Player Matchup

Osiris
Osiris
LemoN997119
Osiris
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 42L
1,612 Elo+
Solo
Ymir
Ymir
Mxdrago
Ymir
Level 29
God Stats
5W - 3L
1,677 SR
Queue Stats
68W - 78L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
PHANTOM_monkey_4
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,599 Elo+
Solo
Cernunnos
Cernunnos
Relevate-_-
Cernunnos
Level 28
God Stats
15W - 12L
1,805 SR
Queue Stats
47W - 50L
1,473 Elo+
Solo
Anubis
Anubis
TheF1reMarsha11
Anubis
Level 16
God Stats
5W - 0L
1,698 SR
Queue Stats
11W - 7L
1,584 Elo+
Solo
Team Averages
Level 24
1,636 SR
1,565 Elo+

VS

Team Averages
Level 24
1,504 SR
1,563 Elo+
Raijin
Raijin
CarryyTG
Raijin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 57L
1,562 Elo+
Party 1
Merlin
Merlin
KungFuMiggi
Merlin
Level 26
God Stats
3W - 3L
1,583 SR
Queue Stats
231W - 149L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
L0ADPR0DUC3R
Erlang Shen
Level 29
God Stats
4W - 5L
1,639 SR
Queue Stats
94W - 59L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
Rogue_Warloc
Danzaburou
Level 29
God Stats
10W - 11L
1,524 SR
Queue Stats
83W - 82L
1,539 Elo+
Party 1
Hachiman
Hachiman
TRIPZZZ
Hachiman
Level 6
God Stats
1W - 2L
1,273 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
5 / 0 / 2
8,371
644
6,296
8,157
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Mxdrago
Ymir
11
1 / 1 / 7
7,097
546
3,370
9,146
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
PHANTOM_monkey_4
Cu Chulainn
11
0 / 4 / 1
6,403
493
3,490
9,704
5,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Relevate-_-
Cernunnos
14
10 / 0 / 1
8,623
663
8,176
5,077
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,842
526
3,864
5,145
2,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CarryyTG
Raijin
12
3 / 3 / 0
6,950
535
4,297
8,512
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
0 / 0 / 1
6,598
508
3,270
3,580
1,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
L0ADPR0DUC3R
Erlang Shen
12
4 / 1 / 1
7,656
589
8,782
9,365
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Rogue_Warloc
Danzaburou
10
0 / 7 / 0
6,135
472
2,976
10,402
2,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
TRIPZZZ
Hachiman
6
0 / 6 / 1
5,002
385
1,324
7,876
1,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
7
7
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
CarryyTG
Raijin
3
3
0
1
L
Merlin
0
0
1
0.5
L
Erlang Shen
L0ADPR0DUC3R
Erlang Shen
4
1
1
4.5
W
Osiris
5
0
2
6
W
Ymir
Mxdrago
Ymir
1
1
7
4.5
W
Cu Chulainn
PHANTOM_monkey_4
Cu Chulainn
0
4
1
0.13
W
Cernunnos
Relevate-_-
Cernunnos
10
0
1
10.5
L
Danzaburou
Rogue_Warloc
Danzaburou
0
7
0
0
L
Hachiman
TRIPZZZ
Hachiman
0
6
1
0.08
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
20,649
37,229
Taken
39,735
22,441
Mitigated
12,666
6,910
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CarryyTG
Raijin
4,297
448
0
2,130
8,512
2,424
0
940
7,572
41,003
0
L
Merlin
3,270
803
0
1,434
3,580
1,300
0
1,256
2,324
40,877
0
L
Erlang Shen
L0ADPR0DUC3R
Erlang Shen
8,782
4,292
0
4,224
9,365
4,966
0
3,969
5,396
0
47,402
W
Osiris
6,296
2,291
0
2,597
8,157
6,451
0
2,297
5,860
0
65,509
W
Ymir
Mxdrago
Ymir
3,370
1,454
0
630
9,146
6,110
424
1,224
7,922
14,068
0
W
Cu Chulainn
PHANTOM_monkey_4
Cu Chulainn
3,490
780
0
1,017
9,704
5,503
0
1,510
8,194
6,780
26,670
W
Cernunnos
Relevate-_-
Cernunnos
8,176
3,577
0
1,727
5,077
2,198
2,675
0
5,077
0
56,020
L
Danzaburou
Rogue_Warloc
Danzaburou
2,976
846
0
2,935
10,402
2,637
165
821
9,581
0
32,787
L
Hachiman
TRIPZZZ
Hachiman
1,324
888
0
882
7,876
1,339
0
1,042
6,834
0
15,534
W
3,864
175
498
441
5,145
2,179
0
2,536
2,609
34,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
32,341
361
Minions Killed
340
0
Camps Cleared
0
1,271,867
Distance Traveled
1,116,915
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,950
535
89
7
0
224,654
1
L
Merlin
6,598
508
85
7
0
198,142
6
L
Erlang Shen
7,656
589
85
7
0
251,080
4
W
Osiris
8,371
644
111
9
0
302,038
2
W
Ymir
7,097
546
22
2
0
256,210
3
W
Cu Chulainn
6,403
493
64
5
0
241,797
0
W
Cernunnos
8,623
663
107
8
0
249,628
2
L
Danzaburou
6,135
472
55
4
0
225,659
0
L
Hachiman
5,002
385
26
2
0
217,380
0
W
Anubis
6,842
526
57
4
0
222,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role