Player Matchup

Chang'e
Chang'e
JendrzejHui
Chang'e
Level 19
God Stats
3W - 5L
1,531 SR
Queue Stats
43W - 45L
1,351 Elo+
Party 1
Mercury
Mercury
Troels2
Mercury
Level 28
God Stats
12W - 13L
1,039 SR
Queue Stats
48W - 39L
1,464 Elo+
Solo
Odin
Odin
bizonburger
Odin
Level 11
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 37L
1,400 Elo+
Party 1
Janus
Janus
kosmojajec
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 100L
1,284 Elo+
Party 1
Fenrir
Fenrir
zydowskipomiot
Fenrir
Level 14
God Stats
12W - 10L
1,605 SR
Queue Stats
27W - 32L
1,272 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,354 Elo+

VS

Team Averages
Level 17
1,614 SR
1,354 Elo+
Gilgamesh
Gilgamesh
Amadoos
Gilgamesh
Level 27
God Stats
12W - 5L
1,910 SR
Queue Stats
226W - 316L
1,407 Elo+
Party 2
Thor
Thor
Cuseche
Thor
Level 14
God Stats
1W - 3L
1,351 SR
Queue Stats
68W - 75L
1,342 Elo+
Solo
Neith
Neith
OLIVEIRINHA
Neith
Level 4
God Stats
11W - 22L
1,500 SR
Queue Stats
112W - 184L
1,273 Elo+
Party 2
Anubis
Anubis
PeppaTownend
Anubis
Level 20
God Stats
10W - 15L
1,500 SR
Queue Stats
222W - 326L
1,342 Elo+
Party 2
Bacchus
Bacchus
polrock25
Bacchus
Level 19
God Stats
7W - 3L
1,810 SR
Queue Stats
110W - 103L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JendrzejHui
Chang'e
14
9 / 2 / 5
9,169
573
13,491
9,851
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Troels2
Mercury
15
7 / 1 / 2
9,427
589
4,599
9,691
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 9
9,124
570
8,322
10,145
10,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
12
3 / 4 / 8
8,020
501
6,593
6,836
1,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 7
7,665
479
5,211
9,578
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amadoos
Gilgamesh
12
4 / 7 / 3
7,794
487
11,479
15,787
12,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Cuseche
Thor
10
3 / 5 / 4
7,604
475
4,087
10,406
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 9 / 2
7,384
462
6,211
10,604
3,522
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
6
0 / 0 / 0
5,574
348
1,018
2,374
1,077
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
polrock25
Bacchus
7
2 / 7 / 1
6,249
391
4,313
14,677
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
28
Kills
11
11
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amadoos
Gilgamesh
4
7
3
0.79
L
Thor
Cuseche
Thor
3
5
4
1
W
Chang'e
JendrzejHui
Chang'e
9
2
5
5.75
L
2
9
2
0.33
L
Anubis
0
0
0
0
W
Mercury
Troels2
Mercury
7
1
2
8
W
6
2
9
5.25
W
Janus
3
4
8
1.75
L
Bacchus
polrock25
Bacchus
2
7
1
0.36
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
27,108
46,101
Taken
53,848
27,365
Mitigated
36,867
9,650
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amadoos
Gilgamesh
11,479
3,326
0
1,544
15,787
12,230
632
5,079
10,708
0
47,097
L
Thor
Cuseche
Thor
4,087
1,375
0
1,642
10,406
6,566
0
3,647
6,658
0
16,122
W
Chang'e
JendrzejHui
Chang'e
13,491
1,836
1,960
3,918
9,851
3,295
1,901
1,727
8,124
50,249
0
L
6,211
3,161
0
638
10,604
3,522
504
4,327
6,214
0
28,323
L
Anubis
1,018
44
0
802
2,374
1,077
218
990
1,384
13,072
0
W
Mercury
Troels2
Mercury
4,599
2,071
0
850
9,691
3,978
663
749
8,942
0
60,089
W
8,322
3,625
0
676
10,145
10,405
469
229
9,916
0
39,880
W
Janus
6,593
1,694
0
1,292
6,836
1,879
1,561
1,324
5,512
33,417
0
L
Bacchus
polrock25
Bacchus
4,313
1,008
0
657
14,677
13,472
13
5,864
8,653
15,370
0
W
5,211
1,822
0
954
9,578
7,808
643
1,302
8,276
147
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
34,605
336
Minions Killed
197
0
Camps Cleared
0
1,460,598
Distance Traveled
1,155,095
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,794
487
84
5
0
272,295
0
L
Thor
7,604
475
26
2
0
259,241
2
W
Chang'e
9,169
573
85
5
0
285,065
4
L
Neith
7,384
462
47
3
0
231,993
3
L
Anubis
5,574
348
22
1
0
108,398
0
W
Mercury
9,427
589
104
7
0
348,409
0
W
Odin
9,124
570
70
4
0
320,377
0
W
Janus
8,020
501
65
4
0
258,353
1
L
Bacchus
6,249
391
18
1
0
283,168
0
W
Fenrir
7,665
479
12
1
0
248,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role