Player Matchup

Kukulkan
Kukulkan
Aclipsed
Kukulkan
Level 82
God Stats
12W - 11L
1,448 SR
Queue Stats
75W - 84L
1,305 Elo+
Party 1
Geb
Geb
JJStudiosPC
Geb
Level 10
God Stats
4W - 1L
1,733 SR
Queue Stats
4W - 1L
1,580 Elo+
Party 1
Fenrir
Fenrir
TheViciousAce
Fenrir
Level 18
God Stats
6W - 3L
1,569 SR
Queue Stats
39W - 41L
1,413 Elo+
Party 1
Team Averages
Level 37
1,583 SR
1,433 Elo+

VS

Team Averages
Level 37
1,547 SR
1,457 Elo+
Ra
Ra
BrunoGMillan
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Feedmehope
Neith
Level 25
God Stats
14W - 8L
1,554 SR
Queue Stats
62W - 66L
1,423 Elo+
Solo
Chaac
Chaac
KingTy2337
Chaac
Level 82
God Stats
5W - 6L
1,586 SR
Queue Stats
35W - 36L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aclipsed
Kukulkan
16
5 / 0 / 5
10,865
639
11,448
9,024
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 7
11,001
647
7,623
13,054
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 5
10,686
629
13,361
13,764
12,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,917
525
4,203
8,107
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
0 / 3 / 1
9,375
551
9,999
12,962
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
13
1 / 1 / 0
9,336
549
10,729
15,994
14,804
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aclipsed
Kukulkan
5
0
5
7.5
L
0
6
0
0
L
Neith
0
3
1
0.17
W
2
0
7
5.5
L
Chaac
1
1
0
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
24,931
35,842
Taken
37,063
35,198
Mitigated
21,390
5,675
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aclipsed
Kukulkan
11,448
1,224
614
1,966
9,024
4,807
953
1,142
7,882
62,291
0
L
4,203
0
1,778
747
8,107
2,390
0
4,656
3,451
29,064
0
L
Neith
9,999
4,200
383
4,878
12,962
4,196
0
6,738
6,224
0
36,748
W
7,623
691
0
1,740
13,054
17,434
311
1,421
11,633
23,978
0
L
Chaac
10,729
1,739
0
6,336
15,994
14,804
0
7,677
8,317
0
37,442
W
13,361
3,309
0
1,355
13,764
12,957
0
1,640
12,124
0
36,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
27,628
188
Minions Killed
176
0
Camps Cleared
0
905,186
Distance Traveled
938,487
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,865
639
127
7
0
294,048
0
L
Ra
8,917
525
47
3
0
291,199
1
L
Neith
9,375
551
93
5
0
301,551
1
W
Geb
11,001
647
30
2
0
291,678
0
L
Chaac
9,336
549
36
2
0
345,737
5
W
Fenrir
10,686
629
31
2
0
319,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role