Player Matchup

Ymir
Ymir
ElderichKos
Ymir
Level 116
God Stats
25W - 20L
1,677 SR
Queue Stats
152W - 149L
1,477 Elo+
Party 2
Izanami
Izanami
Jcole2250
Izanami
Level 48
God Stats
1W - 3L
1,319 SR
Queue Stats
18W - 14L
1,551 Elo+
Solo
Ravana
Ravana
SteeledOwl
Ravana
Level 127
God Stats
7W - 3L
1,616 SR
Queue Stats
117W - 123L
1,482 Elo+
Party 2
Hel
Hel
YourLocalCatB0i
Hel
Level 84
God Stats
4W - 8L
1,694 SR
Queue Stats
305W - 316L
1,479 Elo+
Solo
Ra
Ra
xToxic_Dynamite
Ra
Level 125
God Stats
11W - 11L
1,583 SR
Queue Stats
389W - 390L
1,478 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,493 Elo+

VS

Team Averages
Level 83
1,464 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ASSASSIN_111305
Bakasura
Level 69
God Stats
1W - 2L
1,331 SR
Queue Stats
41W - 36L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMik3n
Gilgamesh
Level 100
God Stats
24W - 23L
1,617 SR
Queue Stats
49W - 56L
1,517 Elo+
Solo
Cthulhu
Cthulhu
XXdrmonsterXX
Cthulhu
Level 107
God Stats
1W - 5L
1,278 SR
Queue Stats
57W - 62L
1,496 Elo+
Solo
Nu Wa
Nu Wa
dgc_Galaxy
Nu Wa
Level 107
God Stats
1W - 3L
1,594 SR
Queue Stats
97W - 96L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,254
651
309
1,368
439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Jcole2250
Izanami
5
1 / 0 / 1
3,442
688
1,532
1,784
402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
SteeledOwl
Ravana
5
1 / 0 / 1
3,473
695
463
1,458
333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 0
3,520
704
0
649
331
Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 0
3,982
796
1,893
1,605
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
0 / 1 / 0
2,734
547
356
1,026
118
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
5
0 / 1 / 0
3,268
654
476
2,479
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
TheMik3n
Gilgamesh
2
0 / 0 / 0
2,553
511
0
151
32
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cthulhu
4
0 / 1 / 0
2,852
570
490
2,416
611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
5
0 / 2 / 0
3,093
619
157
2,594
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Bakasura
0
1
0
0
W
1
0
0
1
W
Izanami
Jcole2250
Izanami
1
0
1
1.5
W
Ravana
SteeledOwl
Ravana
1
0
1
1.5
L
Gilgamesh
TheMik3n
Gilgamesh
0
0
0
0
L
Cthulhu
0
1
0
0
W
0
0
0
0
L
Nu Wa
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,197
Damage
1,479
6,864
Taken
8,666
1,887
Mitigated
2,199
3,391
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
356
284
0
198
1,026
118
0
0
1,026
0
5,384
L
Bakasura
476
374
0
1,128
2,479
858
0
680
1,735
0
9,949
W
309
120
66
52
1,368
439
0
0
1,368
4,536
0
W
Izanami
Jcole2250
Izanami
1,532
1,403
0
1,234
1,784
402
0
490
1,294
0
16,720
W
Ravana
SteeledOwl
Ravana
463
125
0
988
1,458
333
0
79
1,379
0
9,741
L
Gilgamesh
TheMik3n
Gilgamesh
0
0
0
0
151
32
0
0
151
0
733
L
Cthulhu
490
34
0
290
2,416
611
0
309
2,107
6,116
0
W
0
0
68
407
649
331
0
0
649
14,127
0
L
Nu Wa
157
0
0
1,000
2,594
580
0
1,037
1,445
14,339
0
W
1,893
248
0
576
1,605
382
0
78
1,477
17,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,671
Gold Earned
14,500
147
Minions Killed
89
0
Camps Cleared
0
473,278
Distance Traveled
344,515
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,734
547
16
3
0
49,626
1
L
Bakasura
3,268
654
36
7
0
97,797
2
W
Ymir
3,254
651
12
2
0
84,982
0
W
Izanami
3,442
688
39
8
0
88,714
0
W
Ravana
3,473
695
34
7
0
110,286
0
L
Gilgamesh
2,553
511
3
1
0
20,901
0
L
Cthulhu
2,852
570
8
2
0
88,014
0
W
Hel
3,520
704
26
5
0
98,236
1
L
Nu Wa
3,093
619
26
5
0
88,177
2
W
Ra
3,982
796
36
7
0
91,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role