Player Matchup

Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Magnito82
Set
Level 65
God Stats
4W - 2L
1,875 SR
Queue Stats
108W - 86L
1,628 Elo+
Party 3
Nu Wa
Nu Wa
SnapDragon_YT
Nu Wa
Level 105
God Stats
9W - 5L
1,614 SR
Queue Stats
540W - 463L
1,614 Elo+
Party 3
Osiris
Osiris
kardenaz98
Osiris
Level 106
God Stats
9W - 10L
1,615 SR
Queue Stats
487W - 410L
1,583 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sean_quad12
Cu Chulainn
Level 21
God Stats
5W - 3L
1,523 SR
Queue Stats
87W - 58L
1,630 Elo+
Party 3
Team Averages
Level 84
1,625 SR
1,591 Elo+

VS

Team Averages
Level 55
1,476 SR
1,331 Elo+
Danzaburou
Danzaburou
Funnyshoe2
Danzaburou
Level 26
God Stats
2W - 3L
1,570 SR
Queue Stats
21W - 32L
1,348 Elo+
Party 1
Chronos
Chronos
TrulyBadAtSiege
Chronos
Level 73
God Stats
19W - 19L
1,491 SR
Queue Stats
203W - 218L
1,384 Elo+
Party 2
Cerberus
Cerberus
TrulyBadLOL
Cerberus
Level 33
God Stats
35W - 39L
1,459 SR
Queue Stats
64W - 74L
1,378 Elo+
Party 2
Bellona
Bellona
god_of_nightowl
Bellona
Level 28
God Stats
0W - 3L
1,368 SR
Queue Stats
3W - 6L
1,151 Elo+
Party 1
Tiamat
Tiamat
wraithwolf6
Tiamat
Level 116
God Stats
9W - 8L
1,490 SR
Queue Stats
42W - 50L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 0 / 4
5,901
536
1,579
4,781
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 2
6,227
566
3,938
6,152
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 0 / 2
6,179
562
2,786
1,896
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
kardenaz98
Osiris
11
3 / 1 / 0
6,646
604
6,112
6,666
3,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
sean_quad12
Cu Chulainn
11
3 / 0 / 4
6,615
601
6,683
6,908
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Funnyshoe2
Danzaburou
7
0 / 5 / 0
4,562
415
2,308
5,568
939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
6,081
553
877
5,176
1,822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TrulyBadLOL
Cerberus
7
0 / 1 / 0
4,853
441
2,393
7,676
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 0
5,428
493
3,046
6,552
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
9
0 / 3 / 0
5,076
461
3,263
7,207
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
4
4
L
Danzaburou
Funnyshoe2
Danzaburou
0
5
0
0
W
2
0
2
3
W
0
0
2
1
L
0
0
0
0
L
Cerberus
TrulyBadLOL
Cerberus
0
1
0
0
L
1
1
0
1
W
Osiris
kardenaz98
Osiris
3
1
0
3
W
Cu Chulainn
sean_quad12
Cu Chulainn
3
0
4
5
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
11,887
26,403
Taken
32,179
11,249
Mitigated
16,408
7,542
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,579
170
375
943
4,781
2,600
0
1,397
3,384
14,189
0
L
Danzaburou
Funnyshoe2
Danzaburou
2,308
1,382
33
583
5,568
939
0
811
4,757
0
17,998
W
3,938
1,730
0
849
6,152
1,978
0
1,595
4,518
0
39,848
W
2,786
289
0
770
1,896
666
0
1,061
835
34,825
1,807
L
877
54
0
2,315
5,176
1,822
0
1,775
3,401
40,249
0
L
Cerberus
TrulyBadLOL
Cerberus
2,393
80
92
1,952
7,676
4,748
0
1,199
6,477
19,617
0
L
3,046
1,433
0
1,688
6,552
5,423
0
154
6,398
0
18,507
W
Osiris
kardenaz98
Osiris
6,112
2,725
0
2,500
6,666
3,692
0
1,181
4,976
0
37,403
W
Cu Chulainn
sean_quad12
Cu Chulainn
6,683
2,146
0
2,105
6,908
2,313
0
1,773
5,135
0
52,992
L
Tiamat
3,263
341
121
2,428
7,207
3,476
0
410
6,797
24,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
26,000
363
Minions Killed
276
0
Camps Cleared
0
1,130,973
Distance Traveled
978,139
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,901
536
29
3
0
223,472
8
L
Danzaburou
4,562
415
37
3
0
168,496
0
W
Set
6,227
566
85
8
0
254,626
2
W
Nu Wa
6,179
562
76
7
0
199,482
4
L
Chronos
6,081
553
86
8
0
193,065
2
L
Cerberus
4,853
441
56
5
0
198,816
1
L
Bellona
5,428
493
43
4
0
215,208
4
W
Osiris
6,646
604
83
8
0
225,284
4
W
Cu Chulainn
6,615
601
90
8
0
228,109
2
L
Tiamat
5,076
461
54
5
0
202,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role