Player Matchup

Morgan Le Fay
Morgan Le Fay
D-dogg07
Morgan Le Fay
Level 28
God Stats
5W - 10L
1,500 SR
Queue Stats
111W - 117L
1,426 Elo+
Solo
Janus
Janus
Juicebox228190
Janus
Level 27
God Stats
5W - 9L
1,445 SR
Queue Stats
130W - 164L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
MrMoose824
Sun Wukong
Level 21
God Stats
7W - 13L
1,844 SR
Queue Stats
102W - 110L
1,513 Elo+
Solo
Ymir
Ymir
Sekers-54
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,638 Elo+
Solo
Cerberus
Cerberus
Tech_J9sh
Cerberus
Level 22
God Stats
0W - 4L
1,531 SR
Queue Stats
14W - 21L
1,428 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,488 Elo+

VS

Team Averages
Level 20
1,471 SR
1,554 Elo+
Apollo
Apollo
Arthurbear6
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,698 Elo+
Solo
Jormungandr
Jormungandr
Joyousocean9876
Jormungandr
Level 30
God Stats
7W - 3L
1,500 SR
Queue Stats
158W - 179L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
NØØBOVICH
Tsukuyomi
Level 27
God Stats
3W - 2L
1,531 SR
Queue Stats
68W - 48L
1,642 Elo+
Solo
Neith
Neith
dododo113
Neith
Level 28
God Stats
6W - 2L
1,326 SR
Queue Stats
136W - 116L
1,543 Elo+
Solo
Cerberus
Cerberus
petetheheatt29
Cerberus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D-dogg07
Morgan Le Fay
12
3 / 7 / 2
7,910
527
6,825
11,095
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 0
6,874
458
2,687
9,326
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MrMoose824
Sun Wukong
6
0 / 3 / 0
5,471
365
364
3,696
1,397
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
8
1 / 1 / 0
6,385
426
184
4,548
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Tech_J9sh
Cerberus
9
0 / 7 / 3
5,925
395
2,879
11,430
4,882
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 4 / 6
6,282
419
350
6,965
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Joyousocean9876
Jormungandr
13
7 / 0 / 4
8,547
570
9,338
7,580
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
NØØBOVICH
Tsukuyomi
18
8 / 2 / 1
10,765
718
9,557
11,281
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
dododo113
Neith
17
9 / 0 / 3
9,832
655
9,506
7,924
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
2
0 / 0 / 0
3,366
224
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
24
24
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
4
6
0.75
L
Morgan Le Fay
D-dogg07
Morgan Le Fay
3
7
2
0.57
W
Jormungandr
Joyousocean9876
Jormungandr
7
0
4
9
L
1
6
0
0.17
L
Sun Wukong
MrMoose824
Sun Wukong
0
3
0
0
W
Tsukuyomi
NØØBOVICH
Tsukuyomi
8
2
1
4.25
L
Ymir
1
1
0
1
L
Cerberus
Tech_J9sh
Cerberus
0
7
3
0.21
W
Neith
dododo113
Neith
9
0
3
10.5
W
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
28,751
40,095
Taken
33,750
14,997
Mitigated
19,102
3,844
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
350
76
0
0
6,965
3,089
19
3,662
3,193
0
3,049
L
Morgan Le Fay
D-dogg07
Morgan Le Fay
6,825
2,207
0
455
11,095
3,844
1,728
4,412
6,683
38,419
0
W
Jormungandr
Joyousocean9876
Jormungandr
9,338
2,160
0
473
7,580
6,826
466
4,111
3,299
36,660
0
L
2,687
172
0
2,057
9,326
2,619
0
626
8,700
38,413
0
L
Sun Wukong
MrMoose824
Sun Wukong
364
269
0
296
3,696
1,397
524
0
3,696
0
10,276
W
Tsukuyomi
NØØBOVICH
Tsukuyomi
9,557
2,963
0
3,306
11,281
6,297
3,461
2,623
8,556
0
81,160
L
Ymir
184
36
0
250
4,548
2,255
0
185
4,363
11,759
0
L
Cerberus
Tech_J9sh
Cerberus
2,879
470
0
786
11,430
4,882
196
4,115
7,315
16,417
0
W
Neith
dododo113
Neith
9,506
4,242
0
2,578
7,924
2,890
2,312
1,912
5,974
0
84,904
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
38,792
249
Minions Killed
360
0
Camps Cleared
0
1,049,632
Distance Traveled
1,079,988
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,282
419
3
0
0
244,378
1
L
Morgan Le Fay
7,910
527
61
4
0
241,269
5
W
Jormungandr
8,547
570
60
4
0
269,296
1
L
Janus
6,874
458
78
5
0
264,298
0
L
Sun Wukong
5,471
365
34
2
0
72,982
0
W
Tsukuyomi
10,765
718
161
11
0
321,216
0
L
Ymir
6,385
426
23
2
0
275,756
2
L
Cerberus
5,925
395
53
4
0
195,327
2
W
Neith
9,832
655
136
9
0
245,098
2
W
Cerberus
3,366
224
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role