Player Matchup

Sobek
Sobek
Silver I
Justinho79
Sobek
Silver I
Level 63
God Stats
3W - 2L
1,485 SR
Queue Stats
28W - 30L
1,247 MMR
Party 2
Cernunnos
Cernunnos
Silver II
Puma-Denis
Cernunnos
Silver II
Level 98
God Stats
1W - 0L
1,793 SR
Queue Stats
23W - 23L
1,560 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
coberda
Baron Samedi
Gold III
Level 121
God Stats
3W - 4L
1,428 SR
Queue Stats
445W - 447L
1,386 MMR
Solo
Osiris
Osiris
Silver IV
eddi1409
Osiris
Silver IV
Level 105
God Stats
1W - 0L
1,518 SR
Queue Stats
27W - 26L
1,334 MMR
Party 1
Set
Set
Gold I
ooShyy
Set
Gold I
Level 108
God Stats
10W - 8L
1,525 SR
Queue Stats
279W - 280L
1,574 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,550 SR
1,420 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,521 SR
1,431 MMR
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
BulutDOGU
Awilix
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,410 MMR
Solo
Kukulkan
Kukulkan
Gold V
Delacium66
Kukulkan
Gold V
Level 107
God Stats
12W - 9L
1,711 SR
Queue Stats
130W - 104L
1,361 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
GooeyGerwin
Erlang Shen
Bronze III
Level 49
God Stats
0W - 2L
1,186 SR
Queue Stats
4W - 7L
1,456 MMR
Solo
Ymir
Ymir
Silver I
jutgh61
Ymir
Silver I
Level 96
God Stats
6W - 8L
1,707 SR
Queue Stats
58W - 75L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 2 / 13
11,575
503
4,665
18,480
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Puma-Denis
Cernunnos
20
12 / 1 / 5
14,854
646
23,929
16,258
7,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Baron Samedi
coberda
Baron Samedi
17
1 / 3 / 13
11,940
519
12,355
12,613
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
eddi1409
Osiris
20
9 / 3 / 5
14,876
647
16,513
22,894
22,216
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
ooShyy
Set
19
13 / 7 / 7
13,496
587
13,675
21,082
13,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayTiamatAthenaYemojaScylla

VS

Bans
GilgameshRaijinLokiMerlinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 6 / 5
12,031
523
20,485
17,095
5,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
BulutDOGU
Awilix
15
1 / 10 / 4
9,737
423
4,087
18,061
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Delacium66
Kukulkan
20
7 / 7 / 7
13,196
574
17,760
15,519
6,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
GooeyGerwin
Erlang Shen
16
2 / 7 / 4
10,271
447
7,216
18,752
12,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
jutgh61
Ymir
14
1 / 6 / 9
9,731
423
7,041
21,549
16,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
36
Kills
16
16
Deaths
36
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
6
5
1.25
L
Awilix
BulutDOGU
Awilix
1
10
4
0.3
L
Kukulkan
Delacium66
Kukulkan
7
7
7
1.5
L
Erlang Shen
GooeyGerwin
Erlang Shen
2
7
4
0.57
W
Sobek
1
2
13
3.75
W
Cernunnos
Puma-Denis
Cernunnos
12
1
5
14.5
W
Baron Samedi
coberda
Baron Samedi
1
3
13
2.5
W
Osiris
eddi1409
Osiris
9
3
5
3.83
L
Ymir
jutgh61
Ymir
1
6
9
0.92
W
Set
ooShyy
Set
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,137
Damage
56,589
91,327
Taken
90,976
75,293
Mitigated
47,518
33,787
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
20,485
12,313
0
3,148
17,095
5,618
0
3,765
13,146
0
95,251
L
Awilix
BulutDOGU
Awilix
4,087
1,678
0
3,412
18,061
5,473
0
992
16,940
41
42,784
L
Kukulkan
Delacium66
Kukulkan
17,760
1,741
0
0
15,519
6,895
0
3,417
11,655
104,231
0
L
Erlang Shen
GooeyGerwin
Erlang Shen
7,216
3,502
0
5,660
18,752
12,681
0
1,245
17,264
0
57,989
W
Sobek
4,665
407
0
6,713
18,480
25,705
332
6,460
12,020
17,899
0
W
Cernunnos
Puma-Denis
Cernunnos
23,929
11,944
0
10,084
16,258
7,121
3,166
3,004
13,254
0
150,757
W
Baron Samedi
coberda
Baron Samedi
12,355
502
863
4,695
12,613
6,362
1,403
5,111
7,431
70,161
0
W
Osiris
eddi1409
Osiris
16,513
9,703
0
8,943
22,894
22,216
4,654
5,378
17,434
0
96,979
L
Ymir
jutgh61
Ymir
7,041
997
120
1,135
21,549
16,851
0
6,636
14,676
29,177
0
W
Set
ooShyy
Set
13,675
6,875
0
2,489
21,082
13,889
1,921
6,818
14,264
0
107,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,741
Gold Earned
54,966
624
Minions Killed
533
0
Camps Cleared
0
2,127,993
Distance Traveled
2,068,387
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,031
523
149
6
0
383,786
5
L
Awilix
9,737
423
79
3
0
430,481
1
L
Kukulkan
13,196
574
161
7
0
410,612
15
L
Erlang Shen
10,271
447
107
5
0
436,624
5
W
Sobek
11,575
503
26
1
0
443,908
3
W
Cernunnos
14,854
646
195
8
0
433,578
2
W
Baron Samedi
11,940
519
117
5
0
413,020
4
W
Osiris
14,876
647
164
7
0
423,405
1
L
Ymir
9,731
423
37
2
0
406,884
5
W
Set
13,496
587
122
5
0
414,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role