Player Matchup

Ymir
Ymir
Angelo_W7
Ymir
Level 29
God Stats
8W - 20L
1,478 SR
Queue Stats
111W - 179L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
Chulo001
Sun Wukong
Level 20
God Stats
23W - 16L
1,537 SR
Queue Stats
44W - 46L
1,347 Elo+
Solo
Odin
Odin
FN_GAMERHUER550
Odin
Level 26
God Stats
8W - 12L
1,275 SR
Queue Stats
85W - 90L
1,340 Elo+
Solo
Ullr
Ullr
OliveiraCoronel
Ullr
Level 27
God Stats
15W - 18L
1,450 SR
Queue Stats
123W - 193L
1,327 Elo+
Party 2
Anubis
Anubis
Z3pilintra
Anubis
Level 20
God Stats
22W - 27L
1,570 SR
Queue Stats
64W - 86L
1,385 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,347 Elo+

VS

Team Averages
Level 14
1,632 SR
1,376 Elo+
Anubis
Anubis
GotecKanup
Anubis
Level 15
God Stats
15W - 20L
1,754 SR
Queue Stats
117W - 184L
1,335 Elo+
Party 1
Nemesis
Nemesis
Hatades
Nemesis
Level 24
God Stats
6W - 5L
1,654 SR
Queue Stats
98W - 114L
1,434 Elo+
Solo
Artemis
Artemis
MITO111111
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
renanbatata96
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Bellona
Bellona
shaokkan
Bellona
Level 24
God Stats
5W - 1L
1,754 SR
Queue Stats
126W - 166L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
8 / 4 / 10
11,086
528
9,296
15,571
12,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Chulo001
Sun Wukong
18
11 / 3 / 6
11,801
562
15,122
16,838
12,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 4 / 6
10,472
499
10,156
12,994
8,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
7 / 3 / 12
10,136
483
11,183
8,511
2,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Z3pilintra
Anubis
15
6 / 8 / 7
10,018
477
17,038
16,020
9,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GotecKanup
Anubis
13
0 / 10 / 5
8,705
415
9,633
18,959
8,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hatades
Nemesis
18
13 / 4 / 5
12,031
573
16,324
15,921
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
MITO111111
Artemis
14
3 / 11 / 2
9,205
438
5,460
16,494
8,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 7 / 3
7,644
364
2,359
13,647
5,710
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
shaokkan
Bellona
14
4 / 7 / 5
9,062
432
8,165
20,036
14,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
37
Kills
20
22
Deaths
39
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
4
10
3.25
W
Sun Wukong
Chulo001
Sun Wukong
11
3
6
4.67
W
5
4
6
2
L
Anubis
GotecKanup
Anubis
0
10
5
0.25
L
Nemesis
Hatades
Nemesis
13
4
5
3.88
L
Artemis
MITO111111
Artemis
3
11
2
0.36
W
7
3
12
4.33
W
Anubis
Z3pilintra
Anubis
6
8
7
1.19
L
0
7
3
0.21
L
Bellona
shaokkan
Bellona
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,795
Damage
41,941
69,934
Taken
85,057
45,615
Mitigated
45,219
14,057
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,296
1,831
0
0
15,571
12,442
474
3,006
12,565
33,023
0
W
Sun Wukong
Chulo001
Sun Wukong
15,122
3,276
428
4,475
16,838
12,424
2,406
2,462
14,376
5,380
75,292
W
10,156
3,501
0
3,505
12,994
8,803
903
2,620
10,374
0
56,032
L
Anubis
GotecKanup
Anubis
9,633
1,225
0
5,258
18,959
8,666
0
6,582
12,377
55,319
0
L
Nemesis
Hatades
Nemesis
16,324
9,537
0
1,339
15,921
7,308
0
3,401
12,520
0
75,256
L
Artemis
MITO111111
Artemis
5,460
3,529
45
200
16,494
8,846
1,954
4,723
11,771
0
37,570
W
11,183
5,345
0
759
8,511
2,844
1,686
2,017
6,494
0
32,526
W
Anubis
Z3pilintra
Anubis
17,038
1,319
0
4,890
16,020
9,102
398
1,887
14,133
54,559
0
L
2,359
555
599
391
13,647
5,710
568
5,905
7,742
25,302
0
L
Bellona
shaokkan
Bellona
8,165
3,318
0
55
20,036
14,689
1,263
7,185
12,851
0
34,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
46,647
412
Minions Killed
342
0
Camps Cleared
0
1,767,956
Distance Traveled
1,649,653
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,086
528
43
2
0
334,458
4
W
Sun Wukong
11,801
562
140
7
0
412,729
2
W
Odin
10,472
499
100
5
0
408,242
0
L
Anubis
8,705
415
87
4
0
273,905
1
L
Nemesis
12,031
573
106
5
0
440,278
1
L
Artemis
9,205
438
70
3
0
284,822
0
W
Ullr
10,136
483
57
3
0
322,575
3
W
Anubis
10,018
477
72
3
0
289,952
7
L
Yemoja
7,644
364
36
2
0
241,551
1
L
Bellona
9,062
432
43
2
0
409,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role