Player Matchup

Achilles
Achilles
Big_Smoke_Omega
Achilles
Level 19
God Stats
14W - 6L
1,784 SR
Queue Stats
243W - 156L
1,695 Elo+
Party 2
Medusa
Medusa
MasKeD_VeXiatiOn
Medusa
Level 127
God Stats
27W - 13L
1,665 SR
Queue Stats
520W - 353L
1,581 Elo+
Party 2
Sobek
Sobek
corruptednut
Sobek
Level 19
God Stats
19W - 9L
1,594 SR
Queue Stats
113W - 56L
1,616 Elo+
Party 2
Olorun
Olorun
restedman
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolf1gt2014
Morgan Le Fay
Level 30
God Stats
4W - 0L
1,706 SR
Queue Stats
102W - 129L
1,382 Elo+
Solo
Team Averages
Level 40
1,650 SR
1,554 Elo+

VS

Team Averages
Level 13
1,519 SR
1,545 Elo+
Olorun
Olorun
ChaaSez
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,681 Elo+
Party 1
Kuzenbo
Kuzenbo
N1TEMARE5
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,681 Elo+
Party 1
Heimdallr
Heimdallr
OROCHIPC
Heimdallr
Level 25
God Stats
9W - 10L
1,481 SR
Queue Stats
85W - 82L
1,453 Elo+
Solo
Horus
Horus
ShinobiSlayer87
Horus
Level 28
God Stats
6W - 10L
1,615 SR
Queue Stats
144W - 131L
1,498 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ethanwinters05
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
17 / 2 / 12
13,490
613
16,515
19,122
13,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 0 / 10
15,125
688
30,326
23,619
10,908
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 1
8,755
398
1,799
4,431
1,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
restedman
Olorun
20
8 / 2 / 7
12,746
579
13,411
16,017
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
wolf1gt2014
Morgan Le Fay
20
21 / 3 / 15
14,155
643
26,114
17,640
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChaaSez
Olorun
17
4 / 14 / 2
12,287
559
13,909
22,976
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
N1TEMARE5
Kuzenbo
12
0 / 20 / 3
8,941
406
7,607
28,765
31,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
OROCHIPC
Heimdallr
19
2 / 7 / 0
11,825
538
14,728
21,735
8,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 5 / 2
10,737
488
10,315
16,576
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
ethanwinters05
Tsukuyomi
12
1 / 18 / 1
8,643
393
5,893
22,313
8,954
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
63
Kills
7
7
Deaths
64
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
17
2
12
11.5
L
Olorun
ChaaSez
Olorun
4
14
2
0.36
W
14
0
10
19
L
Kuzenbo
N1TEMARE5
Kuzenbo
0
20
3
0.08
L
Heimdallr
OROCHIPC
Heimdallr
2
7
0
0.29
L
0
5
2
0.2
W
3
0
1
3.5
L
Tsukuyomi
ethanwinters05
Tsukuyomi
1
18
1
0.08
W
Olorun
restedman
Olorun
8
2
7
5.75
W
Morgan Le Fay
wolf1gt2014
Morgan Le Fay
21
3
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,165
Damage
52,452
80,829
Taken
112,365
40,282
Mitigated
67,089
45,332
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,515
7,950
0
9,881
19,122
13,030
1,295
4,273
14,849
0
104,061
L
Olorun
ChaaSez
Olorun
13,909
7,563
601
4,992
22,976
9,926
2,904
9,690
12,960
60,416
5,664
W
30,326
21,589
0
19,410
23,619
10,908
4,913
4,451
19,168
0
131,984
L
Kuzenbo
N1TEMARE5
Kuzenbo
7,607
2,598
0
0
28,765
31,703
105
8,191
20,311
20,301
0
L
Heimdallr
OROCHIPC
Heimdallr
14,728
7,847
0
7,400
21,735
8,290
1,408
2,468
19,222
0
92,939
L
10,315
5,451
291
3,288
16,576
8,216
660
9,645
6,872
0
71,138
W
1,799
324
0
1,791
4,431
1,830
332
435
3,996
7,686
0
L
Tsukuyomi
ethanwinters05
Tsukuyomi
5,893
3,061
225
1,661
22,313
8,954
521
10,363
11,479
0
24,437
W
Olorun
restedman
Olorun
13,411
6,629
535
6,100
16,017
6,664
2,106
3,389
12,628
100,968
0
W
Morgan Le Fay
wolf1gt2014
Morgan Le Fay
26,114
4,999
0
7,615
17,640
7,850
1,928
7,175
10,465
85,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,271
Gold Earned
52,433
644
Minions Killed
454
0
Camps Cleared
0
1,787,010
Distance Traveled
1,812,851
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,490
613
144
7
0
442,596
0
L
Olorun
12,287
559
120
5
0
327,854
0
W
Medusa
15,125
688
202
9
0
458,257
5
L
Kuzenbo
8,941
406
24
1
0
361,558
0
L
Heimdallr
11,825
538
148
7
0
350,371
0
L
Horus
10,737
488
137
6
0
444,868
0
W
Sobek
8,755
398
6
0
0
162,217
0
L
Tsukuyomi
8,643
393
25
1
0
328,200
0
W
Olorun
12,746
579
157
7
0
342,214
0
W
Morgan Le Fay
14,155
643
135
6
0
381,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role