Player Matchup

Fenrir
Fenrir
GrandMasterChaou
Fenrir
Level 18
God Stats
7W - 9L
1,453 SR
Queue Stats
206W - 190L
1,472 Elo+
Solo
Artemis
Artemis
LandoNews
Artemis
Level 17
God Stats
42W - 46L
1,574 SR
Queue Stats
65W - 62L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Nolove_lizzyyy
Kukulkan
Level 29
God Stats
7W - 16L
1,390 SR
Queue Stats
40W - 69L
1,312 Elo+
Solo
King Arthur
King Arthur
Wheelduece6s
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,374 Elo+
Solo
Cthulhu
Cthulhu
byDIEGO321
Cthulhu
Level 26
God Stats
1W - 1L
1,688 SR
Queue Stats
93W - 109L
1,365 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,404 Elo+

VS

Team Averages
Level 21
1,590 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Fairybabie
Morgan Le Fay
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 76L
1,327 Elo+
Party 2
Chiron
Chiron
Stonedraptor92
Chiron
Level 17
God Stats
11W - 7L
1,825 SR
Queue Stats
26W - 35L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Tixx018
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,469 Elo+
Party 1
Chaac
Chaac
ginger93152
Chaac
Level 13
God Stats
5W - 6L
1,344 SR
Queue Stats
12W - 16L
1,268 Elo+
Party 1
Aphrodite
Aphrodite
tigelhO
Aphrodite
Level 18
God Stats
6W - 4L
1,780 SR
Queue Stats
26W - 46L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 3 / 2
14,927
574
29,324
17,315
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LandoNews
Artemis
18
8 / 6 / 5
12,575
484
16,190
13,346
4,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
19
1 / 9 / 11
12,109
466
10,434
16,139
5,877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Wheelduece6s
King Arthur
19
2 / 6 / 8
11,624
447
10,080
25,528
30,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
byDIEGO321
Cthulhu
17
2 / 8 / 17
11,758
452
10,354
19,740
16,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fairybabie
Morgan Le Fay
20
10 / 7 / 5
13,386
515
16,998
17,507
6,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 7 / 6
15,271
587
27,479
27,913
10,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Tixx018
Erlang Shen
19
0 / 9 / 10
12,435
478
9,206
26,175
16,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 6 / 5
14,218
547
14,519
19,642
17,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
tigelhO
Aphrodite
17
1 / 8 / 10
11,589
446
4,602
17,614
9,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
68
37
Kills
32
32
Deaths
37
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fairybabie
Morgan Le Fay
10
7
5
1.79
L
24
3
2
8.33
L
Artemis
LandoNews
Artemis
8
6
5
1.75
L
Kukulkan
1
9
11
0.72
W
14
7
6
2.43
W
Erlang Shen
Tixx018
Erlang Shen
0
9
10
0.56
L
King Arthur
Wheelduece6s
King Arthur
2
6
8
1
L
Cthulhu
byDIEGO321
Cthulhu
2
8
17
1.31
W
7
6
5
1.58
W
Aphrodite
tigelhO
Aphrodite
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,382
Damage
72,804
92,068
Taken
108,851
67,280
Mitigated
59,910
13,151
Healing
42,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fairybabie
Morgan Le Fay
16,998
2,007
168
3,601
17,507
6,347
75
3,477
14,030
76,714
0
L
29,324
4,264
0
4,719
17,315
9,294
714
2,761
14,554
0
95,693
L
Artemis
LandoNews
Artemis
16,190
6,162
0
2,481
13,346
4,939
0
1,852
11,494
0
66,294
L
Kukulkan
10,434
273
0
408
16,139
5,877
340
6,516
9,623
73,758
0
W
27,479
12,783
1,261
9,980
27,913
10,111
4,375
5,101
22,812
0
121,225
W
Erlang Shen
Tixx018
Erlang Shen
9,206
4,105
0
7,052
26,175
16,296
2,217
4,089
22,086
0
86,894
L
King Arthur
Wheelduece6s
King Arthur
10,080
2,105
0
3,924
25,528
30,650
0
2,080
23,448
0
60,789
L
Cthulhu
byDIEGO321
Cthulhu
10,354
270
249
1,370
19,740
16,520
0
8,904
10,836
37,446
0
W
14,519
4,280
140
7,131
19,642
17,761
2,421
2,235
17,407
1,176
76,632
W
Aphrodite
tigelhO
Aphrodite
4,602
786
6,051
7,276
17,614
9,395
1,442
7,475
10,139
21,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,993
Gold Earned
66,899
499
Minions Killed
522
0
Camps Cleared
0
2,149,403
Distance Traveled
2,311,944
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,386
515
90
3
0
429,703
0
L
Fenrir
14,927
574
109
4
0
438,031
1
L
Artemis
12,575
484
97
4
0
406,568
0
L
Kukulkan
12,109
466
137
5
0
437,920
0
W
Chiron
15,271
587
150
6
0
436,706
4
W
Erlang Shen
12,435
478
123
5
0
476,323
0
L
King Arthur
11,624
447
104
4
0
428,307
0
L
Cthulhu
11,758
452
52
2
0
438,577
1
W
Chaac
14,218
547
125
5
0
508,756
0
W
Aphrodite
11,589
446
34
1
0
460,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role