Player Matchup

Ra
Ra
AlixWave
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,535 Elo+
Solo
Pele
Pele
IBloodyO
Pele
Level 27
God Stats
4W - 4L
1,514 SR
Queue Stats
74W - 63L
1,535 Elo+
Solo
Artemis
Artemis
Laureanomt
Artemis
Level 23
God Stats
3W - 3L
1,525 SR
Queue Stats
54W - 49L
1,630 Elo+
Solo
Heimdallr
Heimdallr
fahawm
Heimdallr
Level 24
God Stats
39W - 26L
1,606 SR
Queue Stats
65W - 55L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
mehrshadnrz
Cabrakan
Level 26
God Stats
1W - 1L
1,312 SR
Queue Stats
68W - 54L
1,510 Elo+
Party 1
Team Averages
Level 21
1,491 SR
1,541 Elo+

VS

Team Averages
Level 16
1,590 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
D4K4I
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,604 Elo+
Solo
Yemoja
Yemoja
NeroNOR
Yemoja
Level 19
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 22L
1,548 Elo+
Solo
Nemesis
Nemesis
Vohres
Nemesis
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
45W - 39L
1,516 Elo+
Solo
Apollo
Apollo
namefgfgfg
Apollo
Level 20
God Stats
3W - 3L
1,555 SR
Queue Stats
15W - 11L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,647
511
3,702
5,786
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
4 / 1 / 2
7,722
594
5,398
8,521
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Laureanomt
Artemis
13
2 / 0 / 0
7,039
541
1,261
1,602
545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
fahawm
Heimdallr
11
1 / 2 / 5
6,608
508
3,590
6,131
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
mehrshadnrz
Cabrakan
13
3 / 5 / 1
7,958
612
6,546
12,410
9,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 1
6,952
535
3,774
5,292
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
D4K4I
Olorun
6
1 / 2 / 0
5,213
401
677
2,820
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
NeroNOR
Yemoja
9
0 / 1 / 3
5,746
442
1,821
5,144
4,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Vohres
Nemesis
12
6 / 2 / 3
7,557
581
7,703
9,522
3,409
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
namefgfgfg
Apollo
14
6 / 5 / 1
8,536
657
10,690
11,111
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
13
13
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
1
5
4
0.6
L
Olorun
D4K4I
Olorun
1
2
0
0.5
W
Pele
4
1
2
5
W
Artemis
Laureanomt
Artemis
2
0
0
2
L
Yemoja
NeroNOR
Yemoja
0
1
3
1.5
L
Nemesis
Vohres
Nemesis
6
2
3
3.75
W
Heimdallr
fahawm
Heimdallr
1
2
5
1.75
W
Cabrakan
mehrshadnrz
Cabrakan
3
5
1
0.7
L
Apollo
namefgfgfg
Apollo
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
24,665
34,450
Taken
33,889
15,448
Mitigated
14,719
8,269
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,774
2,118
0
3,011
5,292
1,688
357
0
5,292
0
48,305
W
3,702
845
0
559
5,786
1,431
395
857
4,929
25,888
0
L
Olorun
D4K4I
Olorun
677
55
0
635
2,820
900
0
815
1,823
11,061
2,791
W
Pele
5,398
1,465
0
1,758
8,521
2,344
0
692
7,829
0
43,536
W
Artemis
Laureanomt
Artemis
1,261
522
0
914
1,602
545
0
187
1,415
0
31,490
L
Yemoja
NeroNOR
Yemoja
1,821
461
199
42
5,144
4,014
271
156
4,948
13,500
0
L
Nemesis
Vohres
Nemesis
7,703
4,207
0
1,512
9,522
3,409
610
3,014
6,420
0
42,986
W
Heimdallr
fahawm
Heimdallr
3,590
1,535
0
500
6,131
1,910
0
746
5,385
0
32,191
W
Cabrakan
mehrshadnrz
Cabrakan
6,546
852
0
4,538
12,410
9,218
622
0
12,410
43,595
0
L
Apollo
namefgfgfg
Apollo
10,690
7,128
0
3,147
11,111
4,708
87
5,970
5,097
0
54,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
34,004
371
Minions Killed
314
0
Camps Cleared
0
1,018,505
Distance Traveled
1,050,615
4
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,952
535
93
7
0
220,702
4
W
Ra
6,647
511
63
5
0
210,649
0
L
Olorun
5,213
401
31
2
0
97,641
1
W
Pele
7,722
594
74
6
0
276,433
0
W
Artemis
7,039
541
74
6
0
150,501
3
L
Yemoja
5,746
442
18
1
0
237,885
13
L
Nemesis
7,557
581
79
6
0
277,046
7
W
Heimdallr
6,608
508
57
4
0
197,785
0
W
Cabrakan
7,958
612
103
8
0
183,137
1
L
Apollo
8,536
657
93
7
0
217,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role