,539
681
68
5
0
273,177
2
W
Cthulhu
10,592
757
48
3
0
264,793
4
W
Rama
10,789
771
83
6
0
260,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role