Player Matchup

Nemesis
Nemesis
Death4653_
Nemesis
Level 18
God Stats
3W - 1L
1,430 SR
Queue Stats
6W - 3L
1,333 Elo+
Party 2
Ymir
Ymir
KasiKaz
Ymir
Level 25
God Stats
31W - 23L
1,639 SR
Queue Stats
79W - 80L
1,413 Elo+
Solo
Xbalanque
Xbalanque
Mxdy5719
Xbalanque
Level 29
God Stats
3W - 2L
1,560 SR
Queue Stats
38W - 43L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Spiritlesss
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,594 Elo+
Party 2
Discordia
Discordia
ToruKMactoo
Discordia
Level 28
God Stats
1W - 2L
1,220 SR
Queue Stats
90W - 100L
1,389 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,438 Elo+

VS

Team Averages
Level 24
1,493 SR
1,412 Elo+
Ymir
Ymir
Jeka_V
Ymir
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 10L
1,333 Elo+
Party 3
Bakasura
Bakasura
LOLOPOPO98
Bakasura
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 36L
1,355 Elo+
Solo
Izanami
Izanami
Mor2m
Izanami
Level 24
God Stats
11W - 8L
1,594 SR
Queue Stats
35W - 30L
1,427 Elo+
Party 3
Athena
Athena
Symìr
Athena
Level 28
God Stats
4W - 5L
1,581 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 1
Olorun
Olorun
WaldorNikczemny
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Death4653_
Nemesis
16
9 / 1 / 9
9,734
608
11,162
9,236
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
KasiKaz
Ymir
14
4 / 0 / 12
9,046
565
4,894
10,212
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Mxdy5719
Xbalanque
15
9 / 1 / 7
9,462
591
16,390
11,380
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 5
8,445
528
8,694
6,245
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
ToruKMactoo
Discordia
15
5 / 1 / 8
9,371
586
9,215
5,247
2,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jeka_V
Ymir
6
0 / 8 / 0
5,498
344
749
12,047
6,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LOLOPOPO98
Bakasura
16
5 / 2 / 1
9,317
582
4,825
12,719
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mor2m
Izanami
14
1 / 9 / 2
8,458
529
4,688
12,056
2,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Symìr
Athena
12
1 / 4 / 3
7,613
476
5,330
13,943
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 2
6,808
426
4,499
12,496
4,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
30
Kills
7
7
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Death4653_
Nemesis
9
1
9
13.5
L
Ymir
Jeka_V
Ymir
0
8
0
0
W
Ymir
KasiKaz
Ymir
4
0
12
10
L
Bakasura
LOLOPOPO98
Bakasura
5
2
1
2.75
L
Izanami
Mor2m
Izanami
1
9
2
0.22
W
Xbalanque
Mxdy5719
Xbalanque
9
1
7
12.5
W
3
4
5
1.38
L
Athena
Symìr
Athena
1
4
3
0.63
W
Discordia
ToruKMactoo
Discordia
5
1
8
9
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,355
Damage
20,091
42,320
Taken
63,261
21,364
Mitigated
29,269
14,392
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Death4653_
Nemesis
11,162
6,589
0
3,165
9,236
4,819
1,696
622
8,072
0
65,850
L
Ymir
Jeka_V
Ymir
749
0
0
671
12,047
6,545
0
3,465
8,446
2,663
0
W
Ymir
KasiKaz
Ymir
4,894
783
0
3,808
10,212
8,538
1,067
2,402
7,687
25,315
0
L
Bakasura
LOLOPOPO98
Bakasura
4,825
3,029
0
4,855
12,719
5,977
840
3,583
8,940
0
66,260
L
Izanami
Mor2m
Izanami
4,688
1,907
0
934
12,056
2,939
399
3,532
8,418
0
51,596
W
Xbalanque
Mxdy5719
Xbalanque
16,390
10,101
0
4,748
11,380
3,864
2,074
3,539
7,841
0
62,003
W
8,694
2,318
0
972
6,245
1,804
1,642
2,103
3,650
43,335
0
L
Athena
Symìr
Athena
5,330
1,290
0
2,095
13,943
8,899
0
5,770
8,015
22,950
0
W
Discordia
ToruKMactoo
Discordia
9,215
1,312
0
1,699
5,247
2,339
1,147
1,720
3,527
62,355
0
L
4,499
1,814
627
2,935
12,496
4,909
0
5,575
6,639
41,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
37,694
448
Minions Killed
361
0
Camps Cleared
0
1,550,485
Distance Traveled
1,358,959
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,734
608
112
7
0
358,249
4
L
Ymir
5,498
344
3
0
0
214,122
3
W
Ymir
9,046
565
53
3
0
299,381
5
L
Bakasura
9,317
582
134
8
0
328,574
1
L
Izanami
8,458
529
103
6
0
259,976
3
W
Xbalanque
9,462
591
96
6
0
317,944
2
W
Nu Wa
8,445
528
68
4
0
282,473
1
L
Athena
7,613
476
48
3
0
278,483
0
W
Discordia
9,371
586
119
7
0
292,438
3
L
Olorun
6,808
426
73
5
0
277,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role