Player Matchup

Tsukuyomi
Tsukuyomi
DFDkiller
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
FesterMester
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,574 Elo+
Party 2
Apollo
Apollo
InvestinDogeCoin
Apollo
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
30W - 17L
1,588 Elo+
Solo
Yemoja
Yemoja
NeroNOR
Yemoja
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,533 Elo+
Solo
Ra
Ra
StormyGodd
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,458 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,516 Elo+

VS

Team Averages
Level 17
1,451 SR
1,500 Elo+
Pele
Pele
 
Pele
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Arysk
Sobek
Level 25
God Stats
9W - 10L
1,508 SR
Queue Stats
33W - 31L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
CantTouchZak
Gilgamesh
Level 15
God Stats
5W - 11L
1,478 SR
Queue Stats
25W - 41L
1,509 Elo+
Party 1
Artemis
Artemis
biggyskillz
Artemis
Level 17
God Stats
2W - 7L
1,374 SR
Queue Stats
17W - 27L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
serenecereus
The Morrigan
Level 19
God Stats
7W - 12L
1,398 SR
Queue Stats
49W - 42L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DFDkiller
Tsukuyomi
13
1 / 3 / 3
8,051
503
3,615
12,848
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
FesterMester
Sun Wukong
14
5 / 4 / 6
8,927
558
9,630
12,799
11,465
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
16 / 1 / 3
11,017
689
21,787
11,794
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
NeroNOR
Yemoja
13
2 / 2 / 11
8,628
539
3,666
9,136
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 7
8,719
545
6,236
9,131
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 3 / 5
7,577
474
7,588
11,953
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Arysk
Sobek
11
2 / 4 / 3
7,387
462
5,689
14,346
8,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
CantTouchZak
Gilgamesh
12
3 / 7 / 1
7,535
471
8,508
15,573
10,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
biggyskillz
Artemis
11
1 / 7 / 3
6,672
417
4,444
10,528
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
serenecereus
The Morrigan
14
4 / 5 / 3
8,399
525
7,327
8,626
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
11
11
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
5
1.17
L
Sobek
Arysk
Sobek
2
4
3
0.88
L
Gilgamesh
CantTouchZak
Gilgamesh
3
7
1
0.5
W
Tsukuyomi
DFDkiller
Tsukuyomi
1
3
3
0.83
W
Sun Wukong
FesterMester
Sun Wukong
5
4
6
2
W
16
1
3
17.5
W
Yemoja
NeroNOR
Yemoja
2
2
11
3.75
W
2
1
7
5.5
L
Artemis
biggyskillz
Artemis
1
7
3
0.36
L
The Morrigan
serenecereus
The Morrigan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,934
Damage
33,556
55,708
Taken
61,026
32,568
Mitigated
28,886
19,122
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,588
1,254
0
2,340
11,953
4,603
0
1,785
10,118
0
48,172
L
Sobek
Arysk
Sobek
5,689
733
0
2,349
14,346
8,930
96
3,477
10,869
18,257
0
L
Gilgamesh
CantTouchZak
Gilgamesh
8,508
2,658
0
2,337
15,573
10,006
0
2,268
13,305
4,092
28,059
W
Tsukuyomi
DFDkiller
Tsukuyomi
3,615
832
0
5,088
12,848
4,408
117
1,714
11,134
0
47,856
W
Sun Wukong
FesterMester
Sun Wukong
9,630
2,846
0
837
12,799
11,465
522
1,250
11,331
0
41,432
W
21,787
14,151
0
6,210
11,794
4,647
3,722
3,301
8,493
0
82,267
W
Yemoja
NeroNOR
Yemoja
3,666
1,132
768
42
9,136
7,905
180
3,294
5,568
20,459
0
W
6,236
1,279
1,286
4,891
9,131
4,143
1,040
3,455
5,676
54,068
0
L
Artemis
biggyskillz
Artemis
4,444
2,384
0
1,195
10,528
2,287
216
927
9,601
0
32,828
L
The Morrigan
serenecereus
The Morrigan
7,327
888
0
1,299
8,626
3,060
210
1,395
7,105
52,793
7,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
37,570
431
Minions Killed
349
0
Camps Cleared
0
1,436,489
Distance Traveled
1,398,216
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,577
474
91
6
0
324,540
2
L
Sobek
7,387
462
30
2
0
293,629
1
L
Gilgamesh
7,535
471
57
4
0
263,592
0
W
Tsukuyomi
8,051
503
92
6
0
253,785
0
W
Sun Wukong
8,927
558
81
5
0
294,615
1
W
Apollo
11,017
689
129
8
0
294,119
5
W
Yemoja
8,628
539
27
2
0
283,863
15
W
Ra
8,719
545
102
6
0
310,107
2
L
Artemis
6,672
417
56
4
0
253,117
0
L
The Morrigan
8,399
525
115
7
0
263,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role