Player Matchup

Loki
Loki
DAMR1TE
Loki
Level 157
God Stats
8W - 10L
1,528 SR
Queue Stats
476W - 386L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
DaBarbarian
Cthulhu
Level 67
God Stats
24W - 11L
1,713 SR
Queue Stats
547W - 412L
1,549 Elo+
Party 1
Hel
Hel
SageSumo6422621
Hel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,271 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,469 Elo+

VS

Team Averages
Level 124
1,405 SR
1,418 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Batman781
Geb
Level 127
God Stats
4W - 8L
1,381 SR
Queue Stats
268W - 301L
1,438 Elo+
Solo
Scylla
Scylla
V-FromBTS
Scylla
Level 85
God Stats
11W - 21L
1,333 SR
Queue Stats
454W - 592L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DAMR1TE
Loki
14
12 / 1 / 0
9,965
906
12,029
10,074
3,405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
DaBarbarian
Cthulhu
12
0 / 2 / 8
8,194
745
6,531
11,208
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 8
7,869
715
5,523
4,953
1,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 4 / 0
8,302
755
8,042
10,712
6,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 3
7,155
650
4,140
12,633
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
V-FromBTS
Scylla
9
0 / 7 / 2
6,765
615
4,114
7,182
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
0
1
L
0
2
3
0.75
W
Loki
DAMR1TE
Loki
12
1
0
12
W
Cthulhu
DaBarbarian
Cthulhu
0
2
8
2
W
1
1
8
5
L
Scylla
V-FromBTS
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
16,296
26,235
Taken
30,527
15,007
Mitigated
16,004
9,162
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,042
3,104
0
2,228
10,712
6,966
0
5,160
5,552
0
20,838
L
4,140
664
165
4,555
12,633
7,256
0
4,705
7,928
12,733
0
W
Loki
DAMR1TE
Loki
12,029
3,202
0
558
10,074
3,405
0
3,528
6,546
0
35,206
W
Cthulhu
DaBarbarian
Cthulhu
6,531
649
135
1,211
11,208
9,966
267
3,772
7,436
27,419
0
W
5,523
197
3,976
3,282
4,953
1,636
287
954
3,999
21,213
0
L
Scylla
V-FromBTS
Scylla
4,114
830
0
425
7,182
1,782
80
2,189
4,993
21,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
22,222
120
Minions Killed
87
0
Camps Cleared
0
695,962
Distance Traveled
631,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,302
755
35
3
0
209,546
2
L
Geb
7,155
650
12
1
0
236,924
1
W
Loki
9,965
906
48
4
0
254,025
2
W
Cthulhu
8,194
745
35
3
0
219,965
0
W
Hel
7,869
715
37
3
0
221,972
2
L
Scylla
6,765
615
40
4
0
185,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role