Player Matchup

Gilgamesh
Gilgamesh
Fire_Leoxelcrack
Gilgamesh
Level 29
God Stats
19W - 10L
1,627 SR
Queue Stats
43W - 53L
1,242 Elo+
Solo
Scylla
Scylla
Trixx789
Scylla
Level 14
God Stats
10W - 11L
1,426 SR
Queue Stats
97W - 102L
1,411 Elo+
Solo
Ymir
Ymir
juicyjosie365
Ymir
Level 27
God Stats
8W - 9L
1,406 SR
Queue Stats
309W - 438L
1,252 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,302 Elo+

VS

Team Averages
Level 20
1,534 SR
1,275 Elo+
Ganesha
Ganesha
WileOne86
Ganesha
Level 14
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 11L
1,032 Elo+
Party 1
Da Ji
Da Ji
ashleyftw13
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 166L
1,581 Elo+
Solo
Freya
Freya
oddertemple
Freya
Level 25
God Stats
7W - 12L
1,424 SR
Queue Stats
37W - 53L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
16 / 7 / 7
15,080
718
24,429
25,983
13,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Trixx789
Scylla
20
10 / 5 / 13
15,811
753
24,090
15,490
5,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 14
13,287
633
10,552
26,795
18,314
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
WileOne86
Ganesha
16
0 / 9 / 13
12,157
579
6,113
25,198
22,280
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 11 / 6
14,577
694
21,336
23,938
11,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 9 / 7
15,081
718
28,687
21,187
7,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
29
Kills
16
16
Deaths
29
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
16
7
7
2.79
W
Scylla
Trixx789
Scylla
10
5
13
3.3
L
Ganesha
WileOne86
Ganesha
0
9
13
0.72
L
8
11
6
1
W
3
4
14
2.5
L
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,071
Damage
56,136
68,268
Taken
70,323
37,563
Mitigated
42,033
21,737
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
24,429
8,551
387
4,852
25,983
13,719
866
13,801
12,182
9,582
46,059
W
Scylla
Trixx789
Scylla
24,090
2,068
0
5,080
15,490
5,530
1,594
5,720
9,770
73,794
0
L
Ganesha
WileOne86
Ganesha
6,113
1,079
0
385
25,198
22,280
0
14,150
11,048
17,440
0
L
21,336
5,606
0
350
23,938
11,802
226
10,361
13,577
0
47,815
W
10,552
1,429
1,376
10,042
26,795
18,314
834
15,279
11,516
44,154
0
L
28,687
10,629
0
6,605
21,187
7,951
64
13,662
7,525
79,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
41,815
207
Minions Killed
159
0
Camps Cleared
0
985,529
Distance Traveled
952,627
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,080
718
64
3
0
333,927
1
W
Scylla
15,811
753
90
4
0
359,371
8
L
Ganesha
12,157
579
4
0
0
322,573
8
L
Da Ji
14,577
694
45
2
0
311,953
1
W
Ymir
13,287
633
53
3
0
292,231
0
L
Freya
15,081
718
110
5
0
318,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role