Player Matchup

Thoth
Thoth
ARKiiNOX
Thoth
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
18W - 26L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
LeRatonLav3ur
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,386 Elo+
Party 1
Thanatos
Thanatos
PePitoYTB
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,435 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,421 Elo+

VS

Team Averages
Level 45
1,620 SR
1,434 Elo+
Freya
Freya
 
Freya
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheJeey
Neith
Level 13
God Stats
26W - 27L
1,559 SR
Queue Stats
29W - 40L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
lVaval
Cthulhu
Level 41
God Stats
4W - 0L
1,801 SR
Queue Stats
49W - 65L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ARKiiNOX
Thoth
12
4 / 10 / 2
9,677
744
13,229
9,956
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
2 / 7 / 5
9,303
716
11,493
16,189
10,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
PePitoYTB
Thanatos
10
2 / 11 / 3
7,785
599
2,569
11,122
4,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
9 / 2 / 11
11,241
865
10,337
11,415
5,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TheJeey
Neith
14
12 / 4 / 11
10,768
828
13,934
11,796
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
lVaval
Cthulhu
14
7 / 2 / 18
10,530
810
9,492
15,831
16,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
8
Kills
28
28
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
2
11
7.25
L
Thoth
ARKiiNOX
Thoth
4
10
2
0.5
L
Cthulhu
2
7
5
0.64
L
Thanatos
PePitoYTB
Thanatos
2
11
3
0.32
W
Neith
TheJeey
Neith
12
4
11
4.38
W
Cthulhu
lVaval
Cthulhu
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
33,763
37,267
Taken
39,042
18,100
Mitigated
27,119
1,807
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,337
3,391
0
4,593
11,415
5,196
599
7,799
3,616
41,668
0
L
Thoth
ARKiiNOX
Thoth
13,229
278
0
170
9,956
3,529
0
7,242
2,714
28,073
0
L
Cthulhu
11,493
709
0
0
16,189
10,363
0
7,552
8,637
22,010
0
L
Thanatos
PePitoYTB
Thanatos
2,569
412
0
1,637
11,122
4,208
0
5,035
6,087
0
9,262
W
Neith
TheJeey
Neith
13,934
6,720
0
1,830
11,796
5,001
2,060
7,694
4,102
0
39,545
W
Cthulhu
lVaval
Cthulhu
9,492
1,038
688
693
15,831
16,922
44
9,229
6,602
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
32,539
78
Minions Killed
141
0
Camps Cleared
0
585,417
Distance Traveled
702,260
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,241
865
54
4
0
232,749
0
L
Thoth
9,677
744
34
3
0
188,933
0
L
Cthulhu
9,303
716
31
2
0
211,649
0
L
Thanatos
7,785
599
13
1
0
184,835
0
W
Neith
10,768
828
57
4
0
209,053
1
W
Cthulhu
10,530
810
30
2
0
260,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role