Player Matchup

Mercury
Mercury
Adriss3463
Mercury
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 45L
1,545 Elo+
Solo
Janus
Janus
DiveGang
Janus
Level 12
God Stats
27W - 30L
1,436 SR
Queue Stats
351W - 347L
1,583 Elo+
Solo
Tiamat
Tiamat
SuperGaymer2
Tiamat
Level 26
God Stats
3W - 1L
1,460 SR
Queue Stats
55W - 29L
1,658 Elo+
Solo
Ares
Ares
TheRealNeckGod
Ares
Level 27
God Stats
14W - 19L
1,313 SR
Queue Stats
226W - 219L
1,546 Elo+
Solo
Apollo
Apollo
exodus10k
Apollo
Level 29
God Stats
8W - 7L
1,559 SR
Queue Stats
141W - 110L
1,656 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,597 Elo+

VS

Team Averages
Level 17
1,630 SR
1,629 Elo+
Kukulkan
Kukulkan
DrAwesumsauce278
Kukulkan
Level 19
God Stats
4W - 4L
1,499 SR
Queue Stats
29W - 30L
1,540 Elo+
Solo
Medusa
Medusa
MichaelKingtana2
Medusa
Level 25
God Stats
3W - 1L
1,866 SR
Queue Stats
39W - 27L
1,683 Elo+
Solo
Ymir
Ymir
RomanMaster99
Ymir
Level 18
God Stats
11W - 6L
1,687 SR
Queue Stats
28W - 28L
1,685 Elo+
Solo
The Morrigan
The Morrigan
StonedSmurf2
The Morrigan
Level 15
God Stats
21W - 20L
1,644 SR
Queue Stats
53W - 49L
1,603 Elo+
Solo
Thor
Thor
jonnypinksock
Thor
Level 6
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adriss3463
Mercury
9
1 / 2 / 2
5,329
592
1,766
6,669
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
DiveGang
Janus
11
1 / 0 / 1
6,321
702
1,783
2,681
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
1 / 1 / 1
5,929
659
756
3,761
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 3
5,259
584
1,425
5,451
2,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apollo
exodus10k
Apollo
10
4 / 1 / 1
6,186
687
5,649
6,571
1,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,248
583
3,232
2,204
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 2
4,927
547
4,232
4,542
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,639
515
2,763
7,010
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
StonedSmurf2
The Morrigan
10
4 / 1 / 0
6,064
674
4,505
3,821
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,252
361
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adriss3463
Mercury
1
2
2
1
W
Janus
DiveGang
Janus
1
0
1
1.5
L
0
1
0
0
L
0
3
2
0.33
L
1
3
0
0.33
L
The Morrigan
StonedSmurf2
The Morrigan
4
1
0
4
W
Tiamat
1
1
1
1.5
W
1
1
3
2.5
W
Apollo
exodus10k
Apollo
4
1
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,379
Damage
14,732
25,133
Taken
17,577
9,235
Mitigated
6,205
9,381
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adriss3463
Mercury
1,766
1,154
0
2,133
6,669
1,977
0
2,150
4,519
0
23,819
W
Janus
DiveGang
Janus
1,783
0
0
980
2,681
779
45
1,628
1,053
37,082
0
L
3,232
196
0
408
2,204
740
752
826
1,269
37,116
0
L
4,232
2,177
0
1,272
4,542
958
0
226
4,316
0
27,693
L
2,763
895
94
1,452
7,010
3,014
0
1,880
5,088
18,593
0
L
The Morrigan
StonedSmurf2
The Morrigan
4,505
1,331
0
1,267
3,821
1,493
0
674
2,940
28,386
6,601
W
Tiamat
756
108
0
1,998
3,761
2,233
0
1,071
2,690
26,255
0
W
1,425
159
0
820
5,451
2,465
53
2,921
2,530
9,157
0
W
Apollo
exodus10k
Apollo
5,649
4,247
0
3,450
6,571
1,781
811
1,122
5,449
0
37,665
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
24,130
303
Minions Killed
236
0
Camps Cleared
0
910,415
Distance Traveled
658,993
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,329
592
52
6
0
218,886
4
W
Janus
6,321
702
97
11
0
182,035
2
L
Kukulkan
5,248
583
72
8
0
145,201
3
L
Medusa
4,927
547
57
6
0
148,738
1
L
Ymir
4,639
515
32
4
0
183,239
1
L
The Morrigan
6,064
674
75
8
0
180,009
1
W
Tiamat
5,929
659
65
7
0
148,633
0
W
Ares
5,259
584
13
1
0
188,437
2
W
Apollo
6,186
687
76
8
0
172,424
1
L
Thor
3,252
361
0
0
0
1,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role