Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
BLaCK I leo2223
Poseidon
Bronze III
Level 102
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,413 MMR
Solo
Heimdallr
Heimdallr
Bronze III
BusterGnutt12
Heimdallr
Bronze III
Level 59
God Stats
1W - 3L
1,347 SR
Queue Stats
2W - 4L
1,466 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
HoofedWhale5504
Sylvanus
Bronze III
Level 95
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 5L
1,427 MMR
Party 1
Bellona
Bellona
Bronze III
Rovert Grant
Bellona
Bronze III
Level 103
God Stats
2W - 1L
1,572 SR
Queue Stats
6W - 12L
1,415 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,468 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,547 SR
1,434 MMR
Camazotz
Camazotz
Gold II
Bunz21
Camazotz
Gold II
Level 112
God Stats
6W - 8L
1,472 SR
Queue Stats
78W - 72L
1,639 MMR
Party 2
Anhur
Anhur
Bronze III
Omgitsbooger
Anhur
Bronze III
Level 74
God Stats
3W - 2L
1,537 SR
Queue Stats
5W - 7L
1,414 MMR
Party 3
Ares
Ares
Gold V
iBeanzilla
Ares
Gold V
Level 123
God Stats
6W - 4L
1,654 SR
Queue Stats
38W - 51L
1,407 MMR
Solo
Odin
Odin
Gold IV
iiCrimz
Odin
Gold IV
Level 145
God Stats
9W - 8L
1,443 SR
Queue Stats
145W - 145L
1,250 MMR
Party 2
Zeus
Zeus
Bronze III
xxGREEKFR34Kxx
Zeus
Bronze III
Level 89
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 1L
1,459 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 5 / 0
7,816
411
6,657
13,668
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
14
0 / 5 / 1
8,237
434
6,188
9,378
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
BusterGnutt12
Heimdallr
14
2 / 3 / 1
8,453
445
6,996
8,361
3,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
0 / 6 / 1
7,221
380
5,710
15,965
12,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Rovert Grant
Bellona
14
1 / 5 / 0
8,795
463
6,688
19,231
15,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayTiamatAthenaGilgameshAwilix

VS

Bans
ApolloCthulhuArtemisCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bunz21
Camazotz
17
8 / 1 / 4
10,639
560
8,701
12,944
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 4
10,626
559
9,691
12,909
4,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 0 / 14
9,203
484
6,072
12,694
12,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
iiCrimz
Odin
17
1 / 0 / 3
9,664
509
10,657
11,422
8,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 0 / 0
11,434
602
13,808
7,455
3,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
24
24
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
0
0
L
Poseidon
0
5
1
0.1
W
Camazotz
Bunz21
Camazotz
8
1
4
10
L
Heimdallr
BusterGnutt12
Heimdallr
2
3
1
0.83
L
Sylvanus
0
6
1
0.08
W
3
2
4
2.5
L
Bellona
Rovert Grant
Bellona
1
5
0
0.2
W
1
0
14
8
W
Odin
iiCrimz
Odin
1
0
3
2.5
W
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
48,929
66,603
Taken
57,424
39,133
Mitigated
35,564
14,445
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,657
2,054
0
1,045
13,668
5,302
0
4,938
8,730
0
56,713
L
Poseidon
6,188
219
0
760
9,378
3,199
49
3,193
6,185
59,323
0
W
Camazotz
Bunz21
Camazotz
8,701
1,447
0
9,916
12,944
5,561
1,371
1,773
11,171
0
63,066
L
Heimdallr
BusterGnutt12
Heimdallr
6,996
3,889
0
1,283
8,361
3,084
216
2,973
5,388
0
48,341
L
Sylvanus
5,710
1,335
1,405
4,747
15,965
12,419
93
7,413
8,552
22,350
0
W
9,691
6,962
0
6,616
12,909
4,798
580
3,618
9,291
0
86,825
L
Bellona
Rovert Grant
Bellona
6,688
2,242
0
5,205
19,231
15,129
0
4,006
15,225
0
57,249
W
6,072
34
0
1,160
12,694
12,838
214
3,765
8,929
29,212
0
W
Odin
iiCrimz
Odin
10,657
2,560
0
3,340
11,422
8,410
432
935
10,487
10,775
57,750
W
13,808
1,460
84
4,457
7,455
3,957
289
1,807
5,648
96,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
51,566
444
Minions Killed
638
0
Camps Cleared
0
1,728,398
Distance Traveled
1,802,652
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,816
411
88
5
0
383,964
1
L
Poseidon
8,237
434
119
6
0
349,811
5
W
Camazotz
10,639
560
119
6
0
395,326
2
L
Heimdallr
8,453
445
84
4
0
330,815
3
L
Sylvanus
7,221
380
35
2
0
319,833
10
W
Anhur
10,626
559
163
9
0
320,103
1
L
Bellona
8,795
463
118
6
0
343,975
0
W
Ares
9,203
484
30
2
0
354,125
0
W
Odin
9,664
509
138
7
0
366,661
0
W
Zeus
11,434
602
188
10
0
366,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role