Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Drhole
Anhur
Level 149
God Stats
10W - 15L
1,465 SR
Queue Stats
682W - 695L
1,608 Elo+
Solo
Eset
Eset
Pofoot
Eset
Level 154
God Stats
12W - 2L
1,500 SR
Queue Stats
322W - 309L
1,604 Elo+
Party 1
Ymir
Ymir
yourik6
Ymir
Level 147
God Stats
3W - 1L
1,671 SR
Queue Stats
161W - 145L
1,588 Elo+
Solo
Team Averages
Level 144
1,527 SR
1,560 Elo+

VS

Team Averages
Level 145
1,575 SR
1,579 Elo+
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hacky96
Aphrodite
Level 160
God Stats
1W - 2L
1,639 SR
Queue Stats
426W - 317L
1,654 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmurfJegeren
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,733 SR
Queue Stats
213W - 205L
1,617 Elo+
Solo
He Bo
He Bo
stobbie1
He Bo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 4 / 21
11,720
837
14,152
14,713
8,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
 
Cerberus
18
5 / 3 / 25
11,009
786
14,823
27,258
38,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Drhole
Anhur
20
15 / 3 / 11
12,517
894
15,833
15,523
8,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Pofoot
Eset
19
5 / 3 / 26
11,322
809
19,687
18,254
11,439
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
yourik6
Ymir
18
2 / 3 / 30
11,270
805
8,099
22,783
23,851
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 8 / 6
11,555
825
15,968
16,355
6,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
 
Mulan
16
2 / 8 / 10
10,565
755
7,149
21,790
25,059
Aphrodite
Hacky96
Aphrodite
16
2 / 6 / 9
10,121
723
13,157
18,626
15,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
SmurfJegeren
Ah Muzen Cab
18
2 / 6 / 8
10,074
720
21,689
13,451
4,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
stobbie1
He Bo
15
0 / 7 / 6
9,016
644
17,235
13,829
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
53
35
Kills
14
16
Deaths
35
113
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
4
21
4.63
W
Cerberus
 
Cerberus
5
3
25
5.83
L
Rama
 
Rama
8
8
6
1.38
L
Mulan
 
Mulan
2
8
10
0.88
W
Anhur
Drhole
Anhur
15
3
11
6.83
L
Aphrodite
Hacky96
Aphrodite
2
6
9
1.08
W
Eset
Pofoot
Eset
5
3
26
6
L
Ah Muzen Cab
SmurfJegeren
Ah Muzen Cab
2
6
8
1
L
He Bo
stobbie1
He Bo
0
7
6
0.43
W
Ymir
yourik6
Ymir
2
3
30
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,594
Damage
75,198
98,531
Taken
84,051
90,046
Mitigated
55,049
43,728
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,152
1,140
9,193
4,025
14,713
8,707
1,233
5,704
9,009
33,953
0
W
Cerberus
 
Cerberus
14,823
934
571
7,013
27,258
38,029
319
7,461
19,797
27,940
0
L
Rama
 
Rama
15,968
8,504
369
1,720
16,355
6,183
2,275
11,959
4,396
0
37,204
L
Mulan
 
Mulan
7,149
1,104
659
1,198
21,790
25,059
270
12,443
9,347
0
11,636
W
Anhur
Drhole
Anhur
15,833
8,543
1,595
3,975
15,523
8,020
3,479
5,274
10,133
0
39,604
L
Aphrodite
Hacky96
Aphrodite
13,157
964
8,394
9,231
18,626
15,323
859
14,076
4,550
20,743
0
W
Eset
Pofoot
Eset
19,687
1,584
6,570
5,253
18,254
11,439
1,362
6,609
11,645
37,959
0
L
Ah Muzen Cab
SmurfJegeren
Ah Muzen Cab
21,689
7,887
0
2,684
13,451
4,336
2,319
10,536
2,915
0
44,230
L
He Bo
stobbie1
He Bo
17,235
505
304
1,391
13,829
4,148
321
7,747
6,082
29,793
0
W
Ymir
yourik6
Ymir
8,099
1,575
1,925
3,608
22,783
23,851
335
5,344
17,439
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
51,331
202
Minions Killed
130
0
Camps Cleared
0
1,266,605
Distance Traveled
1,068,098
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,720
837
50
4
0
239,753
0
W
Cerberus
11,009
786
40
3
0
269,420
0
L
Rama
11,555
825
40
3
0
173,862
1
L
Mulan
10,565
755
5
0
0
175,539
2
W
Anhur
12,517
894
50
4
0
257,155
4
L
Aphrodite
10,121
723
17
1
0
243,296
0
W
Eset
11,322
809
48
3
0
237,965
3
L
Ah Muzen Cab
10,074
720
35
3
0
257,229
4
L
He Bo
9,016
644
33
2
0
218,172
3
W
Ymir
11,270
805
14
1
0
262,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role